using System;
using System.Collections.Generic;
namespace Adon.Game.Data
{
///
/// 角色状态属性
///
public class CharStatAdon
{
///
/// 基础属性
///
public float[] Base = new float[8];
///
/// 成长值
///
public int[] Growth = new int[1];
///
/// 拓展属性
///
public float[] Opt = new float[43];
}
}