YL_BattleFailWindow.prefab 28 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &788951010428101731
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 1246701278876775609}
  12. - component: {fileID: 2972626473807490800}
  13. - component: {fileID: 5035870900999076254}
  14. m_Layer: 5
  15. m_Name: Reason
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!224 &1246701278876775609
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 788951010428101731}
  28. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 0.7, z: 1}
  31. m_ConstrainProportionsScale: 0
  32. m_Children: []
  33. m_Father: {fileID: 8839106687256005186}
  34. m_RootOrder: 1
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. m_AnchorMin: {x: 0.5, y: 0.5}
  37. m_AnchorMax: {x: 0.5, y: 0.5}
  38. m_AnchoredPosition: {x: 0, y: 0}
  39. m_SizeDelta: {x: 1000, y: 200}
  40. m_Pivot: {x: 0.5, y: 0.5}
  41. --- !u!222 &2972626473807490800
  42. CanvasRenderer:
  43. m_ObjectHideFlags: 0
  44. m_CorrespondingSourceObject: {fileID: 0}
  45. m_PrefabInstance: {fileID: 0}
  46. m_PrefabAsset: {fileID: 0}
  47. m_GameObject: {fileID: 788951010428101731}
  48. m_CullTransparentMesh: 0
  49. --- !u!114 &5035870900999076254
  50. MonoBehaviour:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 788951010428101731}
  56. m_Enabled: 1
  57. m_EditorHideFlags: 0
  58. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  59. m_Name:
  60. m_EditorClassIdentifier:
  61. m_Material: {fileID: 0}
  62. m_Color: {r: 1, g: 1, b: 1, a: 1}
  63. m_RaycastTarget: 1
  64. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  65. m_Maskable: 1
  66. m_OnCullStateChanged:
  67. m_PersistentCalls:
  68. m_Calls: []
  69. m_FontData:
  70. m_Font: {fileID: 12800000, guid: 2090baf20d5cc0145b5a78a8832e014e, type: 3}
  71. m_FontSize: 52
  72. m_FontStyle: 1
  73. m_BestFit: 0
  74. m_MinSize: 3
  75. m_MaxSize: 56
  76. m_Alignment: 3
  77. m_AlignByGeometry: 0
  78. m_RichText: 1
  79. m_HorizontalOverflow: 0
  80. m_VerticalOverflow: 0
  81. m_LineSpacing: 1
  82. m_Text: "\u6218\u529B\u4E0D\u8DB3\uFF0C\u53EF\u901A\u8FC7\u88C5\u5907\u6B66\u5668\uFF0C\u8A00\u7075\u3002\u5347\u7EA7\u88C5\u5907\uFF0C\u8A00\u7075\u7B49\u64CD\u4F5C\u6765\u63D0\u9AD8\u81EA\u5DF1\u7684\u6218\u529B\u54E6~"
  83. --- !u!1 &1473173013078507908
  84. GameObject:
  85. m_ObjectHideFlags: 0
  86. m_CorrespondingSourceObject: {fileID: 0}
  87. m_PrefabInstance: {fileID: 0}
  88. m_PrefabAsset: {fileID: 0}
  89. serializedVersion: 6
  90. m_Component:
  91. - component: {fileID: 8839106687256005186}
  92. - component: {fileID: 5467170766217990790}
  93. - component: {fileID: 6508189266480907317}
  94. m_Layer: 5
  95. m_Name: Window
  96. m_TagString: Untagged
  97. m_Icon: {fileID: 0}
  98. m_NavMeshLayer: 0
  99. m_StaticEditorFlags: 0
  100. m_IsActive: 1
  101. --- !u!224 &8839106687256005186
  102. RectTransform:
  103. m_ObjectHideFlags: 0
  104. m_CorrespondingSourceObject: {fileID: 0}
  105. m_PrefabInstance: {fileID: 0}
  106. m_PrefabAsset: {fileID: 0}
  107. m_GameObject: {fileID: 1473173013078507908}
  108. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  109. m_LocalPosition: {x: 0, y: 0, z: 0}
  110. m_LocalScale: {x: 1, y: 1, z: 1}
  111. m_ConstrainProportionsScale: 0
  112. m_Children:
  113. - {fileID: 7628936968685856674}
  114. - {fileID: 1246701278876775609}
  115. - {fileID: 3230655941047870103}
  116. - {fileID: 8052546309059252082}
  117. m_Father: {fileID: 6621130720534931738}
  118. m_RootOrder: 0
  119. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  120. m_AnchorMin: {x: 0, y: 0}
  121. m_AnchorMax: {x: 1, y: 1}
  122. m_AnchoredPosition: {x: 25, y: 0}
  123. m_SizeDelta: {x: 137.98975, y: 0}
  124. m_Pivot: {x: 0.5, y: 0.5}
  125. --- !u!222 &5467170766217990790
  126. CanvasRenderer:
  127. m_ObjectHideFlags: 0
  128. m_CorrespondingSourceObject: {fileID: 0}
  129. m_PrefabInstance: {fileID: 0}
  130. m_PrefabAsset: {fileID: 0}
  131. m_GameObject: {fileID: 1473173013078507908}
  132. m_CullTransparentMesh: 0
  133. --- !u!114 &6508189266480907317
  134. MonoBehaviour:
  135. m_ObjectHideFlags: 0
  136. m_CorrespondingSourceObject: {fileID: 0}
  137. m_PrefabInstance: {fileID: 0}
  138. m_PrefabAsset: {fileID: 0}
  139. m_GameObject: {fileID: 1473173013078507908}
  140. m_Enabled: 1
  141. m_EditorHideFlags: 0
  142. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  143. m_Name:
  144. m_EditorClassIdentifier:
  145. m_Material: {fileID: 0}
  146. m_Color: {r: 0, g: 0, b: 0, a: 0.8156863}
  147. m_RaycastTarget: 1
  148. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  149. m_Maskable: 1
  150. m_OnCullStateChanged:
  151. m_PersistentCalls:
  152. m_Calls: []
  153. m_Sprite: {fileID: 0}
  154. m_Type: 0
  155. m_PreserveAspect: 0
  156. m_FillCenter: 1
  157. m_FillMethod: 4
  158. m_FillAmount: 1
  159. m_FillClockwise: 1
  160. m_FillOrigin: 0
  161. m_UseSpriteMesh: 0
  162. m_PixelsPerUnitMultiplier: 1
  163. --- !u!1 &3653972248707936953
  164. GameObject:
  165. m_ObjectHideFlags: 0
  166. m_CorrespondingSourceObject: {fileID: 0}
  167. m_PrefabInstance: {fileID: 0}
  168. m_PrefabAsset: {fileID: 0}
  169. serializedVersion: 6
  170. m_Component:
  171. - component: {fileID: 262797573217577805}
  172. - component: {fileID: 108027506917108253}
  173. - component: {fileID: 6476418435779492274}
  174. - component: {fileID: 449806549461076340}
  175. m_Layer: 5
  176. m_Name: text
  177. m_TagString: Untagged
  178. m_Icon: {fileID: 0}
  179. m_NavMeshLayer: 0
  180. m_StaticEditorFlags: 0
  181. m_IsActive: 1
  182. --- !u!224 &262797573217577805
  183. RectTransform:
  184. m_ObjectHideFlags: 0
  185. m_CorrespondingSourceObject: {fileID: 0}
  186. m_PrefabInstance: {fileID: 0}
  187. m_PrefabAsset: {fileID: 0}
  188. m_GameObject: {fileID: 3653972248707936953}
  189. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  190. m_LocalPosition: {x: 0, y: 0, z: 0}
  191. m_LocalScale: {x: 1, y: 1, z: 1}
  192. m_ConstrainProportionsScale: 0
  193. m_Children: []
  194. m_Father: {fileID: 8052546309059252082}
  195. m_RootOrder: 0
  196. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  197. m_AnchorMin: {x: 0.5, y: 0.5}
  198. m_AnchorMax: {x: 0.5, y: 0.5}
  199. m_AnchoredPosition: {x: -45, y: 0}
  200. m_SizeDelta: {x: 200, y: 58.9}
  201. m_Pivot: {x: 0.5, y: 0.5}
  202. --- !u!222 &108027506917108253
  203. CanvasRenderer:
  204. m_ObjectHideFlags: 0
  205. m_CorrespondingSourceObject: {fileID: 0}
  206. m_PrefabInstance: {fileID: 0}
  207. m_PrefabAsset: {fileID: 0}
  208. m_GameObject: {fileID: 3653972248707936953}
  209. m_CullTransparentMesh: 0
  210. --- !u!114 &6476418435779492274
  211. MonoBehaviour:
  212. m_ObjectHideFlags: 0
  213. m_CorrespondingSourceObject: {fileID: 0}
  214. m_PrefabInstance: {fileID: 0}
  215. m_PrefabAsset: {fileID: 0}
  216. m_GameObject: {fileID: 3653972248707936953}
  217. m_Enabled: 1
  218. m_EditorHideFlags: 0
  219. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  220. m_Name:
  221. m_EditorClassIdentifier:
  222. m_Material: {fileID: 0}
  223. m_Color: {r: 1, g: 1, b: 1, a: 1}
  224. m_RaycastTarget: 1
  225. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  226. m_Maskable: 1
  227. m_OnCullStateChanged:
  228. m_PersistentCalls:
  229. m_Calls: []
  230. m_FontData:
  231. m_Font: {fileID: 12800000, guid: 2090baf20d5cc0145b5a78a8832e014e, type: 3}
  232. m_FontSize: 45
  233. m_FontStyle: 1
  234. m_BestFit: 0
  235. m_MinSize: 3
  236. m_MaxSize: 56
  237. m_Alignment: 4
  238. m_AlignByGeometry: 0
  239. m_RichText: 1
  240. m_HorizontalOverflow: 0
  241. m_VerticalOverflow: 0
  242. m_LineSpacing: 1
  243. m_Text: "\u539F\u5730\u590D\u6D3B"
  244. --- !u!114 &449806549461076340
  245. MonoBehaviour:
  246. m_ObjectHideFlags: 0
  247. m_CorrespondingSourceObject: {fileID: 0}
  248. m_PrefabInstance: {fileID: 0}
  249. m_PrefabAsset: {fileID: 0}
  250. m_GameObject: {fileID: 3653972248707936953}
  251. m_Enabled: 1
  252. m_EditorHideFlags: 0
  253. m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
  254. m_Name:
  255. m_EditorClassIdentifier:
  256. m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5}
  257. m_EffectDistance: {x: 1, y: -1}
  258. m_UseGraphicAlpha: 1
  259. --- !u!1 &4401887179401641388
  260. GameObject:
  261. m_ObjectHideFlags: 0
  262. m_CorrespondingSourceObject: {fileID: 0}
  263. m_PrefabInstance: {fileID: 0}
  264. m_PrefabAsset: {fileID: 0}
  265. serializedVersion: 6
  266. m_Component:
  267. - component: {fileID: 7005727630110831204}
  268. - component: {fileID: 7625488503891723311}
  269. - component: {fileID: 2493161582199508250}
  270. - component: {fileID: 1940951554686792105}
  271. m_Layer: 5
  272. m_Name: rebirth
  273. m_TagString: Untagged
  274. m_Icon: {fileID: 0}
  275. m_NavMeshLayer: 0
  276. m_StaticEditorFlags: 0
  277. m_IsActive: 1
  278. --- !u!224 &7005727630110831204
  279. RectTransform:
  280. m_ObjectHideFlags: 0
  281. m_CorrespondingSourceObject: {fileID: 0}
  282. m_PrefabInstance: {fileID: 0}
  283. m_PrefabAsset: {fileID: 0}
  284. m_GameObject: {fileID: 4401887179401641388}
  285. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  286. m_LocalPosition: {x: 0, y: 0, z: 0}
  287. m_LocalScale: {x: 1, y: 1, z: 1}
  288. m_ConstrainProportionsScale: 0
  289. m_Children: []
  290. m_Father: {fileID: 3230655941047870103}
  291. m_RootOrder: 1
  292. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  293. m_AnchorMin: {x: 0.5, y: 0.5}
  294. m_AnchorMax: {x: 0.5, y: 0.5}
  295. m_AnchoredPosition: {x: 126, y: 0}
  296. m_SizeDelta: {x: 127.7986, y: 58.9}
  297. m_Pivot: {x: 0.5, y: 0.5}
  298. --- !u!222 &7625488503891723311
  299. CanvasRenderer:
  300. m_ObjectHideFlags: 0
  301. m_CorrespondingSourceObject: {fileID: 0}
  302. m_PrefabInstance: {fileID: 0}
  303. m_PrefabAsset: {fileID: 0}
  304. m_GameObject: {fileID: 4401887179401641388}
  305. m_CullTransparentMesh: 0
  306. --- !u!114 &2493161582199508250
  307. MonoBehaviour:
  308. m_ObjectHideFlags: 0
  309. m_CorrespondingSourceObject: {fileID: 0}
  310. m_PrefabInstance: {fileID: 0}
  311. m_PrefabAsset: {fileID: 0}
  312. m_GameObject: {fileID: 4401887179401641388}
  313. m_Enabled: 1
  314. m_EditorHideFlags: 0
  315. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  316. m_Name:
  317. m_EditorClassIdentifier:
  318. m_Material: {fileID: 0}
  319. m_Color: {r: 0.9433962, g: 0.9047603, b: 0.6274475, a: 1}
  320. m_RaycastTarget: 1
  321. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  322. m_Maskable: 1
  323. m_OnCullStateChanged:
  324. m_PersistentCalls:
  325. m_Calls: []
  326. m_FontData:
  327. m_Font: {fileID: 12800000, guid: 2090baf20d5cc0145b5a78a8832e014e, type: 3}
  328. m_FontSize: 28
  329. m_FontStyle: 1
  330. m_BestFit: 0
  331. m_MinSize: 2
  332. m_MaxSize: 56
  333. m_Alignment: 7
  334. m_AlignByGeometry: 0
  335. m_RichText: 1
  336. m_HorizontalOverflow: 0
  337. m_VerticalOverflow: 0
  338. m_LineSpacing: 1
  339. m_Text: "\uFF08\u514D\u8D39\uFF09"
  340. --- !u!114 &1940951554686792105
  341. MonoBehaviour:
  342. m_ObjectHideFlags: 0
  343. m_CorrespondingSourceObject: {fileID: 0}
  344. m_PrefabInstance: {fileID: 0}
  345. m_PrefabAsset: {fileID: 0}
  346. m_GameObject: {fileID: 4401887179401641388}
  347. m_Enabled: 1
  348. m_EditorHideFlags: 0
  349. m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
  350. m_Name:
  351. m_EditorClassIdentifier:
  352. m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5}
  353. m_EffectDistance: {x: 1, y: -1}
  354. m_UseGraphicAlpha: 1
  355. --- !u!1 &6258814634517594149
  356. GameObject:
  357. m_ObjectHideFlags: 0
  358. m_CorrespondingSourceObject: {fileID: 0}
  359. m_PrefabInstance: {fileID: 0}
  360. m_PrefabAsset: {fileID: 0}
  361. serializedVersion: 6
  362. m_Component:
  363. - component: {fileID: 8052546309059252082}
  364. - component: {fileID: 4087819206099638258}
  365. - component: {fileID: 692339042325141358}
  366. - component: {fileID: 4032797694346876969}
  367. m_Layer: 5
  368. m_Name: ButtonRebirth
  369. m_TagString: Untagged
  370. m_Icon: {fileID: 0}
  371. m_NavMeshLayer: 0
  372. m_StaticEditorFlags: 0
  373. m_IsActive: 1
  374. --- !u!224 &8052546309059252082
  375. RectTransform:
  376. m_ObjectHideFlags: 0
  377. m_CorrespondingSourceObject: {fileID: 0}
  378. m_PrefabInstance: {fileID: 0}
  379. m_PrefabAsset: {fileID: 0}
  380. m_GameObject: {fileID: 6258814634517594149}
  381. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  382. m_LocalPosition: {x: 0, y: 0, z: 0}
  383. m_LocalScale: {x: 1, y: 1, z: 1}
  384. m_ConstrainProportionsScale: 0
  385. m_Children:
  386. - {fileID: 262797573217577805}
  387. - {fileID: 8595022047373118724}
  388. m_Father: {fileID: 8839106687256005186}
  389. m_RootOrder: 3
  390. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  391. m_AnchorMin: {x: 0.5, y: 0.5}
  392. m_AnchorMax: {x: 0.5, y: 0.5}
  393. m_AnchoredPosition: {x: -256, y: -352}
  394. m_SizeDelta: {x: 375, y: 111}
  395. m_Pivot: {x: 0.5, y: 0.5}
  396. --- !u!222 &4087819206099638258
  397. CanvasRenderer:
  398. m_ObjectHideFlags: 0
  399. m_CorrespondingSourceObject: {fileID: 0}
  400. m_PrefabInstance: {fileID: 0}
  401. m_PrefabAsset: {fileID: 0}
  402. m_GameObject: {fileID: 6258814634517594149}
  403. m_CullTransparentMesh: 0
  404. --- !u!114 &692339042325141358
  405. MonoBehaviour:
  406. m_ObjectHideFlags: 0
  407. m_CorrespondingSourceObject: {fileID: 0}
  408. m_PrefabInstance: {fileID: 0}
  409. m_PrefabAsset: {fileID: 0}
  410. m_GameObject: {fileID: 6258814634517594149}
  411. m_Enabled: 1
  412. m_EditorHideFlags: 0
  413. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  414. m_Name:
  415. m_EditorClassIdentifier:
  416. m_Material: {fileID: 0}
  417. m_Color: {r: 1, g: 1, b: 1, a: 1}
  418. m_RaycastTarget: 1
  419. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  420. m_Maskable: 1
  421. m_OnCullStateChanged:
  422. m_PersistentCalls:
  423. m_Calls: []
  424. m_Sprite: {fileID: 21300000, guid: 9dfa1a26550094cd8a8b168c4bb9b990, type: 3}
  425. m_Type: 0
  426. m_PreserveAspect: 0
  427. m_FillCenter: 1
  428. m_FillMethod: 4
  429. m_FillAmount: 1
  430. m_FillClockwise: 1
  431. m_FillOrigin: 0
  432. m_UseSpriteMesh: 0
  433. m_PixelsPerUnitMultiplier: 1
  434. --- !u!114 &4032797694346876969
  435. MonoBehaviour:
  436. m_ObjectHideFlags: 0
  437. m_CorrespondingSourceObject: {fileID: 0}
  438. m_PrefabInstance: {fileID: 0}
  439. m_PrefabAsset: {fileID: 0}
  440. m_GameObject: {fileID: 6258814634517594149}
  441. m_Enabled: 1
  442. m_EditorHideFlags: 0
  443. m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
  444. m_Name:
  445. m_EditorClassIdentifier:
  446. m_Navigation:
  447. m_Mode: 3
  448. m_WrapAround: 0
  449. m_SelectOnUp: {fileID: 0}
  450. m_SelectOnDown: {fileID: 0}
  451. m_SelectOnLeft: {fileID: 0}
  452. m_SelectOnRight: {fileID: 0}
  453. m_Transition: 1
  454. m_Colors:
  455. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  456. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  457. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
  458. m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  459. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  460. m_ColorMultiplier: 1
  461. m_FadeDuration: 0.1
  462. m_SpriteState:
  463. m_HighlightedSprite: {fileID: 0}
  464. m_PressedSprite: {fileID: 0}
  465. m_SelectedSprite: {fileID: 0}
  466. m_DisabledSprite: {fileID: 0}
  467. m_AnimationTriggers:
  468. m_NormalTrigger: Normal
  469. m_HighlightedTrigger: Highlighted
  470. m_PressedTrigger: Pressed
  471. m_SelectedTrigger: Selected
  472. m_DisabledTrigger: Disabled
  473. m_Interactable: 1
  474. m_TargetGraphic: {fileID: 692339042325141358}
  475. m_OnClick:
  476. m_PersistentCalls:
  477. m_Calls: []
  478. --- !u!1 &6599236495431949366
  479. GameObject:
  480. m_ObjectHideFlags: 0
  481. m_CorrespondingSourceObject: {fileID: 0}
  482. m_PrefabInstance: {fileID: 0}
  483. m_PrefabAsset: {fileID: 0}
  484. serializedVersion: 6
  485. m_Component:
  486. - component: {fileID: 6621130720534931738}
  487. - component: {fileID: 7040408641245942467}
  488. - component: {fileID: 1322994575419481124}
  489. - component: {fileID: 5416338862092766946}
  490. m_Layer: 5
  491. m_Name: YL_BattleFailWindow
  492. m_TagString: Untagged
  493. m_Icon: {fileID: 0}
  494. m_NavMeshLayer: 0
  495. m_StaticEditorFlags: 0
  496. m_IsActive: 1
  497. --- !u!224 &6621130720534931738
  498. RectTransform:
  499. m_ObjectHideFlags: 0
  500. m_CorrespondingSourceObject: {fileID: 0}
  501. m_PrefabInstance: {fileID: 0}
  502. m_PrefabAsset: {fileID: 0}
  503. m_GameObject: {fileID: 6599236495431949366}
  504. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  505. m_LocalPosition: {x: 0, y: 0, z: 0}
  506. m_LocalScale: {x: 0, y: 0, z: 0}
  507. m_ConstrainProportionsScale: 0
  508. m_Children:
  509. - {fileID: 8839106687256005186}
  510. m_Father: {fileID: 0}
  511. m_RootOrder: 0
  512. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  513. m_AnchorMin: {x: 0, y: 0}
  514. m_AnchorMax: {x: 0, y: 0}
  515. m_AnchoredPosition: {x: 0, y: 0}
  516. m_SizeDelta: {x: 0, y: 0}
  517. m_Pivot: {x: 0, y: 0}
  518. --- !u!223 &7040408641245942467
  519. Canvas:
  520. m_ObjectHideFlags: 0
  521. m_CorrespondingSourceObject: {fileID: 0}
  522. m_PrefabInstance: {fileID: 0}
  523. m_PrefabAsset: {fileID: 0}
  524. m_GameObject: {fileID: 6599236495431949366}
  525. m_Enabled: 1
  526. serializedVersion: 3
  527. m_RenderMode: 1
  528. m_Camera: {fileID: 0}
  529. m_PlaneDistance: 100
  530. m_PixelPerfect: 0
  531. m_ReceivesEvents: 1
  532. m_OverrideSorting: 0
  533. m_OverridePixelPerfect: 0
  534. m_SortingBucketNormalizedSize: 0
  535. m_AdditionalShaderChannelsFlag: 0
  536. m_SortingLayerID: 0
  537. m_SortingOrder: 100
  538. m_TargetDisplay: 0
  539. --- !u!114 &1322994575419481124
  540. MonoBehaviour:
  541. m_ObjectHideFlags: 0
  542. m_CorrespondingSourceObject: {fileID: 0}
  543. m_PrefabInstance: {fileID: 0}
  544. m_PrefabAsset: {fileID: 0}
  545. m_GameObject: {fileID: 6599236495431949366}
  546. m_Enabled: 1
  547. m_EditorHideFlags: 0
  548. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  549. m_Name:
  550. m_EditorClassIdentifier:
  551. m_UiScaleMode: 1
  552. m_ReferencePixelsPerUnit: 100
  553. m_ScaleFactor: 1
  554. m_ReferenceResolution: {x: 2340, y: 1080}
  555. m_ScreenMatchMode: 1
  556. m_MatchWidthOrHeight: 0
  557. m_PhysicalUnit: 3
  558. m_FallbackScreenDPI: 96
  559. m_DefaultSpriteDPI: 96
  560. m_DynamicPixelsPerUnit: 1
  561. m_PresetInfoIsWorld: 0
  562. --- !u!114 &5416338862092766946
  563. MonoBehaviour:
  564. m_ObjectHideFlags: 0
  565. m_CorrespondingSourceObject: {fileID: 0}
  566. m_PrefabInstance: {fileID: 0}
  567. m_PrefabAsset: {fileID: 0}
  568. m_GameObject: {fileID: 6599236495431949366}
  569. m_Enabled: 1
  570. m_EditorHideFlags: 0
  571. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  572. m_Name:
  573. m_EditorClassIdentifier:
  574. m_IgnoreReversedGraphics: 1
  575. m_BlockingObjects: 0
  576. m_BlockingMask:
  577. serializedVersion: 2
  578. m_Bits: 4294967295
  579. --- !u!1 &6819253118170330404
  580. GameObject:
  581. m_ObjectHideFlags: 0
  582. m_CorrespondingSourceObject: {fileID: 0}
  583. m_PrefabInstance: {fileID: 0}
  584. m_PrefabAsset: {fileID: 0}
  585. serializedVersion: 6
  586. m_Component:
  587. - component: {fileID: 7628936968685856674}
  588. - component: {fileID: 1757443198194768442}
  589. - component: {fileID: 1725026254550029270}
  590. m_Layer: 5
  591. m_Name: Name
  592. m_TagString: Untagged
  593. m_Icon: {fileID: 0}
  594. m_NavMeshLayer: 0
  595. m_StaticEditorFlags: 0
  596. m_IsActive: 1
  597. --- !u!224 &7628936968685856674
  598. RectTransform:
  599. m_ObjectHideFlags: 0
  600. m_CorrespondingSourceObject: {fileID: 0}
  601. m_PrefabInstance: {fileID: 0}
  602. m_PrefabAsset: {fileID: 0}
  603. m_GameObject: {fileID: 6819253118170330404}
  604. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  605. m_LocalPosition: {x: 0, y: 0, z: 0}
  606. m_LocalScale: {x: 1, y: 0.7, z: 1}
  607. m_ConstrainProportionsScale: 0
  608. m_Children: []
  609. m_Father: {fileID: 8839106687256005186}
  610. m_RootOrder: 0
  611. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  612. m_AnchorMin: {x: 0.5, y: 0.5}
  613. m_AnchorMax: {x: 0.5, y: 0.5}
  614. m_AnchoredPosition: {x: 0, y: 373}
  615. m_SizeDelta: {x: 500, y: 100}
  616. m_Pivot: {x: 0.5, y: 0.5}
  617. --- !u!222 &1757443198194768442
  618. CanvasRenderer:
  619. m_ObjectHideFlags: 0
  620. m_CorrespondingSourceObject: {fileID: 0}
  621. m_PrefabInstance: {fileID: 0}
  622. m_PrefabAsset: {fileID: 0}
  623. m_GameObject: {fileID: 6819253118170330404}
  624. m_CullTransparentMesh: 0
  625. --- !u!114 &1725026254550029270
  626. MonoBehaviour:
  627. m_ObjectHideFlags: 0
  628. m_CorrespondingSourceObject: {fileID: 0}
  629. m_PrefabInstance: {fileID: 0}
  630. m_PrefabAsset: {fileID: 0}
  631. m_GameObject: {fileID: 6819253118170330404}
  632. m_Enabled: 1
  633. m_EditorHideFlags: 0
  634. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  635. m_Name:
  636. m_EditorClassIdentifier:
  637. m_Material: {fileID: 0}
  638. m_Color: {r: 1, g: 1, b: 1, a: 1}
  639. m_RaycastTarget: 1
  640. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  641. m_Maskable: 1
  642. m_OnCullStateChanged:
  643. m_PersistentCalls:
  644. m_Calls: []
  645. m_FontData:
  646. m_Font: {fileID: 12800000, guid: 2090baf20d5cc0145b5a78a8832e014e, type: 3}
  647. m_FontSize: 52
  648. m_FontStyle: 1
  649. m_BestFit: 0
  650. m_MinSize: 3
  651. m_MaxSize: 56
  652. m_Alignment: 4
  653. m_AlignByGeometry: 0
  654. m_RichText: 1
  655. m_HorizontalOverflow: 0
  656. m_VerticalOverflow: 0
  657. m_LineSpacing: 1
  658. m_Text: "\u6218\u6597\u5931\u8D25"
  659. --- !u!1 &7636683840239988765
  660. GameObject:
  661. m_ObjectHideFlags: 0
  662. m_CorrespondingSourceObject: {fileID: 0}
  663. m_PrefabInstance: {fileID: 0}
  664. m_PrefabAsset: {fileID: 0}
  665. serializedVersion: 6
  666. m_Component:
  667. - component: {fileID: 4079657847932313941}
  668. - component: {fileID: 2448982754468097133}
  669. - component: {fileID: 6031133197450582490}
  670. - component: {fileID: 8076653507602066953}
  671. m_Layer: 5
  672. m_Name: text
  673. m_TagString: Untagged
  674. m_Icon: {fileID: 0}
  675. m_NavMeshLayer: 0
  676. m_StaticEditorFlags: 0
  677. m_IsActive: 1
  678. --- !u!224 &4079657847932313941
  679. RectTransform:
  680. m_ObjectHideFlags: 0
  681. m_CorrespondingSourceObject: {fileID: 0}
  682. m_PrefabInstance: {fileID: 0}
  683. m_PrefabAsset: {fileID: 0}
  684. m_GameObject: {fileID: 7636683840239988765}
  685. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  686. m_LocalPosition: {x: 0, y: 0, z: 0}
  687. m_LocalScale: {x: 1, y: 1, z: 1}
  688. m_ConstrainProportionsScale: 0
  689. m_Children: []
  690. m_Father: {fileID: 3230655941047870103}
  691. m_RootOrder: 0
  692. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  693. m_AnchorMin: {x: 0.5, y: 0.5}
  694. m_AnchorMax: {x: 0.5, y: 0.5}
  695. m_AnchoredPosition: {x: 0, y: 0}
  696. m_SizeDelta: {x: 200, y: 58.9}
  697. m_Pivot: {x: 0.5, y: 0.5}
  698. --- !u!222 &2448982754468097133
  699. CanvasRenderer:
  700. m_ObjectHideFlags: 0
  701. m_CorrespondingSourceObject: {fileID: 0}
  702. m_PrefabInstance: {fileID: 0}
  703. m_PrefabAsset: {fileID: 0}
  704. m_GameObject: {fileID: 7636683840239988765}
  705. m_CullTransparentMesh: 0
  706. --- !u!114 &6031133197450582490
  707. MonoBehaviour:
  708. m_ObjectHideFlags: 0
  709. m_CorrespondingSourceObject: {fileID: 0}
  710. m_PrefabInstance: {fileID: 0}
  711. m_PrefabAsset: {fileID: 0}
  712. m_GameObject: {fileID: 7636683840239988765}
  713. m_Enabled: 1
  714. m_EditorHideFlags: 0
  715. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  716. m_Name:
  717. m_EditorClassIdentifier:
  718. m_Material: {fileID: 0}
  719. m_Color: {r: 1, g: 1, b: 1, a: 1}
  720. m_RaycastTarget: 1
  721. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  722. m_Maskable: 1
  723. m_OnCullStateChanged:
  724. m_PersistentCalls:
  725. m_Calls: []
  726. m_FontData:
  727. m_Font: {fileID: 12800000, guid: 2090baf20d5cc0145b5a78a8832e014e, type: 3}
  728. m_FontSize: 45
  729. m_FontStyle: 1
  730. m_BestFit: 0
  731. m_MinSize: 3
  732. m_MaxSize: 56
  733. m_Alignment: 4
  734. m_AlignByGeometry: 0
  735. m_RichText: 1
  736. m_HorizontalOverflow: 0
  737. m_VerticalOverflow: 0
  738. m_LineSpacing: 1
  739. m_Text: "\u56DE\u57CE\u590D\u6D3B"
  740. --- !u!114 &8076653507602066953
  741. MonoBehaviour:
  742. m_ObjectHideFlags: 0
  743. m_CorrespondingSourceObject: {fileID: 0}
  744. m_PrefabInstance: {fileID: 0}
  745. m_PrefabAsset: {fileID: 0}
  746. m_GameObject: {fileID: 7636683840239988765}
  747. m_Enabled: 1
  748. m_EditorHideFlags: 0
  749. m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
  750. m_Name:
  751. m_EditorClassIdentifier:
  752. m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5}
  753. m_EffectDistance: {x: 1, y: -1}
  754. m_UseGraphicAlpha: 1
  755. --- !u!1 &7829744815425694605
  756. GameObject:
  757. m_ObjectHideFlags: 0
  758. m_CorrespondingSourceObject: {fileID: 0}
  759. m_PrefabInstance: {fileID: 0}
  760. m_PrefabAsset: {fileID: 0}
  761. serializedVersion: 6
  762. m_Component:
  763. - component: {fileID: 3230655941047870103}
  764. - component: {fileID: 508990255262835548}
  765. - component: {fileID: 4577217292535491293}
  766. - component: {fileID: 6345823995891000400}
  767. m_Layer: 5
  768. m_Name: ButtonBack
  769. m_TagString: Untagged
  770. m_Icon: {fileID: 0}
  771. m_NavMeshLayer: 0
  772. m_StaticEditorFlags: 0
  773. m_IsActive: 1
  774. --- !u!224 &3230655941047870103
  775. RectTransform:
  776. m_ObjectHideFlags: 0
  777. m_CorrespondingSourceObject: {fileID: 0}
  778. m_PrefabInstance: {fileID: 0}
  779. m_PrefabAsset: {fileID: 0}
  780. m_GameObject: {fileID: 7829744815425694605}
  781. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  782. m_LocalPosition: {x: 0, y: 0, z: 0}
  783. m_LocalScale: {x: 1, y: 1, z: 1}
  784. m_ConstrainProportionsScale: 0
  785. m_Children:
  786. - {fileID: 4079657847932313941}
  787. - {fileID: 7005727630110831204}
  788. m_Father: {fileID: 8839106687256005186}
  789. m_RootOrder: 2
  790. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  791. m_AnchorMin: {x: 0.5, y: 0.5}
  792. m_AnchorMax: {x: 0.5, y: 0.5}
  793. m_AnchoredPosition: {x: 260, y: -352}
  794. m_SizeDelta: {x: 375, y: 111}
  795. m_Pivot: {x: 0.5, y: 0.5}
  796. --- !u!222 &508990255262835548
  797. CanvasRenderer:
  798. m_ObjectHideFlags: 0
  799. m_CorrespondingSourceObject: {fileID: 0}
  800. m_PrefabInstance: {fileID: 0}
  801. m_PrefabAsset: {fileID: 0}
  802. m_GameObject: {fileID: 7829744815425694605}
  803. m_CullTransparentMesh: 0
  804. --- !u!114 &4577217292535491293
  805. MonoBehaviour:
  806. m_ObjectHideFlags: 0
  807. m_CorrespondingSourceObject: {fileID: 0}
  808. m_PrefabInstance: {fileID: 0}
  809. m_PrefabAsset: {fileID: 0}
  810. m_GameObject: {fileID: 7829744815425694605}
  811. m_Enabled: 1
  812. m_EditorHideFlags: 0
  813. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  814. m_Name:
  815. m_EditorClassIdentifier:
  816. m_Material: {fileID: 0}
  817. m_Color: {r: 1, g: 1, b: 1, a: 1}
  818. m_RaycastTarget: 1
  819. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  820. m_Maskable: 1
  821. m_OnCullStateChanged:
  822. m_PersistentCalls:
  823. m_Calls: []
  824. m_Sprite: {fileID: 21300000, guid: 9dfa1a26550094cd8a8b168c4bb9b990, type: 3}
  825. m_Type: 0
  826. m_PreserveAspect: 0
  827. m_FillCenter: 1
  828. m_FillMethod: 4
  829. m_FillAmount: 1
  830. m_FillClockwise: 1
  831. m_FillOrigin: 0
  832. m_UseSpriteMesh: 0
  833. m_PixelsPerUnitMultiplier: 1
  834. --- !u!114 &6345823995891000400
  835. MonoBehaviour:
  836. m_ObjectHideFlags: 0
  837. m_CorrespondingSourceObject: {fileID: 0}
  838. m_PrefabInstance: {fileID: 0}
  839. m_PrefabAsset: {fileID: 0}
  840. m_GameObject: {fileID: 7829744815425694605}
  841. m_Enabled: 1
  842. m_EditorHideFlags: 0
  843. m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
  844. m_Name:
  845. m_EditorClassIdentifier:
  846. m_Navigation:
  847. m_Mode: 3
  848. m_WrapAround: 0
  849. m_SelectOnUp: {fileID: 0}
  850. m_SelectOnDown: {fileID: 0}
  851. m_SelectOnLeft: {fileID: 0}
  852. m_SelectOnRight: {fileID: 0}
  853. m_Transition: 1
  854. m_Colors:
  855. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  856. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  857. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
  858. m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  859. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  860. m_ColorMultiplier: 1
  861. m_FadeDuration: 0.1
  862. m_SpriteState:
  863. m_HighlightedSprite: {fileID: 0}
  864. m_PressedSprite: {fileID: 0}
  865. m_SelectedSprite: {fileID: 0}
  866. m_DisabledSprite: {fileID: 0}
  867. m_AnimationTriggers:
  868. m_NormalTrigger: Normal
  869. m_HighlightedTrigger: Highlighted
  870. m_PressedTrigger: Pressed
  871. m_SelectedTrigger: Selected
  872. m_DisabledTrigger: Disabled
  873. m_Interactable: 1
  874. m_TargetGraphic: {fileID: 4577217292535491293}
  875. m_OnClick:
  876. m_PersistentCalls:
  877. m_Calls: []
  878. --- !u!1 &8701569091367991162
  879. GameObject:
  880. m_ObjectHideFlags: 0
  881. m_CorrespondingSourceObject: {fileID: 0}
  882. m_PrefabInstance: {fileID: 0}
  883. m_PrefabAsset: {fileID: 0}
  884. serializedVersion: 6
  885. m_Component:
  886. - component: {fileID: 8595022047373118724}
  887. - component: {fileID: 7750455800764376656}
  888. - component: {fileID: 8780031982911076803}
  889. - component: {fileID: 8346822978990811338}
  890. m_Layer: 5
  891. m_Name: rebirth
  892. m_TagString: Untagged
  893. m_Icon: {fileID: 0}
  894. m_NavMeshLayer: 0
  895. m_StaticEditorFlags: 0
  896. m_IsActive: 1
  897. --- !u!224 &8595022047373118724
  898. RectTransform:
  899. m_ObjectHideFlags: 0
  900. m_CorrespondingSourceObject: {fileID: 0}
  901. m_PrefabInstance: {fileID: 0}
  902. m_PrefabAsset: {fileID: 0}
  903. m_GameObject: {fileID: 8701569091367991162}
  904. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  905. m_LocalPosition: {x: 0, y: 0, z: 0}
  906. m_LocalScale: {x: 1, y: 1, z: 1}
  907. m_ConstrainProportionsScale: 0
  908. m_Children: []
  909. m_Father: {fileID: 8052546309059252082}
  910. m_RootOrder: 1
  911. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  912. m_AnchorMin: {x: 0.5, y: 0.5}
  913. m_AnchorMax: {x: 0.5, y: 0.5}
  914. m_AnchoredPosition: {x: 110.785645, y: 0}
  915. m_SizeDelta: {x: 127.7986, y: 58.9}
  916. m_Pivot: {x: 0.5, y: 0.5}
  917. --- !u!222 &7750455800764376656
  918. CanvasRenderer:
  919. m_ObjectHideFlags: 0
  920. m_CorrespondingSourceObject: {fileID: 0}
  921. m_PrefabInstance: {fileID: 0}
  922. m_PrefabAsset: {fileID: 0}
  923. m_GameObject: {fileID: 8701569091367991162}
  924. m_CullTransparentMesh: 0
  925. --- !u!114 &8780031982911076803
  926. MonoBehaviour:
  927. m_ObjectHideFlags: 0
  928. m_CorrespondingSourceObject: {fileID: 0}
  929. m_PrefabInstance: {fileID: 0}
  930. m_PrefabAsset: {fileID: 0}
  931. m_GameObject: {fileID: 8701569091367991162}
  932. m_Enabled: 1
  933. m_EditorHideFlags: 0
  934. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  935. m_Name:
  936. m_EditorClassIdentifier:
  937. m_Material: {fileID: 0}
  938. m_Color: {r: 0.9433962, g: 0.9047603, b: 0.6274475, a: 1}
  939. m_RaycastTarget: 1
  940. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  941. m_Maskable: 1
  942. m_OnCullStateChanged:
  943. m_PersistentCalls:
  944. m_Calls: []
  945. m_FontData:
  946. m_Font: {fileID: 12800000, guid: 2090baf20d5cc0145b5a78a8832e014e, type: 3}
  947. m_FontSize: 28
  948. m_FontStyle: 1
  949. m_BestFit: 0
  950. m_MinSize: 2
  951. m_MaxSize: 56
  952. m_Alignment: 7
  953. m_AlignByGeometry: 0
  954. m_RichText: 1
  955. m_HorizontalOverflow: 0
  956. m_VerticalOverflow: 0
  957. m_LineSpacing: 1
  958. m_Text: "\u94BB\u77F3X10"
  959. --- !u!114 &8346822978990811338
  960. MonoBehaviour:
  961. m_ObjectHideFlags: 0
  962. m_CorrespondingSourceObject: {fileID: 0}
  963. m_PrefabInstance: {fileID: 0}
  964. m_PrefabAsset: {fileID: 0}
  965. m_GameObject: {fileID: 8701569091367991162}
  966. m_Enabled: 1
  967. m_EditorHideFlags: 0
  968. m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
  969. m_Name:
  970. m_EditorClassIdentifier:
  971. m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5}
  972. m_EffectDistance: {x: 1, y: -1}
  973. m_UseGraphicAlpha: 1