VarUnityObject.cs 1.4 KB

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  1. //------------------------------------------------------------
  2. // Game Framework
  3. // Copyright © 2013-2021 loyalsoft. All rights reserved.
  4. // Homepage: http://www.game7000.com/
  5. // Feedback: http://www.game7000.com/
  6. //------------------------------------------------------------
  7. using GameFramework;
  8. using UnityEngine;
  9. namespace UnityGameFramework.Runtime
  10. {
  11. /// <summary>
  12. /// UnityEngine.Object 变量类。
  13. /// </summary>
  14. public sealed class VarUnityObject : Variable<Object>
  15. {
  16. /// <summary>
  17. /// 初始化 UnityEngine.Object 变量类的新实例。
  18. /// </summary>
  19. public VarUnityObject()
  20. {
  21. }
  22. /// <summary>
  23. /// 从 UnityEngine.Object 到 UnityEngine.Object 变量类的隐式转换。
  24. /// </summary>
  25. /// <param name="value">值。</param>
  26. public static implicit operator VarUnityObject(Object value)
  27. {
  28. VarUnityObject varValue = ReferencePool.Acquire<VarUnityObject>();
  29. varValue.Value = value;
  30. return varValue;
  31. }
  32. /// <summary>
  33. /// 从 UnityEngine.Object 变量类到 UnityEngine.Object 的隐式转换。
  34. /// </summary>
  35. /// <param name="value">值。</param>
  36. public static implicit operator Object(VarUnityObject value)
  37. {
  38. return value.Value;
  39. }
  40. }
  41. }