using System.Collections; using System.Collections.Generic; using UnityEngine; namespace LoyalSoftSDK { public class AgreementPanel : BaseUIForm { private GameObject backBtn; // Use this for initialization void Start() { curUIType = UIType.Normal; backBtn= this.transform.Find("BackPanel/BackButton").gameObject; EventTriggerListener.Get(backBtn).onClick = OnBackBtnClick; } private void OnBackBtnClick(GameObject go) { GoBackParent(); } } }