using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityGameFramework.Runtime; /// /// 场景组件 减速带 渗水池 进入增加buff 离开移除buff /// public class SceneEventSeepbump : MonoBehaviour { public void Start() { AssemblyHelper.Instance.BindScript("SceneEventSeepbumpLogic", this.gameObject); } }