using System; using System.Collections.Generic; using System.Linq; using System.Text; /// /// 功能(模块)码 /// class OpeCode { /// /// 支付功能 /// public const int ope_pay = 888; /// /// 玩家主功能 /// public const int ope_user = 600; /// /// 好友功能 /// public const int ope_friend = 601; /// /// 任务功能 /// public const int ope_task = 602; /// /// 英雄功能 /// public const int ope_hero = 603; /// /// 邮件 /// public const int ope_mail = 604; /// /// 活动功能 /// public const int ope_active = 605; /// /// 战斗功能 /// public const int ope_fight = 606; /// /// 商城功能 /// public const int ope_shop = 607; /// /// 仓库功能 /// public const int ope_store = 608; /// /// 系统消息 /// public const int ope_system = 609; /// /// 交互功能 /// public const int ope_interact = 610; /// /// 排行榜模块 /// public const int ope_rank = 611; /// /// 事件模块 /// public const int ope_event = 612; /// /// /// public const int ope_college = 613; /// /// 公会 功能 /// public const int Guild = 614; /// /// 常量功能 /// [Obsolete] public const int ope_const = 602; /// /// 玩家拍卖 /// public const int ope_auction = 615; /// /// 地图操作 /// public const int map = 616; #region 无用定义 /// /// 技能功能 /// [Obsolete] public const int ope_skill = 615; /// /// 子弹功能 /// [Obsolete] public const int ope_bullet = 616; /// /// buff功能 /// [Obsolete] public const int ope_buff = 617; /// /// buff效果功能 /// [Obsolete] public const int ope_buffeffect = 618; /// /// 技能触发 /// [Obsolete] public const int ope_skilltrigger = 619; /// /// 引导步骤 /// [Obsolete] public const int ope_guidestep = 620; /// /// 引导触发 /// [Obsolete()] public const int ope_guidetrigger = 621; #endregion }