props_1.mat 3.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: props_1
  11. m_Shader: {fileID: 10703, guid: 0000000000000000f000000000000000, type: 0}
  12. m_ShaderKeywords:
  13. m_LightmapFlags: 5
  14. m_EnableInstancingVariants: 0
  15. m_DoubleSidedGI: 0
  16. m_CustomRenderQueue: -1
  17. stringTagMap: {}
  18. disabledShaderPasses: []
  19. m_SavedProperties:
  20. serializedVersion: 3
  21. m_TexEnvs:
  22. - _BumpMap:
  23. m_Texture: {fileID: 0}
  24. m_Scale: {x: 1, y: 1}
  25. m_Offset: {x: 0, y: 0}
  26. - _Concrete:
  27. m_Texture: {fileID: 2800000, guid: ca236cb8ef5c47c41b5001aaa2bf3d08, type: 3}
  28. m_Scale: {x: 11, y: 11}
  29. m_Offset: {x: 0, y: 0}
  30. - _ConcreteNormal:
  31. m_Texture: {fileID: 2800000, guid: f21afbd4c4fc1c44e83ea957f1e7d439, type: 3}
  32. m_Scale: {x: 11, y: 11}
  33. m_Offset: {x: 0, y: 0}
  34. - _DetailAlbedoMap:
  35. m_Texture: {fileID: 0}
  36. m_Scale: {x: 1, y: 1}
  37. m_Offset: {x: 0, y: 0}
  38. - _DetailMask:
  39. m_Texture: {fileID: 0}
  40. m_Scale: {x: 1, y: 1}
  41. m_Offset: {x: 0, y: 0}
  42. - _DetailNormalMap:
  43. m_Texture: {fileID: 0}
  44. m_Scale: {x: 1, y: 1}
  45. m_Offset: {x: 0, y: 0}
  46. - _Dirt:
  47. m_Texture: {fileID: 2800000, guid: 5a9229c780de65e45adc621f388094c7, type: 3}
  48. m_Scale: {x: 12, y: 12}
  49. m_Offset: {x: 0, y: 0}
  50. - _EmissionMap:
  51. m_Texture: {fileID: 0}
  52. m_Scale: {x: 1, y: 1}
  53. m_Offset: {x: 0, y: 0}
  54. - _Glass:
  55. m_Texture: {fileID: 2800000, guid: 72380edd3740a1b4bac224e4a05e97c1, type: 3}
  56. m_Scale: {x: 10, y: 10}
  57. m_Offset: {x: 0, y: 0}
  58. - _GlassNormal:
  59. m_Texture: {fileID: 2800000, guid: ada0a9ee091443048ae94cc85c44ff9c, type: 3}
  60. m_Scale: {x: 10, y: 10}
  61. m_Offset: {x: 0, y: 0}
  62. - _Leaks:
  63. m_Texture: {fileID: 2800000, guid: 76163e355df5e8b47878ecb2511ecd98, type: 3}
  64. m_Scale: {x: 1, y: 1}
  65. m_Offset: {x: 0, y: 0}
  66. - _MainTex:
  67. m_Texture: {fileID: 2800000, guid: f4d0120c905bce5419cab14d093a7a4e, type: 3}
  68. m_Scale: {x: 1, y: 1}
  69. m_Offset: {x: 0, y: 0}
  70. - _MasksRGBAOA:
  71. m_Texture: {fileID: 2800000, guid: 0e3aeb510489a414189451ff7ee92ff1, type: 3}
  72. m_Scale: {x: 1, y: 1}
  73. m_Offset: {x: 0, y: 0}
  74. - _Metal:
  75. m_Texture: {fileID: 2800000, guid: 27ebae6300210814eb37ec931827cbb3, type: 3}
  76. m_Scale: {x: 10, y: 10}
  77. m_Offset: {x: 0, y: 0}
  78. - _MetalNormal:
  79. m_Texture: {fileID: 2800000, guid: c826674a9da697e40b0f0a393250052b, type: 3}
  80. m_Scale: {x: 10, y: 10}
  81. m_Offset: {x: 0, y: 0}
  82. - _MetallicGlossMap:
  83. m_Texture: {fileID: 0}
  84. m_Scale: {x: 1, y: 1}
  85. m_Offset: {x: 0, y: 0}
  86. - _OcclusionMap:
  87. m_Texture: {fileID: 0}
  88. m_Scale: {x: 1, y: 1}
  89. m_Offset: {x: 0, y: 0}
  90. - _ParallaxMap:
  91. m_Texture: {fileID: 0}
  92. m_Scale: {x: 1, y: 1}
  93. m_Offset: {x: 0, y: 0}
  94. m_Ints: []
  95. m_Floats:
  96. - _AO: 0.1
  97. - _AdditionalAOPower: 0.3
  98. - _BumpScale: 1
  99. - _Cutoff: 0.5
  100. - _DetailNormalMapScale: 1
  101. - _DstBlend: 0
  102. - _Glossiness: 0.5
  103. - _Leaksscale: 0.2
  104. - _Metallic: 0
  105. - _Mode: 0
  106. - _OcclusionStrength: 1
  107. - _Outline: 0.2
  108. - _Parallax: 0.02
  109. - _SrcBlend: 1
  110. - _UVSec: 0
  111. - _ZWrite: 1
  112. m_Colors:
  113. - _AdditionalAO: {r: 0.290279, g: 0.3631555, b: 0.4338235, a: 0}
  114. - _Color: {r: 1, g: 0.972549, b: 0.7764706, a: 1}
  115. - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
  116. - _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
  117. m_BuildTextureStacks: []