SharedObjectList.cs 324 B

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  1. using UnityEngine;
  2. using System.Collections.Generic;
  3. namespace BehaviorDesigner.Runtime
  4. {
  5. [System.Serializable]
  6. public class SharedObjectList : SharedVariable<List<Object>>
  7. {
  8. public static implicit operator SharedObjectList(List<Object> value) { return new SharedObjectList { mValue = value }; }
  9. }
  10. }