1234567891011121314151617181920212223242526272829303132333435363738394041424344 |
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- namespace Funly.SkyStudio
- {
- public abstract class ShaderKeywords
- {
- public const string Gradient = "GRADIENT_BACKGROUND";
- public const string VertexGradient = "VERTEX_GRADIENT_BACKGROUND";
- public const string Moon = "MOON";
- public const string MoonCustomTexture = "MOON_CUSTOM_TEXTURE";
- public const string MoonSpriteSheet = "MOON_SPRITE_SHEET";
- public const string MoonAlphaBlend = "MOON_ALPHA_BLEND";
- public const string MoonRotation = "MOON_ROTATION";
- public const string Sun = "SUN";
- public const string SunCustomTexture = "SUN_CUSTOM_TEXTURE";
- public const string SunSpriteSheet = "SUN_SPRITE_SHEET";
- public const string SunAlphaBlend = "SUN_ALPHA_BLEND";
- public const string SunRotation = "SUN_ROTATION";
- public const string Clouds = "CLOUDS";
- public const string NoiseClouds = "NOISE_CLOUDS";
- public const string CubemapClouds = "CUBEMAP_CLOUDS";
- public const string CubemapNormalClouds = "CUBEMAP_NORMAL_CLOUDS";
- public const string CubemapCloudTextureFormatRGB = "CUBEMAP_CLOUD_FORMAT_RGB";
- public const string CubemapCloudTextureFormatRGBA = "CUBEMAP_CLOUD_FORMAT_RGBA";
- public const string CubemapCloudDoubleLayer = "CUBEMAP_CLOUD_DOUBLE_LAYER";
- public const string CubemapNormalCloudDoubleLayer = "CUBEMAP_NORMAL_CLOUD_DOUBLE_LAYER";
- public const string CubemapCloudDoubleLayerCustomTexture = "CUBEMAP_CLOUD_DOUBLE_LAYER_CUSTOM_TEXTURE";
- public const string CubemapNormalCloudDoubleLayerCustomTexture = "CUBEMAP_NORMAL_CLOUD_DOUBLE_LAYER_CUSTOM_TEXTURE";
- public const string Fog = "HORIZON_FOG";
- public const string StarsBasic = "STARS_BASIC";
- public const string StarLayer1 = "STAR_LAYER_1";
- public const string StarLayer2 = "STAR_LAYER_2";
- public const string StarLayer3 = "STAR_LAYER_3";
- public const string StarLayer1CustomTexture = "STAR_LAYER_1_CUSTOM_TEXTURE";
- public const string StarLayer2CustomTexture = "STAR_LAYER_2_CUSTOM_TEXTURE";
- public const string StarLayer3CustomTexture = "STAR_LAYER_3_CUSTOM_TEXTURE";
- public const string StarLayer1SpriteSheet = "STAR_LAYER_1_SPRITE_SHEET";
- public const string StarLayer2SpriteSheet = "STAR_LAYER_2_SPRITE_SHEET";
- public const string StarLayer3SpriteSheet = "STAR_LAYER_3_SPRITE_SHEET";
- public const string RenderDebugPoints = "RENDER_DEBUG_POINTS";
- }
- }
|