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- namespace MTE
- {
- /// <summary>
- /// Shader property names used in MTE texture array shaders.
- /// </summary>
- public class TextureArrayShaderPropertyNames
- {
- public const string WeightMap0PropertyName = "_Control0";
- public const string WeightMap1PropertyName = "_Control1";
- public const string WeightMap2PropertyName = "_Control2";
- public const string AlbedoArrayPropertyName = "_TextureArray0";
- public const string NormalArrayPropertyName = "_TextureArray1";
- public const string RoughnessNormalAOArrayPropertyName = "_TextureArray1";
- public const string NormalIntensityPropertyName = "_NormalIntensity";
- public const string UVScaleOffsetPropertyName = "_UVScaleOffset";
- public static string[] ControlTexturePropertyNames =
- {
- WeightMap0PropertyName,
- WeightMap1PropertyName,
- WeightMap2PropertyName
- };
- }
- }
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