using UnityEngine; using System.Collections; /// /// 关于游戏内常用的bundle的名称的规范制定 /// public class IconPrefixConst { #region 人物的 图标的后缀规则 /// /// 小头像 /// public const string IconResSuffix_Head = "_A"; /// /// 卡牌形象 /// public const string IconResSuffix_Bust = "_B"; public const string IconResPrefix_Bust = "YLBust-"; /// /// 全身形象_ /// public const string IconResSuffix_Body = "_Body"; /////// /////// 战斗使用的人物形象_ /////// ////public const string IconResSuffix_Battle = "_BATTLE"; #endregion /// /// 无穷尽关卡战斗胜利的数字 /// public const string Num0_Icon = "Num0_Icon"; /// /// 连击特效提示实体数字 /// public const string LianJi0_Icon = "Lianji_num0"; /// /// 连击特效提示模糊数字 /// public const string LianJi1_Icon = "Lianji_num1"; /// /// 公告图标 /// public const string GameAnnouncementIcon = "GameAnnouncementIcon"; /// /// 技能图标 /// //public const string SkillIcon = "skillIcon"; /// /// 技能名称的图片字图标 /// public const string SkillNameIcon = "skillNameIcon"; /// /// 英雄的必杀技能,使用的跟元素相符的北京框 /// public const string heroSkillYuanSu = "heroSkillYuanSu"; #region 英雄的等阶 /// /// 英雄的等阶的图标集合 /// public const string HeroDengjieIcon = "heroDengjieIcon"; /// /// 英雄等级_展示在英雄名称下对应的底框 /// public const string HeroDengjiNameBgIcon = "heroDengjiNameBgIcon"; /// /// 英雄的等阶的,头像边框图标集合 /// public const string HeroDengjie_BorderIcon = "heroDengjie_BorderIcon"; /// /// 称号的背景图 (等阶颜色区分) /// public const string HeroChenghao_dengjieBgIcon = "heroDengjie_chenghaoBgIcon"; #endregion /// /// 英雄的称号 /// public const string HeroChenghaoIcon = "hero_chenghao"; /// /// 英雄的卡牌图片集合 /// public const string HeroBustIcon = "heroBust"; /// /// 英雄的全身图标集合 /// public const string HeroFullBustIcon = "heroFullBust"; /// /// 英雄的全身像图片集合 /// //public const string HeroBodyIcon = "heroBody"; ///// ///// 英雄的全身像图片集合 [战斗] ///// //public const string HeroBodyIcon_Battle = "heroBody_Battle"; /// /// 战斗的怪物boss 必杀 /// public const string Battle_BossIcon = "heroicon_skilltip"; /// /// 英雄的全身像小头像图片集合 /// public const string HeroHeadIcon = "heroIcon"; /// /// 英雄的全身像小头像图片集合 /// public const string HeroHeadFrame = "HeadFrame"; /// /// 英雄的小头像图片集合(战斗发白头像) /// public const string HeroHeadIcon_Battle = "heroIcon_Battle"; /// /// 英雄元素图标 /// public const string YuansuIcon = "yuansu"; /// /// 英雄职业分类图标 /// public const string ZhiyeIcon = "zhiye"; /// /// 英雄职业分类图标(战斗使用) /// public const string ZhiyeIcon_Battle = "zhiye_Battle"; /// /// 英雄职业分类图标(战斗使用) /// public const string ZhiyeQuan_Battle = "zhiyequan_Battle"; /// /// 道具图标 /// //public const string ItemIcon = "item"; /// /// 商城物品图标 /// public const string ShopItemIcon = "shopItemIcon"; /// /// 元素分颜色的图标 /// //public const string YuansuColorIcon = "yuansuColor"; /// /// z珍惜度_英雄代表珍惜度的图标 /// public const string ZHENXIDU_heroIcon = "zhenxiduIcon_hero"; /// /// pvp段位图标 /// public const string PVPLeagueIcon = "pvpLeagueIcon"; /// /// 公会图标 /// public const string GuildIcon = "guildIcon"; /// /// 新言灵世界 道具图标 /// public const string YLIcon = "YLIcon"; /// /// 新言灵 言灵半身像 /// public const string YanLingBust = "YanLingBust"; /// /// 新言灵世界 言灵图标 /// public const string YanLingIcon = "YanLingIcon"; /// /// 新言灵世界 奖励展示的大图标 /// public const string RewardShow = "YLRewardShow"; /// /// 新言灵世界 半身像图标 /// public const string YLHeroBustIcon = "heroYLBust"; public const string YLHeroSkillIcon = "Skill"; /// /// 玩家头像的外包框 /// public const string GameHeadBorder = "gameHeadBorder"; /// /// 玩家头像的外包框 的底 /// public const string GameHeadBorderBG = "gameHeadBorderBG"; /// /// 获取图集的名称 /// /// 资源名称 /// string public static string getIconContainerName(string res) { return "IconContainer_" + res; } /// /// 默认 /// public const string Default = "default"; }