namespace Chronos { /// /// Indicates the state of time. /// public enum TimeState { /// /// Time is accelerated (time scale > 1). /// Accelerated, /// /// Time is in real-time (time scale = 1). /// Normal, /// /// Time is slowed (0 < time scale < 1). /// Slowed, /// /// Time is paused (time scale = 0). /// Paused, /// /// Time is reversed (time scale < 0). /// Reversed } }