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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class BulletMessage
- {
- public delegate bool CastSkillDelegate(int who, string skillid, bool isUseSP, int bulletCastPointType, int targetId = 0, bool isMarkTrg = false);
- public static CastSkillDelegate catSkillFun;
- }
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