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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- namespace Funly.SkyStudio
- {
- public interface IKeyframeGroup
- {
- string name { get; set; }
- string id { get; }
- void SortKeyframes();
- void TrimToSingleKeyframe();
- void RemoveKeyFrame(IBaseKeyframe keyframe);
- int GetKeyFrameCount();
- }
- }
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