//------------------------------------------------------------
// Game Framework
// Copyright © 2013-2021 loyalsoft. All rights reserved.
// Homepage: http://www.game7000.com/
// Feedback: http://www.game7000.com/
//------------------------------------------------------------
using GameFramework;
using System;
using UnityEditor;
using UnityEngine;
namespace UnityGameFramework.Editor.ResourceTools
{
///
/// 资源包生成器。
///
internal sealed class ResourcePackBuilder : EditorWindow
{
private static readonly string[] PlatformForDisplay = new string[] { "Windows", "Windows x64", "macOS", "Linux", "iOS", "Android", "Windows Store", "WebGL" };
private static readonly int[] LengthLimit = new int[] { 0, 128, 256, 512, 1024, 2048, 4096 };
private static readonly string[] LengthLimitForDisplay = new string[] { "", "128 MB", "256 MB", "512 MB", "1 GB", "2 GB", "4 GB", "" };
private ResourcePackBuilderController m_Controller = null;
private string[] m_VersionNames = null;
private string[] m_VersionNamesForTargetDisplay = null;
private string[] m_VersionNamesForSourceDisplay = null;
private int m_PlatformIndex = 0;
private int m_CompressionHelperTypeNameIndex = 0;
private int m_LengthLimitIndex = 0;
private int m_TargetVersionIndex = 0;
private bool[] m_SourceVersionIndexes = null;
private int m_SourceVersionCount = 0;
[MenuItem("Game Framework/Resource Tools/Resource Pack Builder", false, 43)]
private static void Open()
{
ResourcePackBuilder window = GetWindow("Resource Pack Builder", true);
window.minSize = new Vector2(800f, 400f);
}
private void OnEnable()
{
m_Controller = new ResourcePackBuilderController();
m_Controller.OnBuildResourcePacksStarted += OnBuildResourcePacksStarted;
m_Controller.OnBuildResourcePacksCompleted += OnBuildResourcePacksCompleted;
m_Controller.OnBuildResourcePackSuccess += OnBuildResourcePackSuccess;
m_Controller.OnBuildResourcePackFailure += OnBuildResourcePackFailure;
m_Controller.Load();
RefreshVersionNames();
m_CompressionHelperTypeNameIndex = 0;
string[] compressionHelperTypeNames = m_Controller.GetCompressionHelperTypeNames();
for (int i = 0; i < compressionHelperTypeNames.Length; i++)
{
if (m_Controller.CompressionHelperTypeName == compressionHelperTypeNames[i])
{
m_CompressionHelperTypeNameIndex = i;
break;
}
}
m_Controller.RefreshCompressionHelper();
}
private void Update()
{
}
private void OnGUI()
{
EditorGUILayout.BeginVertical(GUILayout.Width(position.width), GUILayout.Height(position.height));
{
GUILayout.Space(5f);
EditorGUILayout.LabelField("Environment Information", EditorStyles.boldLabel);
EditorGUILayout.BeginVertical("box");
{
EditorGUILayout.BeginHorizontal();
{
EditorGUILayout.LabelField("Product Name", GUILayout.Width(160f));
EditorGUILayout.LabelField(m_Controller.ProductName);
}
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
{
EditorGUILayout.LabelField("Company Name", GUILayout.Width(160f));
EditorGUILayout.LabelField(m_Controller.CompanyName);
}
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
{
EditorGUILayout.LabelField("Game Identifier", GUILayout.Width(160f));
EditorGUILayout.LabelField(m_Controller.GameIdentifier);
}
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
{
EditorGUILayout.LabelField("Game Framework Version", GUILayout.Width(160f));
EditorGUILayout.LabelField(m_Controller.GameFrameworkVersion);
}
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
{
EditorGUILayout.LabelField("Unity Version", GUILayout.Width(160f));
EditorGUILayout.LabelField(m_Controller.UnityVersion);
}
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
{
EditorGUILayout.LabelField("Applicable Game Version", GUILayout.Width(160f));
EditorGUILayout.LabelField(m_Controller.ApplicableGameVersion);
}
EditorGUILayout.EndHorizontal();
}
EditorGUILayout.EndVertical();
GUILayout.Space(5f);
EditorGUILayout.LabelField("Build", EditorStyles.boldLabel);
EditorGUILayout.BeginVertical("box");
{
EditorGUILayout.BeginHorizontal();
{
EditorGUILayout.LabelField("Working Directory", GUILayout.Width(160f));
string directory = EditorGUILayout.TextField(m_Controller.WorkingDirectory);
if (m_Controller.WorkingDirectory != directory)
{
m_Controller.WorkingDirectory = directory;
RefreshVersionNames();
}
if (GUILayout.Button("Browse...", GUILayout.Width(80f)))
{
BrowseWorkingDirectory();
RefreshVersionNames();
}
}
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
{
EditorGUILayout.LabelField("Platform", GUILayout.Width(160f));
int platformIndex = EditorGUILayout.Popup(m_PlatformIndex, PlatformForDisplay);
if (m_PlatformIndex != platformIndex)
{
m_PlatformIndex = platformIndex;
m_Controller.Platform = (Platform)(1 << platformIndex);
RefreshVersionNames();
}
}
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
{
EditorGUILayout.LabelField("Compression Helper", GUILayout.Width(160f));
string[] names = m_Controller.GetCompressionHelperTypeNames();
int selectedIndex = EditorGUILayout.Popup(m_CompressionHelperTypeNameIndex, names);
if (selectedIndex != m_CompressionHelperTypeNameIndex)
{
m_CompressionHelperTypeNameIndex = selectedIndex;
m_Controller.CompressionHelperTypeName = selectedIndex <= 0 ? string.Empty : names[selectedIndex];
if (m_Controller.RefreshCompressionHelper())
{
Debug.Log("Set compression helper success.");
}
else
{
Debug.LogWarning("Set compression helper failure.");
}
}
}
EditorGUILayout.EndHorizontal();
if (m_Controller.Platform == Platform.Undefined || string.IsNullOrEmpty(m_Controller.CompressionHelperTypeName) || !m_Controller.IsValidWorkingDirectory)
{
string message = string.Empty;
if (!m_Controller.IsValidWorkingDirectory)
{
if (!string.IsNullOrEmpty(message))
{
message += Environment.NewLine;
}
message += "Working directory is invalid.";
}
if (m_Controller.Platform == Platform.Undefined)
{
if (!string.IsNullOrEmpty(message))
{
message += Environment.NewLine;
}
message += "Platform is invalid.";
}
if (string.IsNullOrEmpty(m_Controller.CompressionHelperTypeName))
{
if (!string.IsNullOrEmpty(message))
{
message += Environment.NewLine;
}
message += "Compression helper is invalid.";
}
EditorGUILayout.HelpBox(message, MessageType.Error);
}
else if (m_VersionNamesForTargetDisplay.Length <= 0)
{
EditorGUILayout.HelpBox("No version was found in the specified working directory and platform.", MessageType.Warning);
}
else
{
EditorGUILayout.BeginHorizontal();
{
EditorGUILayout.LabelField("Source Path", GUILayout.Width(160f));
GUILayout.Label(m_Controller.SourcePathForDisplay);
}
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
{
EditorGUILayout.LabelField("Output Path", GUILayout.Width(160f));
GUILayout.Label(m_Controller.OutputPath);
}
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
{
EditorGUILayout.LabelField("Backup Diff", GUILayout.Width(160f));
m_Controller.BackupDiff = EditorGUILayout.Toggle(m_Controller.BackupDiff);
}
EditorGUILayout.EndHorizontal();
if (m_Controller.BackupDiff)
{
EditorGUILayout.BeginHorizontal();
{
EditorGUILayout.LabelField("Backup Version", GUILayout.Width(160f));
m_Controller.BackupVersion = EditorGUILayout.Toggle(m_Controller.BackupVersion);
}
EditorGUILayout.EndHorizontal();
}
EditorGUILayout.BeginHorizontal();
{
EditorGUILayout.LabelField("Length Limit", GUILayout.Width(160f));
EditorGUILayout.BeginVertical();
{
int lengthLimitIndex = EditorGUILayout.Popup(m_LengthLimitIndex, LengthLimitForDisplay);
if (m_LengthLimitIndex != lengthLimitIndex)
{
m_LengthLimitIndex = lengthLimitIndex;
if (m_LengthLimitIndex < LengthLimit.Length)
{
m_Controller.LengthLimit = LengthLimit[m_LengthLimitIndex];
}
}
if (m_LengthLimitIndex >= LengthLimit.Length)
{
EditorGUILayout.BeginHorizontal();
{
m_Controller.LengthLimit = EditorGUILayout.IntField(m_Controller.LengthLimit);
if (m_Controller.LengthLimit < 0)
{
m_Controller.LengthLimit = 0;
}
GUILayout.Label(" MB", GUILayout.Width(30f));
}
EditorGUILayout.EndHorizontal();
}
}
EditorGUILayout.EndVertical();
}
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
{
EditorGUILayout.LabelField("Target Version", GUILayout.Width(160f));
int value = EditorGUILayout.Popup(m_TargetVersionIndex, m_VersionNamesForTargetDisplay);
if (m_TargetVersionIndex != value)
{
m_TargetVersionIndex = value;
RefreshSourceVersionCount();
}
}
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
{
EditorGUILayout.LabelField("Source Version", GUILayout.Width(160f));
EditorGUILayout.BeginVertical();
{
EditorGUILayout.BeginHorizontal();
{
EditorGUILayout.LabelField(m_SourceVersionCount.ToString() + (m_SourceVersionCount > 1 ? " items" : " item") + " selected.");
if (GUILayout.Button("Select All Except ", GUILayout.Width(180f)))
{
m_SourceVersionIndexes[0] = false;
for (int i = 1; i < m_SourceVersionIndexes.Length; i++)
{
m_SourceVersionIndexes[i] = true;
}
RefreshSourceVersionCount();
}
if (GUILayout.Button("Select All", GUILayout.Width(100f)))
{
for (int i = 0; i < m_SourceVersionIndexes.Length; i++)
{
m_SourceVersionIndexes[i] = true;
}
RefreshSourceVersionCount();
}
if (GUILayout.Button("Select None", GUILayout.Width(100f)))
{
for (int i = 0; i < m_SourceVersionIndexes.Length; i++)
{
m_SourceVersionIndexes[i] = false;
}
RefreshSourceVersionCount();
}
}
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
{
int count = m_VersionNamesForSourceDisplay.Length;
int column = 5;
int row = (count - 1) / column + 1;
for (int i = 0; i < column && i < count; i++)
{
EditorGUILayout.BeginVertical();
{
for (int j = 0; j < row; j++)
{
int index = j * column + i;
if (index < count)
{
bool isTarget = index - 1 == m_TargetVersionIndex;
EditorGUI.BeginDisabledGroup(isTarget);
{
bool selected = GUILayout.Toggle(m_SourceVersionIndexes[index], isTarget ? m_VersionNamesForSourceDisplay[index] + " [Target]" : m_VersionNamesForSourceDisplay[index], "button");
if (m_SourceVersionIndexes[index] != selected)
{
m_SourceVersionIndexes[index] = selected;
RefreshSourceVersionCount();
}
}
EditorGUI.EndDisabledGroup();
}
}
}
EditorGUILayout.EndVertical();
}
}
EditorGUILayout.EndHorizontal();
}
EditorGUILayout.EndVertical();
}
EditorGUILayout.EndHorizontal();
}
GUILayout.Space(2f);
}
EditorGUILayout.EndVertical();
GUILayout.Space(2f);
EditorGUILayout.BeginHorizontal();
{
EditorGUI.BeginDisabledGroup(m_Controller.Platform == Platform.Undefined || string.IsNullOrEmpty(m_Controller.CompressionHelperTypeName) || !m_Controller.IsValidWorkingDirectory || m_SourceVersionCount <= 0);
{
if (GUILayout.Button("Start Build Resource Packs"))
{
string[] sourceVersions = new string[m_SourceVersionCount];
int count = 0;
for (int i = 0; i < m_SourceVersionIndexes.Length; i++)
{
if (m_SourceVersionIndexes[i])
{
sourceVersions[count++] = i > 0 ? m_VersionNames[i - 1] : null;
}
}
m_Controller.BuildResourcePacks(sourceVersions, m_VersionNames[m_TargetVersionIndex]);
}
}
EditorGUI.EndDisabledGroup();
}
EditorGUILayout.EndHorizontal();
}
EditorGUILayout.EndVertical();
}
private void BrowseWorkingDirectory()
{
string directory = EditorUtility.OpenFolderPanel("Select Working Directory", m_Controller.WorkingDirectory, string.Empty);
if (!string.IsNullOrEmpty(directory))
{
m_Controller.WorkingDirectory = directory;
}
}
private void RefreshVersionNames()
{
m_VersionNames = m_Controller.GetVersionNames();
m_VersionNamesForTargetDisplay = new string[m_VersionNames.Length];
m_VersionNamesForSourceDisplay = new string[m_VersionNames.Length + 1];
m_VersionNamesForSourceDisplay[0] = "";
for (int i = 0; i < m_VersionNames.Length; i++)
{
string versionNameForDisplay = GetVersionNameForDisplay(m_VersionNames[i]);
m_VersionNamesForTargetDisplay[i] = versionNameForDisplay;
m_VersionNamesForSourceDisplay[i + 1] = versionNameForDisplay;
}
m_TargetVersionIndex = m_VersionNames.Length - 1;
m_SourceVersionIndexes = new bool[m_VersionNames.Length + 1];
m_SourceVersionCount = 0;
}
private void RefreshSourceVersionCount()
{
m_SourceVersionIndexes[m_TargetVersionIndex + 1] = false;
m_SourceVersionCount = 0;
if (m_SourceVersionIndexes == null)
{
return;
}
for (int i = 0; i < m_SourceVersionIndexes.Length; i++)
{
if (m_SourceVersionIndexes[i])
{
m_SourceVersionCount++;
}
}
}
private string GetVersionNameForDisplay(string versionName)
{
if (string.IsNullOrEmpty(versionName))
{
return "";
}
string[] splitedVersionNames = versionName.Split('_');
if (splitedVersionNames.Length < 2)
{
return null;
}
string text = splitedVersionNames[0];
for (int i = 1; i < splitedVersionNames.Length - 1; i++)
{
text += "." + splitedVersionNames[i];
}
return Utility.Text.Format("{0} ({1})", text, splitedVersionNames[splitedVersionNames.Length - 1]);
}
private void OnBuildResourcePacksStarted(int count)
{
Debug.Log(Utility.Text.Format("Build resource packs started, '{0}' items to be built.", count.ToString()));
EditorUtility.DisplayProgressBar("Build Resource Packs", Utility.Text.Format("Build resource packs, {0} items to be built.", count.ToString()), 0f);
}
private void OnBuildResourcePacksCompleted(int successCount, int count)
{
int failureCount = count - successCount;
string str = Utility.Text.Format("Build resource packs completed, '{0}' items, '{1}' success, '{2}' failure.", count.ToString(), successCount.ToString(), failureCount.ToString());
if (failureCount > 0)
{
Debug.LogWarning(str);
}
else
{
Debug.Log(str);
}
EditorUtility.ClearProgressBar();
}
private void OnBuildResourcePackSuccess(int index, int count, string sourceVersion, string targetVersion)
{
Debug.Log(Utility.Text.Format("Build resource packs success, source version '{0}', target version '{1}'.", GetVersionNameForDisplay(sourceVersion), GetVersionNameForDisplay(targetVersion)));
EditorUtility.DisplayProgressBar("Build Resource Packs", Utility.Text.Format("Build resource packs, {0}/{1} completed.", (index + 1).ToString(), count.ToString()), (float)index / count);
}
private void OnBuildResourcePackFailure(int index, int count, string sourceVersion, string targetVersion)
{
Debug.LogWarning(Utility.Text.Format("Build resource packs failure, source version '{0}', target version '{1}'.", GetVersionNameForDisplay(sourceVersion), GetVersionNameForDisplay(targetVersion)));
EditorUtility.DisplayProgressBar("Build Resource Packs", Utility.Text.Format("Build resource packs, {0}/{1} completed.", (index + 1).ToString(), count.ToString()), (float)index / count);
}
}
}