using UnityEngine; using System.Collections; using System.Collections.Generic; using Newtonsoft.Json; using Newtonsoft.Json.Linq; /// /// 连击类型 /// public enum E_ComboType { /// /// 普通连击 /// Common = 0, /// /// 重攻连击 /// Thump = 1, /// /// 组合技 /// Combo = 2, ///// ///// 跳跃连击 ///// //Jump = 3, } /// /// 按键类型 /// public enum E_KeyType { /// /// 无 /// None = 0, /// /// 普攻 /// J = 1, /// /// 角色必杀 /// L = 2, /// /// 武器必杀 /// K = 3, /// /// 冲刺 /// I = 4, } /// /// 连击附带的BUFF /// public enum E_ComboBuff { /// /// 无 /// None = 0, /// /// 击退 /// Repel = 1, /// /// 击飞 /// Fly = 2, } /// /// 描述: 按键连击信息 /// 作者: /// public class KeyComboInfo { /// /// 按键 /// public E_KeyType Key = E_KeyType.None; /// /// 技能 /// public sm_skill Skill = null; }