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- //------------------------------------------------------------
- // Game Framework
- // Copyright © 2013-2021 loyalsoft. All rights reserved.
- // Homepage: http://www.game7000.com/
- // Feedback: http://www.game7000.com/
- //------------------------------------------------------------
- using GameFramework;
- using System;
- using System.IO;
- using UnityEditor;
- using UnityEngine;
- namespace UnityGameFramework.Editor.ResourceTools
- {
- /// <summary>
- /// 资源生成器。
- /// </summary>
- internal sealed class ResourceBuilder : EditorWindow
- {
- private ResourceBuilderController m_Controller = null;
- private bool m_OrderBuildResources = false;
- private int m_CompressionHelperTypeNameIndex = 0;
- private int m_BuildEventHandlerTypeNameIndex = 0;
- [MenuItem("Game Framework/Resource Tools/Resource Builder", false, 40)]
- private static void Open()
- {
- ResourceBuilder window = GetWindow<ResourceBuilder>("Resource Builder", true);
- #if UNITY_2019_3_OR_NEWER
- window.minSize = new Vector2(800f, 640f);
- #else
- window.minSize = new Vector2(800f, 600f);
- #endif
- }
- private void OnEnable()
- {
- m_Controller = new ResourceBuilderController();
- m_Controller.OnLoadingResource += OnLoadingResource;
- m_Controller.OnLoadingAsset += OnLoadingAsset;
- m_Controller.OnLoadCompleted += OnLoadCompleted;
- m_Controller.OnAnalyzingAsset += OnAnalyzingAsset;
- m_Controller.OnAnalyzeCompleted += OnAnalyzeCompleted;
- m_Controller.ProcessingAssetBundle += OnProcessingAssetBundle;
- m_Controller.ProcessingBinary += OnProcessingBinary;
- m_Controller.ProcessResourceComplete += OnProcessResourceComplete;
- m_Controller.BuildResourceError += OnBuildResourceError;
- m_OrderBuildResources = false;
- if (m_Controller.Load())
- {
- Debug.Log("Load configuration success.");
- m_CompressionHelperTypeNameIndex = 0;
- string[] compressionHelperTypeNames = m_Controller.GetCompressionHelperTypeNames();
- for (int i = 0; i < compressionHelperTypeNames.Length; i++)
- {
- if (m_Controller.CompressionHelperTypeName == compressionHelperTypeNames[i])
- {
- m_CompressionHelperTypeNameIndex = i;
- break;
- }
- }
- m_Controller.RefreshCompressionHelper();
- m_BuildEventHandlerTypeNameIndex = 0;
- string[] buildEventHandlerTypeNames = m_Controller.GetBuildEventHandlerTypeNames();
- for (int i = 0; i < buildEventHandlerTypeNames.Length; i++)
- {
- if (m_Controller.BuildEventHandlerTypeName == buildEventHandlerTypeNames[i])
- {
- m_BuildEventHandlerTypeNameIndex = i;
- break;
- }
- }
- m_Controller.RefreshBuildEventHandler();
- }
- else
- {
- Debug.LogWarning("Load configuration failure.");
- }
- }
- private void Update()
- {
- if (m_OrderBuildResources)
- {
- m_OrderBuildResources = false;
- BuildResources();
- }
- }
- private void OnGUI()
- {
- EditorGUILayout.BeginVertical(GUILayout.Width(position.width), GUILayout.Height(position.height));
- {
- GUILayout.Space(5f);
- EditorGUILayout.LabelField("Environment Information", EditorStyles.boldLabel);
- EditorGUILayout.BeginVertical("box");
- {
- EditorGUILayout.BeginHorizontal();
- {
- EditorGUILayout.LabelField("Product Name", GUILayout.Width(160f));
- EditorGUILayout.LabelField(m_Controller.ProductName);
- }
- EditorGUILayout.EndHorizontal();
- EditorGUILayout.BeginHorizontal();
- {
- EditorGUILayout.LabelField("Company Name", GUILayout.Width(160f));
- EditorGUILayout.LabelField(m_Controller.CompanyName);
- }
- EditorGUILayout.EndHorizontal();
- EditorGUILayout.BeginHorizontal();
- {
- EditorGUILayout.LabelField("Game Identifier", GUILayout.Width(160f));
- EditorGUILayout.LabelField(m_Controller.GameIdentifier);
- }
- EditorGUILayout.EndHorizontal();
- EditorGUILayout.BeginHorizontal();
- {
- EditorGUILayout.LabelField("Game Framework Version", GUILayout.Width(160f));
- EditorGUILayout.LabelField(m_Controller.GameFrameworkVersion);
- }
- EditorGUILayout.EndHorizontal();
- EditorGUILayout.BeginHorizontal();
- {
- EditorGUILayout.LabelField("Unity Version", GUILayout.Width(160f));
- EditorGUILayout.LabelField(m_Controller.UnityVersion);
- }
- EditorGUILayout.EndHorizontal();
- EditorGUILayout.BeginHorizontal();
- {
- EditorGUILayout.LabelField("Applicable Game Version", GUILayout.Width(160f));
- EditorGUILayout.LabelField(m_Controller.ApplicableGameVersion);
- }
- EditorGUILayout.EndHorizontal();
- }
- EditorGUILayout.EndVertical();
- GUILayout.Space(5f);
- EditorGUILayout.BeginHorizontal();
- {
- EditorGUILayout.BeginVertical();
- {
- EditorGUILayout.LabelField("Platforms", EditorStyles.boldLabel);
- EditorGUILayout.BeginHorizontal("box");
- {
- EditorGUILayout.BeginVertical();
- {
- DrawPlatform(Platform.Windows, "Windows");
- DrawPlatform(Platform.Windows64, "Windows x64");
- DrawPlatform(Platform.MacOS, "macOS");
- }
- EditorGUILayout.EndVertical();
- EditorGUILayout.BeginVertical();
- {
- DrawPlatform(Platform.Linux, "Linux");
- DrawPlatform(Platform.IOS, "iOS");
- DrawPlatform(Platform.Android, "Android");
- }
- EditorGUILayout.EndVertical();
- EditorGUILayout.BeginVertical();
- {
- DrawPlatform(Platform.WindowsStore, "Windows Store");
- DrawPlatform(Platform.WebGL, "WebGL");
- }
- EditorGUILayout.EndVertical();
- }
- EditorGUILayout.EndHorizontal();
- }
- EditorGUILayout.EndVertical();
- }
- EditorGUILayout.EndHorizontal();
- GUILayout.Space(5f);
- EditorGUILayout.LabelField("Compression", EditorStyles.boldLabel);
- EditorGUILayout.BeginVertical("box");
- {
- EditorGUILayout.BeginHorizontal();
- {
- EditorGUILayout.LabelField("AssetBundle Compression", GUILayout.Width(160f));
- m_Controller.AssetBundleCompression = (AssetBundleCompressionType)EditorGUILayout.EnumPopup(m_Controller.AssetBundleCompression);
- }
- EditorGUILayout.EndHorizontal();
- EditorGUILayout.BeginHorizontal();
- {
- EditorGUILayout.LabelField("Compression Helper", GUILayout.Width(160f));
- string[] names = m_Controller.GetCompressionHelperTypeNames();
- int selectedIndex = EditorGUILayout.Popup(m_CompressionHelperTypeNameIndex, names);
- if (selectedIndex != m_CompressionHelperTypeNameIndex)
- {
- m_CompressionHelperTypeNameIndex = selectedIndex;
- m_Controller.CompressionHelperTypeName = selectedIndex <= 0 ? string.Empty : names[selectedIndex];
- if (m_Controller.RefreshCompressionHelper())
- {
- Debug.Log("Set compression helper success.");
- }
- else
- {
- Debug.LogWarning("Set compression helper failure.");
- }
- }
- }
- EditorGUILayout.EndHorizontal();
- EditorGUILayout.BeginHorizontal();
- {
- EditorGUILayout.LabelField("Additional Compression", GUILayout.Width(160f));
- m_Controller.AdditionalCompressionSelected = EditorGUILayout.ToggleLeft("Additional Compression for Output Full Resources with Compression Helper", m_Controller.AdditionalCompressionSelected);
- }
- EditorGUILayout.EndHorizontal();
- }
- EditorGUILayout.EndVertical();
- GUILayout.Space(5f);
- EditorGUILayout.LabelField("Build", EditorStyles.boldLabel);
- EditorGUILayout.BeginVertical("box");
- {
- EditorGUILayout.BeginHorizontal();
- {
- EditorGUILayout.LabelField("Force Rebuild AssetBundle", GUILayout.Width(160f));
- m_Controller.ForceRebuildAssetBundleSelected = EditorGUILayout.Toggle(m_Controller.ForceRebuildAssetBundleSelected);
- }
- EditorGUILayout.EndHorizontal();
- EditorGUILayout.BeginHorizontal();
- {
- EditorGUILayout.LabelField("Build Event Handler", GUILayout.Width(160f));
- string[] names = m_Controller.GetBuildEventHandlerTypeNames();
- int selectedIndex = EditorGUILayout.Popup(m_BuildEventHandlerTypeNameIndex, names);
- if (selectedIndex != m_BuildEventHandlerTypeNameIndex)
- {
- m_BuildEventHandlerTypeNameIndex = selectedIndex;
- m_Controller.BuildEventHandlerTypeName = selectedIndex <= 0 ? string.Empty : names[selectedIndex];
- if (m_Controller.RefreshBuildEventHandler())
- {
- Debug.Log("Set build event handler success.");
- }
- else
- {
- Debug.LogWarning("Set build event handler failure.");
- }
- }
- }
- EditorGUILayout.EndHorizontal();
- EditorGUILayout.BeginHorizontal();
- {
- EditorGUILayout.LabelField("Internal Resource Version", GUILayout.Width(160f));
- m_Controller.InternalResourceVersion = EditorGUILayout.IntField(m_Controller.InternalResourceVersion);
- }
- EditorGUILayout.EndHorizontal();
- EditorGUILayout.BeginHorizontal();
- {
- EditorGUILayout.LabelField("Resource Version", GUILayout.Width(160f));
- GUILayout.Label(Utility.Text.Format("{0} ({1})", m_Controller.ApplicableGameVersion, m_Controller.InternalResourceVersion.ToString()));
- }
- EditorGUILayout.EndHorizontal();
- EditorGUILayout.BeginHorizontal();
- {
- EditorGUILayout.LabelField("Output Directory", GUILayout.Width(160f));
- m_Controller.OutputDirectory = EditorGUILayout.TextField(m_Controller.OutputDirectory);
- if (GUILayout.Button("Browse...", GUILayout.Width(80f)))
- {
- BrowseOutputDirectory();
- }
- }
- EditorGUILayout.EndHorizontal();
- EditorGUILayout.BeginHorizontal();
- {
- EditorGUILayout.LabelField("Working Path", GUILayout.Width(160f));
- GUILayout.Label(m_Controller.WorkingPath);
- }
- EditorGUILayout.EndHorizontal();
- EditorGUILayout.BeginHorizontal();
- {
- EditorGUI.BeginDisabledGroup(!m_Controller.OutputPackageSelected);
- EditorGUILayout.LabelField("Output Package Path", GUILayout.Width(160f));
- GUILayout.Label(m_Controller.OutputPackagePath);
- EditorGUI.EndDisabledGroup();
- m_Controller.OutputPackageSelected = EditorGUILayout.ToggleLeft("Generate", m_Controller.OutputPackageSelected, GUILayout.Width(70f));
- }
- EditorGUILayout.EndHorizontal();
- EditorGUILayout.BeginHorizontal();
- {
- EditorGUI.BeginDisabledGroup(!m_Controller.OutputFullSelected);
- EditorGUILayout.LabelField("Output Full Path", GUILayout.Width(160f));
- GUILayout.Label(m_Controller.OutputFullPath);
- EditorGUI.EndDisabledGroup();
- m_Controller.OutputFullSelected = EditorGUILayout.ToggleLeft("Generate", m_Controller.OutputFullSelected, GUILayout.Width(70f));
- }
- EditorGUILayout.EndHorizontal();
- EditorGUILayout.BeginHorizontal();
- {
- EditorGUI.BeginDisabledGroup(!m_Controller.OutputPackedSelected);
- EditorGUILayout.LabelField("Output Packed Path", GUILayout.Width(160f));
- GUILayout.Label(m_Controller.OutputPackedPath);
- EditorGUI.EndDisabledGroup();
- m_Controller.OutputPackedSelected = EditorGUILayout.ToggleLeft("Generate", m_Controller.OutputPackedSelected, GUILayout.Width(70f));
- }
- EditorGUILayout.EndHorizontal();
- EditorGUILayout.BeginHorizontal();
- {
- EditorGUILayout.LabelField("Build Report Path", GUILayout.Width(160f));
- GUILayout.Label(m_Controller.BuildReportPath);
- }
- EditorGUILayout.EndHorizontal();
- }
- EditorGUILayout.EndVertical();
- string buildMessage = string.Empty;
- MessageType buildMessageType = MessageType.None;
- GetBuildMessage(out buildMessage, out buildMessageType);
- EditorGUILayout.HelpBox(buildMessage, buildMessageType);
- GUILayout.Space(2f);
- EditorGUILayout.BeginHorizontal();
- {
- EditorGUI.BeginDisabledGroup(m_Controller.Platforms == Platform.Undefined || string.IsNullOrEmpty(m_Controller.CompressionHelperTypeName) || !m_Controller.IsValidOutputDirectory);
- {
- if (GUILayout.Button("Start Build Resources"))
- {
- m_OrderBuildResources = true;
- }
- }
- EditorGUI.EndDisabledGroup();
- if (GUILayout.Button("Save", GUILayout.Width(80f)))
- {
- SaveConfiguration();
- }
- }
- EditorGUILayout.EndHorizontal();
- }
- EditorGUILayout.EndVertical();
- }
- private void BrowseOutputDirectory()
- {
- string directory = EditorUtility.OpenFolderPanel("Select Output Directory", m_Controller.OutputDirectory, string.Empty);
- if (!string.IsNullOrEmpty(directory))
- {
- m_Controller.OutputDirectory = directory;
- }
- }
- private void GetBuildMessage(out string message, out MessageType messageType)
- {
- message = string.Empty;
- messageType = MessageType.Error;
- if (m_Controller.Platforms == Platform.Undefined)
- {
- if (!string.IsNullOrEmpty(message))
- {
- message += Environment.NewLine;
- }
- message += "Platform is invalid.";
- }
- if (string.IsNullOrEmpty(m_Controller.CompressionHelperTypeName))
- {
- if (!string.IsNullOrEmpty(message))
- {
- message += Environment.NewLine;
- }
- message += "Compression helper is invalid.";
- }
- if (!m_Controller.IsValidOutputDirectory)
- {
- if (!string.IsNullOrEmpty(message))
- {
- message += Environment.NewLine;
- }
- message += "Output directory is invalid.";
- }
- if (!string.IsNullOrEmpty(message))
- {
- return;
- }
- messageType = MessageType.Info;
- if (Directory.Exists(m_Controller.OutputPackagePath))
- {
- message += Utility.Text.Format("{0} will be overwritten.", m_Controller.OutputPackagePath);
- messageType = MessageType.Warning;
- }
- if (Directory.Exists(m_Controller.OutputFullPath))
- {
- if (message.Length > 0)
- {
- message += " ";
- }
- message += Utility.Text.Format("{0} will be overwritten.", m_Controller.OutputFullPath);
- messageType = MessageType.Warning;
- }
- if (Directory.Exists(m_Controller.OutputPackedPath))
- {
- if (message.Length > 0)
- {
- message += " ";
- }
- message += Utility.Text.Format("{0} will be overwritten.", m_Controller.OutputPackedPath);
- messageType = MessageType.Warning;
- }
- if (messageType == MessageType.Warning)
- {
- return;
- }
- message = "Ready to build.";
- }
- private void BuildResources()
- {
- if (m_Controller.BuildResources())
- {
- Debug.Log("Build resources success.");
- SaveConfiguration();
- }
- else
- {
- Debug.LogWarning("Build resources failure.");
- }
- }
- private void SaveConfiguration()
- {
- if (m_Controller.Save())
- {
- Debug.Log("Save configuration success.");
- }
- else
- {
- Debug.LogWarning("Save configuration failure.");
- }
- }
- private void DrawPlatform(Platform platform, string platformName)
- {
- m_Controller.SelectPlatform(platform, EditorGUILayout.ToggleLeft(platformName, m_Controller.IsPlatformSelected(platform)));
- }
- private void OnLoadingResource(int index, int count)
- {
- EditorUtility.DisplayProgressBar("Loading Resources", Utility.Text.Format("Loading resources, {0}/{1} loaded.", index.ToString(), count.ToString()), (float)index / count);
- }
- private void OnLoadingAsset(int index, int count)
- {
- EditorUtility.DisplayProgressBar("Loading Assets", Utility.Text.Format("Loading assets, {0}/{1} loaded.", index.ToString(), count.ToString()), (float)index / count);
- }
- private void OnLoadCompleted()
- {
- EditorUtility.ClearProgressBar();
- }
- private void OnAnalyzingAsset(int index, int count)
- {
- EditorUtility.DisplayProgressBar("Analyzing Assets", Utility.Text.Format("Analyzing assets, {0}/{1} analyzed.", index.ToString(), count.ToString()), (float)index / count);
- }
- private void OnAnalyzeCompleted()
- {
- EditorUtility.ClearProgressBar();
- }
- private bool OnProcessingAssetBundle(string assetBundleName, float progress)
- {
- if (EditorUtility.DisplayCancelableProgressBar("Processing AssetBundle", Utility.Text.Format("Processing '{0}'...", assetBundleName), progress))
- {
- EditorUtility.ClearProgressBar();
- return true;
- }
- else
- {
- Repaint();
- return false;
- }
- }
- private bool OnProcessingBinary(string binaryName, float progress)
- {
- if (EditorUtility.DisplayCancelableProgressBar("Processing Binary", Utility.Text.Format("Processing '{0}'...", binaryName), progress))
- {
- EditorUtility.ClearProgressBar();
- return true;
- }
- else
- {
- Repaint();
- return false;
- }
- }
- private void OnProcessResourceComplete(Platform platform)
- {
- EditorUtility.ClearProgressBar();
- Debug.Log(Utility.Text.Format("Build resources for '{0}' complete.", platform.ToString()));
- }
- private void OnBuildResourceError(string errorMessage)
- {
- EditorUtility.ClearProgressBar();
- Debug.LogWarning(Utility.Text.Format("Build resources error with error message '{0}'.", errorMessage));
- }
- }
- }
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