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- //------------------------------------------------------------
- // Game Framework
- // Copyright © 2013-2021 loyalsoft. All rights reserved.
- // Homepage: http://www.game7000.com/
- // Feedback: http://www.game7000.com/
- //------------------------------------------------------------
- using System.Runtime.InteropServices;
- namespace GameFramework
- {
- /// <summary>
- /// 任务信息。
- /// </summary>
- [StructLayout(LayoutKind.Auto)]
- public struct TaskInfo
- {
- private readonly bool m_IsValid;
- private readonly int m_SerialId;
- private readonly string m_Tag;
- private readonly int m_Priority;
- private readonly object m_UserData;
- private readonly TaskStatus m_Status;
- private readonly string m_Description;
- /// <summary>
- /// 初始化任务信息的新实例。
- /// </summary>
- /// <param name="serialId">任务的序列编号。</param>
- /// <param name="tag">任务的标签。</param>
- /// <param name="priority">任务的优先级。</param>
- /// <param name="userData">任务的用户自定义数据。</param>
- /// <param name="status">任务状态。</param>
- /// <param name="description">任务描述。</param>
- public TaskInfo(int serialId, string tag, int priority, object userData, TaskStatus status, string description)
- {
- m_IsValid = true;
- m_SerialId = serialId;
- m_Tag = tag;
- m_Priority = priority;
- m_UserData = userData;
- m_Status = status;
- m_Description = description;
- }
- /// <summary>
- /// 获取任务信息是否有效。
- /// </summary>
- public bool IsValid
- {
- get
- {
- return m_IsValid;
- }
- }
- /// <summary>
- /// 获取任务的序列编号。
- /// </summary>
- public int SerialId
- {
- get
- {
- if (!m_IsValid)
- {
- throw new GameFrameworkException("Data is invalid.");
- }
- return m_SerialId;
- }
- }
- /// <summary>
- /// 获取任务的标签。
- /// </summary>
- public string Tag
- {
- get
- {
- if (!m_IsValid)
- {
- throw new GameFrameworkException("Data is invalid.");
- }
- return m_Tag;
- }
- }
- /// <summary>
- /// 获取任务的优先级。
- /// </summary>
- public int Priority
- {
- get
- {
- if (!m_IsValid)
- {
- throw new GameFrameworkException("Data is invalid.");
- }
- return m_Priority;
- }
- }
- /// <summary>
- /// 获取任务的用户自定义数据。
- /// </summary>
- public object UserData
- {
- get
- {
- if (!m_IsValid)
- {
- throw new GameFrameworkException("Data is invalid.");
- }
- return m_UserData;
- }
- }
- /// <summary>
- /// 获取任务状态。
- /// </summary>
- public TaskStatus Status
- {
- get
- {
- if (!m_IsValid)
- {
- throw new GameFrameworkException("Data is invalid.");
- }
- return m_Status;
- }
- }
- /// <summary>
- /// 获取任务描述。
- /// </summary>
- public string Description
- {
- get
- {
- if (!m_IsValid)
- {
- throw new GameFrameworkException("Data is invalid.");
- }
- return m_Description;
- }
- }
- }
- }
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