- #if !UNITY_2017_1
- using UnityEngine;
- namespace BehaviorDesigner.Runtime
- {
- [System.Serializable]
- public class SharedVector3Int : SharedVariable<Vector3Int>
- {
- public static implicit operator SharedVector3Int(Vector3Int value) { return new SharedVector3Int { mValue = value }; }
- }
- }
- #endif
|