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- using UnityEngine;
- using System.Collections;
- using System.Collections.Generic;
- using System;
- using Newtonsoft.Json;
- using System.Text;
- using System.IO;
- /// <summary>
- /// 游戏启动入口
- /// </summary>
- public class Entrance_Launcher : MonoBehaviour
- {
- //// 发送队列
- //private Queue<NetPacket> mPacketQueue = new Queue<NetPacket>();
- /// <summary>
- /// 游戏入口
- /// </summary>
- public void Start()
- {
- PanelHelper.Instance.ShowPanel("UI_NewLoginWindow", (ab) =>
- {
- });
- // WordsFilter.InitBadWordsWWW((b) =>
- // {
- // if (b)
- // {
- // LogHelper.Log("加载敏感词库完毕!");
- // SensWordFilter.Instance.Init();
- // }
- // });
- }
- }
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