using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace AdonFramework
{
///
/// 基础管理器单例模式
///
///
public class BaseManager where T : new()
{
private static T instance;
public static T Instance
{
get
{
if (instance == null)
instance = new T();
return instance;
}
}
}
}