WeatherEnclosure.cs 342 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. namespace Funly.SkyStudio
  5. {
  6. [RequireComponent(typeof(MeshRenderer))]
  7. public class WeatherEnclosure : MonoBehaviour
  8. {
  9. public Vector2 nearTextureTiling = new Vector3(1, 1);
  10. public Vector2 farTextureTiling = new Vector2(1, 1);
  11. }
  12. }