BattleDebugRole.cs 373 B

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  1. using UnityEngine;
  2. using System.Collections;
  3. public class BattleDebugRole : MonoBehaviour
  4. {
  5. private sm_hero _heroData;
  6. public int _heroTid;
  7. // Use this for initialization
  8. void Start()
  9. {
  10. }
  11. public void Init()
  12. {
  13. _heroData = sm_hero.GetMoByID(_heroTid);
  14. }
  15. // Update is called once per frame
  16. void Update()
  17. {
  18. }
  19. }