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- using UnityEngine;
- using System.Collections;
- public class BattleDebugRole : MonoBehaviour
- {
- private sm_hero _heroData;
- public int _heroTid;
- // Use this for initialization
- void Start()
- {
- }
- public void Init()
- {
- _heroData = sm_hero.GetMoByID(_heroTid);
- }
- // Update is called once per frame
- void Update()
- {
- }
- }
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