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- using UnityEngine;
- namespace BehaviorDesigner.Runtime.Tasks.Unity.SharedVariables
- {
- [TaskCategory("Unity/SharedVariable")]
- [TaskDescription("Sets the SharedRect variable to the specified object. Returns Success.")]
- public class SetSharedRect : Action
- {
- [Tooltip("The value to set the SharedRect to")]
- public SharedRect targetValue;
- [RequiredField]
- [Tooltip("The SharedRect to set")]
- public SharedRect targetVariable;
- public override TaskStatus OnUpdate()
- {
- targetVariable.Value = targetValue.Value;
- return TaskStatus.Success;
- }
- public override void OnReset()
- {
- targetValue = new Rect();
- targetVariable = new Rect();
- }
- }
- }
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