using UnityEngine;
using System.Collections;
///
/// 关于游戏内常用的bundle的名称的规范制定
///
public class IconPrefixConst
{
#region 人物的 图标的后缀规则
///
/// 小头像
///
public const string IconResSuffix_Head = "_A";
///
/// 卡牌形象
///
public const string IconResSuffix_Bust = "_B";
public const string IconResPrefix_Bust = "YLBust-";
///
/// 全身形象_
///
public const string IconResSuffix_Body = "_Body";
///////
/////// 战斗使用的人物形象_
///////
////public const string IconResSuffix_Battle = "_BATTLE";
#endregion
///
/// 无穷尽关卡战斗胜利的数字
///
public const string Num0_Icon = "Num0_Icon";
///
/// 连击特效提示实体数字
///
public const string LianJi0_Icon = "Lianji_num0";
///
/// 连击特效提示模糊数字
///
public const string LianJi1_Icon = "Lianji_num1";
///
/// 公告图标
///
public const string GameAnnouncementIcon = "GameAnnouncementIcon";
///
/// 技能图标
///
//public const string SkillIcon = "skillIcon";
///
/// 技能名称的图片字图标
///
public const string SkillNameIcon = "skillNameIcon";
///
/// 英雄的必杀技能,使用的跟元素相符的北京框
///
public const string heroSkillYuanSu = "heroSkillYuanSu";
#region 英雄的等阶
///
/// 英雄的等阶的图标集合
///
public const string HeroDengjieIcon = "heroDengjieIcon";
///
/// 英雄等级_展示在英雄名称下对应的底框
///
public const string HeroDengjiNameBgIcon = "heroDengjiNameBgIcon";
///
/// 英雄的等阶的,头像边框图标集合
///
public const string HeroDengjie_BorderIcon = "heroDengjie_BorderIcon";
///
/// 称号的背景图 (等阶颜色区分)
///
public const string HeroChenghao_dengjieBgIcon = "heroDengjie_chenghaoBgIcon";
#endregion
///
/// 英雄的称号
///
public const string HeroChenghaoIcon = "hero_chenghao";
///
/// 英雄的卡牌图片集合
///
public const string HeroBustIcon = "heroBust";
///
/// 英雄的全身图标集合
///
public const string HeroFullBustIcon = "heroFullBust";
///
/// 英雄的全身像图片集合
///
//public const string HeroBodyIcon = "heroBody";
/////
///// 英雄的全身像图片集合 [战斗]
/////
//public const string HeroBodyIcon_Battle = "heroBody_Battle";
///
/// 战斗的怪物boss 必杀
///
public const string Battle_BossIcon = "heroicon_skilltip";
///
/// 英雄的全身像小头像图片集合
///
public const string HeroHeadIcon = "heroIcon";
///
/// 英雄的全身像小头像图片集合
///
public const string HeroHeadFrame = "HeadFrame";
///
/// 英雄的小头像图片集合(战斗发白头像)
///
public const string HeroHeadIcon_Battle = "heroIcon_Battle";
///
/// 英雄元素图标
///
public const string YuansuIcon = "yuansu";
///
/// 英雄职业分类图标
///
public const string ZhiyeIcon = "zhiye";
///
/// 英雄职业分类图标(战斗使用)
///
public const string ZhiyeIcon_Battle = "zhiye_Battle";
///
/// 英雄职业分类图标(战斗使用)
///
public const string ZhiyeQuan_Battle = "zhiyequan_Battle";
///
/// 道具图标
///
//public const string ItemIcon = "item";
///
/// 商城物品图标
///
public const string ShopItemIcon = "shopItemIcon";
///
/// 元素分颜色的图标
///
//public const string YuansuColorIcon = "yuansuColor";
///
/// z珍惜度_英雄代表珍惜度的图标
///
public const string ZHENXIDU_heroIcon = "zhenxiduIcon_hero";
///
/// pvp段位图标
///
public const string PVPLeagueIcon = "pvpLeagueIcon";
///
/// 公会图标
///
public const string GuildIcon = "guildIcon";
///
/// 新言灵世界 道具图标
///
public const string YLIcon = "YLIcon";
///
/// 新言灵 言灵半身像
///
public const string YanLingBust = "YanLingBust";
///
/// 新言灵世界 言灵图标
///
public const string YanLingIcon = "YanLingIcon";
///
/// 新言灵世界 奖励展示的大图标
///
public const string RewardShow = "YLRewardShow";
///
/// 新言灵世界 半身像图标
///
public const string YLHeroBustIcon = "heroYLBust";
public const string YLHeroSkillIcon = "Skill";
///
/// 玩家头像的外包框
///
public const string GameHeadBorder = "gameHeadBorder";
///
/// 玩家头像的外包框 的底
///
public const string GameHeadBorderBG = "gameHeadBorderBG";
///
/// 获取图集的名称
///
/// 资源名称
/// string
public static string getIconContainerName(string res)
{
return "IconContainer_" + res;
}
///
/// 默认
///
public const string Default = "default";
}