eState.cs 469 B

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  1. /// <summary>
  2. /// 状态枚举
  3. /// </summary>
  4. public enum eState
  5. {
  6. None,
  7. Sleep,
  8. Advent,
  9. Idle,
  10. Move,
  11. MoveTo,
  12. Attack, //普通攻击
  13. Attacked,//被击
  14. Turn,
  15. CriticalStiff, //至命最后一击
  16. Stiff,
  17. Slide, //滑动
  18. Down,//倒下
  19. StunSlide,
  20. Stun,//眩晕
  21. DashAttack, //冲刺攻击
  22. Dodge,//闪避
  23. Die,//死亡
  24. Skill,
  25. Find, //发现目标
  26. Win,//胜利
  27. Max
  28. }