using System.Collections; using System.Collections.Generic; using UnityEngine; /// /// 言灵旋转 /// public class YanLingRotate : MonoBehaviour { private Transform selfTransform = null; private float speed = 60; // Start is called before the first frame update void Start() { selfTransform = transform; } // Update is called once per frame void Update() { selfTransform.Rotate(Vector3.up * Time.deltaTime * speed); } }