UI_SKILL_shuzi.prefab 7.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &135096
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 22485682}
  12. - component: {fileID: 22216720}
  13. - component: {fileID: 11423060}
  14. - component: {fileID: 22345776}
  15. m_Layer: 5
  16. m_Name: shuzi
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!224 &22485682
  23. RectTransform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 135096}
  29. m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
  30. m_LocalPosition: {x: 0, y: 0, z: 0}
  31. m_LocalScale: {x: 0.2, y: 0.4, z: 0}
  32. m_Children: []
  33. m_Father: {fileID: 469762}
  34. m_RootOrder: 0
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. m_AnchorMin: {x: 0.5, y: 0.5}
  37. m_AnchorMax: {x: 0.5, y: 0.5}
  38. m_AnchoredPosition: {x: 0, y: 0}
  39. m_SizeDelta: {x: 350, y: 350}
  40. m_Pivot: {x: 0.5, y: 0.5}
  41. --- !u!222 &22216720
  42. CanvasRenderer:
  43. m_ObjectHideFlags: 0
  44. m_CorrespondingSourceObject: {fileID: 0}
  45. m_PrefabInstance: {fileID: 0}
  46. m_PrefabAsset: {fileID: 0}
  47. m_GameObject: {fileID: 135096}
  48. m_CullTransparentMesh: 0
  49. --- !u!114 &11423060
  50. MonoBehaviour:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 135096}
  56. m_Enabled: 1
  57. m_EditorHideFlags: 0
  58. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  59. m_Name:
  60. m_EditorClassIdentifier:
  61. m_Material: {fileID: 0}
  62. m_Color: {r: 1, g: 1, b: 1, a: 1}
  63. m_RaycastTarget: 1
  64. m_Maskable: 1
  65. m_OnCullStateChanged:
  66. m_PersistentCalls:
  67. m_Calls: []
  68. m_Sprite: {fileID: 21300000, guid: 91b605084c65408438584b51d70aa33c, type: 3}
  69. m_Type: 0
  70. m_PreserveAspect: 0
  71. m_FillCenter: 1
  72. m_FillMethod: 2
  73. m_FillAmount: 0.653
  74. m_FillClockwise: 1
  75. m_FillOrigin: 3
  76. m_UseSpriteMesh: 0
  77. m_PixelsPerUnitMultiplier: 1
  78. --- !u!223 &22345776
  79. Canvas:
  80. m_ObjectHideFlags: 0
  81. m_CorrespondingSourceObject: {fileID: 0}
  82. m_PrefabInstance: {fileID: 0}
  83. m_PrefabAsset: {fileID: 0}
  84. m_GameObject: {fileID: 135096}
  85. m_Enabled: 1
  86. serializedVersion: 3
  87. m_RenderMode: 2
  88. m_Camera: {fileID: 0}
  89. m_PlaneDistance: 100
  90. m_PixelPerfect: 0
  91. m_ReceivesEvents: 1
  92. m_OverrideSorting: 1
  93. m_OverridePixelPerfect: 0
  94. m_SortingBucketNormalizedSize: 0
  95. m_AdditionalShaderChannelsFlag: 25
  96. m_SortingLayerID: 0
  97. m_SortingOrder: 404
  98. m_TargetDisplay: 0
  99. --- !u!1 &141804
  100. GameObject:
  101. m_ObjectHideFlags: 0
  102. m_CorrespondingSourceObject: {fileID: 0}
  103. m_PrefabInstance: {fileID: 0}
  104. m_PrefabAsset: {fileID: 0}
  105. serializedVersion: 6
  106. m_Component:
  107. - component: {fileID: 22458848}
  108. m_Layer: 5
  109. m_Name: UI_SKILL_shuzi
  110. m_TagString: Untagged
  111. m_Icon: {fileID: 0}
  112. m_NavMeshLayer: 0
  113. m_StaticEditorFlags: 0
  114. m_IsActive: 1
  115. --- !u!224 &22458848
  116. RectTransform:
  117. m_ObjectHideFlags: 0
  118. m_CorrespondingSourceObject: {fileID: 0}
  119. m_PrefabInstance: {fileID: 0}
  120. m_PrefabAsset: {fileID: 0}
  121. m_GameObject: {fileID: 141804}
  122. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  123. m_LocalPosition: {x: 0, y: 0, z: 0}
  124. m_LocalScale: {x: 1, y: 1, z: 1}
  125. m_Children:
  126. - {fileID: 469762}
  127. m_Father: {fileID: 0}
  128. m_RootOrder: 0
  129. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  130. m_AnchorMin: {x: 0.5, y: 0.5}
  131. m_AnchorMax: {x: 0.5, y: 0.5}
  132. m_AnchoredPosition: {x: 0, y: -281}
  133. m_SizeDelta: {x: 100, y: 100}
  134. m_Pivot: {x: 0.5, y: 0.5}
  135. --- !u!1 &163096
  136. GameObject:
  137. m_ObjectHideFlags: 0
  138. m_CorrespondingSourceObject: {fileID: 0}
  139. m_PrefabInstance: {fileID: 0}
  140. m_PrefabAsset: {fileID: 0}
  141. serializedVersion: 6
  142. m_Component:
  143. - component: {fileID: 469762}
  144. - component: {fileID: 9515668}
  145. m_Layer: 5
  146. m_Name: UI_SKILL_shuzi
  147. m_TagString: Untagged
  148. m_Icon: {fileID: 0}
  149. m_NavMeshLayer: 0
  150. m_StaticEditorFlags: 0
  151. m_IsActive: 1
  152. --- !u!4 &469762
  153. Transform:
  154. m_ObjectHideFlags: 0
  155. m_CorrespondingSourceObject: {fileID: 0}
  156. m_PrefabInstance: {fileID: 0}
  157. m_PrefabAsset: {fileID: 0}
  158. m_GameObject: {fileID: 163096}
  159. m_LocalRotation: {x: 0.7071066, y: 0, z: 0, w: -0.70710695}
  160. m_LocalPosition: {x: 0, y: 0, z: 0}
  161. m_LocalScale: {x: 1, y: 1, z: 1}
  162. m_Children:
  163. - {fileID: 22485682}
  164. - {fileID: 22404922}
  165. m_Father: {fileID: 22458848}
  166. m_RootOrder: 0
  167. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  168. --- !u!95 &9515668
  169. Animator:
  170. serializedVersion: 3
  171. m_ObjectHideFlags: 0
  172. m_CorrespondingSourceObject: {fileID: 0}
  173. m_PrefabInstance: {fileID: 0}
  174. m_PrefabAsset: {fileID: 0}
  175. m_GameObject: {fileID: 163096}
  176. m_Enabled: 1
  177. m_Avatar: {fileID: 0}
  178. m_Controller: {fileID: 9100000, guid: f0ffdfc9ca6dd2745aba80920d3a4d5a, type: 2}
  179. m_CullingMode: 0
  180. m_UpdateMode: 0
  181. m_ApplyRootMotion: 0
  182. m_LinearVelocityBlending: 0
  183. m_WarningMessage:
  184. m_HasTransformHierarchy: 1
  185. m_AllowConstantClipSamplingOptimization: 1
  186. m_KeepAnimatorControllerStateOnDisable: 0
  187. --- !u!1 &169494
  188. GameObject:
  189. m_ObjectHideFlags: 0
  190. m_CorrespondingSourceObject: {fileID: 0}
  191. m_PrefabInstance: {fileID: 0}
  192. m_PrefabAsset: {fileID: 0}
  193. serializedVersion: 6
  194. m_Component:
  195. - component: {fileID: 22404922}
  196. - component: {fileID: 22298460}
  197. - component: {fileID: 11498430}
  198. - component: {fileID: 22394326}
  199. m_Layer: 5
  200. m_Name: shuzi mohu
  201. m_TagString: Untagged
  202. m_Icon: {fileID: 0}
  203. m_NavMeshLayer: 0
  204. m_StaticEditorFlags: 0
  205. m_IsActive: 1
  206. --- !u!224 &22404922
  207. RectTransform:
  208. m_ObjectHideFlags: 0
  209. m_CorrespondingSourceObject: {fileID: 0}
  210. m_PrefabInstance: {fileID: 0}
  211. m_PrefabAsset: {fileID: 0}
  212. m_GameObject: {fileID: 169494}
  213. m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
  214. m_LocalPosition: {x: 0, y: 0, z: 0}
  215. m_LocalScale: {x: 0.2, y: 0.7, z: 0}
  216. m_Children: []
  217. m_Father: {fileID: 469762}
  218. m_RootOrder: 1
  219. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  220. m_AnchorMin: {x: 0.5, y: 0.5}
  221. m_AnchorMax: {x: 0.5, y: 0.5}
  222. m_AnchoredPosition: {x: 0, y: 0}
  223. m_SizeDelta: {x: 350, y: 350}
  224. m_Pivot: {x: 0.5, y: 0.5}
  225. --- !u!222 &22298460
  226. CanvasRenderer:
  227. m_ObjectHideFlags: 0
  228. m_CorrespondingSourceObject: {fileID: 0}
  229. m_PrefabInstance: {fileID: 0}
  230. m_PrefabAsset: {fileID: 0}
  231. m_GameObject: {fileID: 169494}
  232. m_CullTransparentMesh: 0
  233. --- !u!114 &11498430
  234. MonoBehaviour:
  235. m_ObjectHideFlags: 0
  236. m_CorrespondingSourceObject: {fileID: 0}
  237. m_PrefabInstance: {fileID: 0}
  238. m_PrefabAsset: {fileID: 0}
  239. m_GameObject: {fileID: 169494}
  240. m_Enabled: 1
  241. m_EditorHideFlags: 0
  242. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  243. m_Name:
  244. m_EditorClassIdentifier:
  245. m_Material: {fileID: 0}
  246. m_Color: {r: 1, g: 1, b: 1, a: 1}
  247. m_RaycastTarget: 1
  248. m_Maskable: 1
  249. m_OnCullStateChanged:
  250. m_PersistentCalls:
  251. m_Calls: []
  252. m_Sprite: {fileID: 21300000, guid: ec1aa6bcec3ed5744a869ea1e4d6d61e, type: 3}
  253. m_Type: 0
  254. m_PreserveAspect: 0
  255. m_FillCenter: 1
  256. m_FillMethod: 2
  257. m_FillAmount: 0.653
  258. m_FillClockwise: 1
  259. m_FillOrigin: 3
  260. m_UseSpriteMesh: 0
  261. m_PixelsPerUnitMultiplier: 1
  262. --- !u!223 &22394326
  263. Canvas:
  264. m_ObjectHideFlags: 0
  265. m_CorrespondingSourceObject: {fileID: 0}
  266. m_PrefabInstance: {fileID: 0}
  267. m_PrefabAsset: {fileID: 0}
  268. m_GameObject: {fileID: 169494}
  269. m_Enabled: 1
  270. serializedVersion: 3
  271. m_RenderMode: 2
  272. m_Camera: {fileID: 0}
  273. m_PlaneDistance: 100
  274. m_PixelPerfect: 0
  275. m_ReceivesEvents: 1
  276. m_OverrideSorting: 1
  277. m_OverridePixelPerfect: 0
  278. m_SortingBucketNormalizedSize: 0
  279. m_AdditionalShaderChannelsFlag: 25
  280. m_SortingLayerID: 0
  281. m_SortingOrder: 405
  282. m_TargetDisplay: 0