ProfileGroupSection.cs 819 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. namespace Funly.SkyStudio
  5. {
  6. public class ProfileGroupSection
  7. {
  8. public string sectionTitle;
  9. public string sectionIcon;
  10. public string sectionKey;
  11. public string dependsOnFeature;
  12. public bool dependsOnValue;
  13. public ProfileGroupDefinition[] groups;
  14. public ProfileGroupSection(
  15. string sectionTitle, string sectionKey, string sectionIcon, string dependsOnFeature,
  16. bool dependsOnValue, ProfileGroupDefinition[] groups)
  17. {
  18. this.sectionTitle = sectionTitle;
  19. this.sectionIcon = sectionIcon;
  20. this.sectionKey = sectionKey;
  21. this.groups = groups;
  22. this.dependsOnFeature = dependsOnFeature;
  23. this.dependsOnValue = dependsOnValue;
  24. }
  25. }
  26. }