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- //------------------------------------------------------------
- // Game Framework
- // Copyright © 2013-2021 loyalsoft. All rights reserved.
- // Homepage: http://www.game7000.com/
- // Feedback: http://www.game7000.com/
- //------------------------------------------------------------
- namespace GameFramework.Download
- {
- internal sealed partial class DownloadManager : GameFrameworkModule, IDownloadManager
- {
- /// <summary>
- /// 下载任务。
- /// </summary>
- private sealed class DownloadTask : TaskBase
- {
- private static int s_Serial = 0;
- private DownloadTaskStatus m_Status;
- private string m_DownloadPath;
- private string m_DownloadUri;
- private int m_FlushSize;
- private float m_Timeout;
- /// <summary>
- /// 初始化下载任务的新实例。
- /// </summary>
- public DownloadTask()
- {
- m_Status = DownloadTaskStatus.Todo;
- m_DownloadPath = null;
- m_DownloadUri = null;
- m_FlushSize = 0;
- m_Timeout = 0f;
- }
- /// <summary>
- /// 获取或设置下载任务的状态。
- /// </summary>
- public DownloadTaskStatus Status
- {
- get
- {
- return m_Status;
- }
- set
- {
- m_Status = value;
- }
- }
- /// <summary>
- /// 获取下载后存放路径。
- /// </summary>
- public string DownloadPath
- {
- get
- {
- return m_DownloadPath;
- }
- }
- /// <summary>
- /// 获取原始下载地址。
- /// </summary>
- public string DownloadUri
- {
- get
- {
- return m_DownloadUri;
- }
- }
- /// <summary>
- /// 获取将缓冲区写入磁盘的临界大小。
- /// </summary>
- public int FlushSize
- {
- get
- {
- return m_FlushSize;
- }
- }
- /// <summary>
- /// 获取下载超时时长,以秒为单位。
- /// </summary>
- public float Timeout
- {
- get
- {
- return m_Timeout;
- }
- }
- /// <summary>
- /// 获取下载任务的描述。
- /// </summary>
- public override string Description
- {
- get
- {
- return m_DownloadPath;
- }
- }
- /// <summary>
- /// 创建下载任务。
- /// </summary>
- /// <param name="downloadPath">下载后存放路径。</param>
- /// <param name="downloadUri">原始下载地址。</param>
- /// <param name="tag">下载任务的标签。</param>
- /// <param name="priority">下载任务的优先级。</param>
- /// <param name="flushSize">将缓冲区写入磁盘的临界大小。</param>
- /// <param name="timeout">下载超时时长,以秒为单位。</param>
- /// <param name="userData">用户自定义数据。</param>
- /// <returns>创建的下载任务。</returns>
- public static DownloadTask Create(string downloadPath, string downloadUri, string tag, int priority, int flushSize, float timeout, object userData)
- {
- DownloadTask downloadTask = ReferencePool.Acquire<DownloadTask>();
- downloadTask.Initialize(++s_Serial, tag, priority, userData);
- downloadTask.m_DownloadPath = downloadPath;
- downloadTask.m_DownloadUri = downloadUri;
- downloadTask.m_FlushSize = flushSize;
- downloadTask.m_Timeout = timeout;
- return downloadTask;
- }
- /// <summary>
- /// 清理下载任务。
- /// </summary>
- public override void Clear()
- {
- base.Clear();
- m_Status = DownloadTaskStatus.Todo;
- m_DownloadPath = null;
- m_DownloadUri = null;
- m_FlushSize = 0;
- m_Timeout = 0f;
- }
- }
- }
- }
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