SpriteSheetData.cs 330 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. namespace Funly.SkyStudio
  5. {
  6. // Information about a sprite sheet texture.
  7. public class SpriteSheetData : System.Object
  8. {
  9. public int columns;
  10. public int rows;
  11. public int frameCount;
  12. public int frameRate;
  13. }
  14. }