using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityGameFramework.Runtime; public class SceneEventOpenBox : MonoBehaviour { public int index; public int[] dropID; public bool isLock = false; public bool isOpen = false; public bool isDamnation = false; public int enableSpawner = 0; public bool isTrack = false; public void Start() { AssemblyHelper.Instance.BindScript("SceneEventOpenBoxLogic", this.gameObject); } }