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- /*************************
- * EffectRotate function
- * LiuYu. 153250945@qq.com
- ************************/
- using UnityEngine;
- public class EffectRotate : MonoBehaviour
- {
- public float SpeedX;
- public float SpeedY;
- public float SpeedZ;
- private Transform mTransform;
- void Awake()
- {
- mTransform = transform;
- }
- void Update()
- {
- float deltaTime = Time.unscaledDeltaTime;
- float x = SpeedX * deltaTime;
- float y = SpeedY * deltaTime;
- float z = SpeedZ * deltaTime;
- if (mTransform != null)
- {
- mTransform.Rotate(x, y, z);
- }
- }
- }
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