- namespace BehaviorDesigner.Runtime.Tasks
- {
- // The entry task is a task that is used for display purposes within Behavior Designer to indicate the root of the tree. It is not a real task and
- // cannot be used within the behavior tree.
- [TaskIcon("{SkinColor}EntryIcon.png")]
- public class EntryTask : ParentTask
- {
- public override int MaxChildren()
- {
- return 1;
- }
- }
- }
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