using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
///
/// 功能(模块)码
///
class OpeCode
{
///
/// 支付功能
///
public const int ope_pay = 888;
///
/// 玩家主功能
///
public const int ope_user = 600;
///
/// 好友功能
///
public const int ope_friend = 601;
///
/// 任务功能
///
public const int ope_task = 602;
///
/// 英雄功能
///
public const int ope_hero = 603;
///
/// 邮件
///
public const int ope_mail = 604;
///
/// 活动功能
///
public const int ope_active = 605;
///
/// 战斗功能
///
public const int ope_fight = 606;
///
/// 商城功能
///
public const int ope_shop = 607;
///
/// 仓库功能
///
public const int ope_store = 608;
///
/// 系统消息
///
public const int ope_system = 609;
///
/// 交互功能
///
public const int ope_interact = 610;
///
/// 排行榜模块
///
public const int ope_rank = 611;
///
/// 事件模块
///
public const int ope_event = 612;
///
///
///
public const int ope_college = 613;
///
/// 公会 功能
///
public const int Guild = 614;
///
/// 常量功能
///
[Obsolete]
public const int ope_const = 602;
///
/// 玩家拍卖
///
public const int ope_auction = 615;
///
/// 地图操作
///
public const int map = 616;
#region 无用定义
///
/// 技能功能
///
[Obsolete]
public const int ope_skill = 615;
///
/// 子弹功能
///
[Obsolete]
public const int ope_bullet = 616;
///
/// buff功能
///
[Obsolete]
public const int ope_buff = 617;
///
/// buff效果功能
///
[Obsolete]
public const int ope_buffeffect = 618;
///
/// 技能触发
///
[Obsolete]
public const int ope_skilltrigger = 619;
///
/// 引导步骤
///
[Obsolete]
public const int ope_guidestep = 620;
///
/// 引导触发
///
[Obsolete()]
public const int ope_guidetrigger = 621;
#endregion
}