LightningArtSet.cs 423 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. namespace Funly.SkyStudio
  5. {
  6. [CreateAssetMenu(fileName = "LightningArtSet.asset", menuName = "Sky Studio/Lightning/Lightning Art Set")]
  7. public class LightningArtSet : SpriteArtSet
  8. {
  9. [Tooltip("List of lighting bolt art that will be used for customization.")]
  10. public List<LightningArtItem> lightingStyleItems;
  11. }
  12. }