ResourceUpdateFailureEventArgs.cs 3.2 KB

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  1. //------------------------------------------------------------
  2. // Game Framework
  3. // Copyright © 2013-2021 loyalsoft. All rights reserved.
  4. // Homepage: http://www.game7000.com/
  5. // Feedback: http://www.game7000.com/
  6. //------------------------------------------------------------
  7. namespace GameFramework.Resource
  8. {
  9. /// <summary>
  10. /// 资源更新失败事件。
  11. /// </summary>
  12. public sealed class ResourceUpdateFailureEventArgs : GameFrameworkEventArgs
  13. {
  14. /// <summary>
  15. /// 初始化资源更新失败事件的新实例。
  16. /// </summary>
  17. public ResourceUpdateFailureEventArgs()
  18. {
  19. Name = null;
  20. DownloadUri = null;
  21. RetryCount = 0;
  22. TotalRetryCount = 0;
  23. ErrorMessage = null;
  24. }
  25. /// <summary>
  26. /// 获取资源名称。
  27. /// </summary>
  28. public string Name
  29. {
  30. get;
  31. private set;
  32. }
  33. /// <summary>
  34. /// 获取下载地址。
  35. /// </summary>
  36. public string DownloadUri
  37. {
  38. get;
  39. private set;
  40. }
  41. /// <summary>
  42. /// 获取已重试次数。
  43. /// </summary>
  44. public int RetryCount
  45. {
  46. get;
  47. private set;
  48. }
  49. /// <summary>
  50. /// 获取设定的重试次数。
  51. /// </summary>
  52. public int TotalRetryCount
  53. {
  54. get;
  55. private set;
  56. }
  57. /// <summary>
  58. /// 获取错误信息。
  59. /// </summary>
  60. public string ErrorMessage
  61. {
  62. get;
  63. private set;
  64. }
  65. /// <summary>
  66. /// 创建资源更新失败事件。
  67. /// </summary>
  68. /// <param name="name">资源名称。</param>
  69. /// <param name="downloadUri">下载地址。</param>
  70. /// <param name="retryCount">已重试次数。</param>
  71. /// <param name="totalRetryCount">设定的重试次数。</param>
  72. /// <param name="errorMessage">错误信息。</param>
  73. /// <returns>创建的资源更新失败事件。</returns>
  74. /// <remarks>当已重试次数达到设定的重试次数时,将不再重试。</remarks>
  75. public static ResourceUpdateFailureEventArgs Create(string name, string downloadUri, int retryCount, int totalRetryCount, string errorMessage)
  76. {
  77. ResourceUpdateFailureEventArgs resourceUpdateFailureEventArgs = ReferencePool.Acquire<ResourceUpdateFailureEventArgs>();
  78. resourceUpdateFailureEventArgs.Name = name;
  79. resourceUpdateFailureEventArgs.DownloadUri = downloadUri;
  80. resourceUpdateFailureEventArgs.RetryCount = retryCount;
  81. resourceUpdateFailureEventArgs.TotalRetryCount = totalRetryCount;
  82. resourceUpdateFailureEventArgs.ErrorMessage = errorMessage;
  83. return resourceUpdateFailureEventArgs;
  84. }
  85. /// <summary>
  86. /// 清理资源更新失败事件。
  87. /// </summary>
  88. public override void Clear()
  89. {
  90. Name = null;
  91. DownloadUri = null;
  92. RetryCount = 0;
  93. TotalRetryCount = 0;
  94. ErrorMessage = null;
  95. }
  96. }
  97. }