CompareSharedQuaternion.cs 793 B

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  1. using UnityEngine;
  2. namespace BehaviorDesigner.Runtime.Tasks.Unity.SharedVariables
  3. {
  4. [TaskCategory("Unity/SharedVariable")]
  5. [TaskDescription("Returns success if the variable value is equal to the compareTo value.")]
  6. public class CompareSharedQuaternion : Conditional
  7. {
  8. [Tooltip("The first variable to compare")]
  9. public SharedQuaternion variable;
  10. [Tooltip("The variable to compare to")]
  11. public SharedQuaternion compareTo;
  12. public override TaskStatus OnUpdate()
  13. {
  14. return variable.Value.Equals(compareTo.Value) ? TaskStatus.Success : TaskStatus.Failure;
  15. }
  16. public override void OnReset()
  17. {
  18. variable = Quaternion.identity;
  19. compareTo = Quaternion.identity;
  20. }
  21. }
  22. }