//------------------------------------------------------------ // Game Framework // Copyright © 2013-2021 loyalsoft. All rights reserved. // Homepage: http://www.game7000.com/ // Feedback: http://www.game7000.com/ //------------------------------------------------------------ namespace GameFramework.UI { /// /// 打开界面成功事件。 /// public sealed class OpenUIFormSuccessEventArgs : GameFrameworkEventArgs { /// /// 初始化打开界面成功事件的新实例。 /// public OpenUIFormSuccessEventArgs() { UIForm = null; Duration = 0f; UserData = null; } /// /// 获取打开成功的界面。 /// public IUIForm UIForm { get; private set; } /// /// 获取加载持续时间。 /// public float Duration { get; private set; } /// /// 获取用户自定义数据。 /// public object UserData { get; private set; } /// /// 创建打开界面成功事件。 /// /// 加载成功的界面。 /// 加载持续时间。 /// 用户自定义数据。 /// 创建的打开界面成功事件。 public static OpenUIFormSuccessEventArgs Create(IUIForm uiForm, float duration, object userData) { OpenUIFormSuccessEventArgs openUIFormSuccessEventArgs = ReferencePool.Acquire(); openUIFormSuccessEventArgs.UIForm = uiForm; openUIFormSuccessEventArgs.Duration = duration; openUIFormSuccessEventArgs.UserData = userData; return openUIFormSuccessEventArgs; } /// /// 清理打开界面成功事件。 /// public override void Clear() { UIForm = null; Duration = 0f; UserData = null; } } }