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- //------------------------------------------------------------
- // Game Framework
- // Copyright © 2013-2021 loyalsoft. All rights reserved.
- // Homepage: http://www.game7000.com/
- // Feedback: http://www.game7000.com/
- //------------------------------------------------------------
- using GameFramework;
- namespace UnityGameFramework.Runtime
- {
- /// <summary>
- /// System.Single 变量类。
- /// </summary>
- public sealed class VarSingle : Variable<float>
- {
- /// <summary>
- /// 初始化 System.Single 变量类的新实例。
- /// </summary>
- public VarSingle()
- {
- }
- /// <summary>
- /// 从 System.Single 到 System.Single 变量类的隐式转换。
- /// </summary>
- /// <param name="value">值。</param>
- public static implicit operator VarSingle(float value)
- {
- VarSingle varValue = ReferencePool.Acquire<VarSingle>();
- varValue.Value = value;
- return varValue;
- }
- /// <summary>
- /// 从 System.Single 变量类到 System.Single 的隐式转换。
- /// </summary>
- /// <param name="value">值。</param>
- public static implicit operator float(VarSingle value)
- {
- return value.Value;
- }
- }
- }
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