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- namespace BehaviorDesigner.Runtime.Tasks.Unity.Math
- {
- [TaskCategory("Unity/Math")]
- [TaskDescription("Is the int a positive value?")]
- public class IsIntPositive : Conditional
- {
- [Tooltip("The int to check if positive")]
- public SharedInt intVariable;
- public override TaskStatus OnUpdate()
- {
- return intVariable.Value > 0 ? TaskStatus.Success : TaskStatus.Failure;
- }
- public override void OnReset()
- {
- intVariable = 0;
- }
- }
- }
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