12345678910111213141516171819 |
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEditor;
- namespace Funly.SkyStudio {
- [InitializeOnLoad]
- public class SkyStudioDefinesEditor : Editor {
- static SkyStudioDefinesEditor()
- {
- var symbols = PlayerSettings.GetScriptingDefineSymbolsForGroup(EditorUserBuildSettings.selectedBuildTargetGroup);
- if (!symbols.Contains("SKY_STUDIO_PRESENT"))
- {
- symbols += ";" + "SKY_STUDIO_PRESENT";
- PlayerSettings.SetScriptingDefineSymbolsForGroup(EditorUserBuildSettings.selectedBuildTargetGroup, symbols);
- }
- }
- }
- }
|