using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
///
/// 连击类型
///
public enum E_ComboType
{
///
/// 普通连击
///
Common = 0,
///
/// 重攻连击
///
Thump = 1,
///
/// 组合技
///
Combo = 2,
/////
///// 跳跃连击
/////
//Jump = 3,
}
///
/// 按键类型
///
public enum E_KeyType
{
///
/// 无
///
None = 0,
///
/// 普攻
///
J = 1,
///
/// 角色必杀
///
L = 2,
///
/// 武器必杀
///
K = 3,
///
/// 冲刺
///
I = 4,
}
///
/// 连击附带的BUFF
///
public enum E_ComboBuff
{
///
/// 无
///
None = 0,
///
/// 击退
///
Repel = 1,
///
/// 击飞
///
Fly = 2,
}
///
/// 描述: 按键连击信息
/// 作者:
///
public class KeyComboInfo
{
///
/// 按键
///
public E_KeyType Key = E_KeyType.None;
///
/// 技能
///
public sm_skill Skill = null;
}