IEntityHelper.cs 1.4 KB

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  1. //------------------------------------------------------------
  2. // Game Framework
  3. // Copyright © 2013-2021 loyalsoft. All rights reserved.
  4. // Homepage: http://www.game7000.com/
  5. // Feedback: http://www.game7000.com/
  6. //------------------------------------------------------------
  7. namespace GameFramework.Entity
  8. {
  9. /// <summary>
  10. /// 实体辅助器接口。
  11. /// </summary>
  12. public interface IEntityHelper
  13. {
  14. /// <summary>
  15. /// 实例化实体。
  16. /// </summary>
  17. /// <param name="entityAsset">要实例化的实体资源。</param>
  18. /// <returns>实例化后的实体。</returns>
  19. object InstantiateEntity(object entityAsset);
  20. /// <summary>
  21. /// 创建实体。
  22. /// </summary>
  23. /// <param name="entityInstance">实体实例。</param>
  24. /// <param name="entityGroup">实体所属的实体组。</param>
  25. /// <param name="userData">用户自定义数据。</param>
  26. /// <returns>实体。</returns>
  27. IEntity CreateEntity(object entityInstance, IEntityGroup entityGroup, object userData);
  28. /// <summary>
  29. /// 释放实体。
  30. /// </summary>
  31. /// <param name="entityAsset">要释放的实体资源。</param>
  32. /// <param name="entityInstance">要释放的实体实例。</param>
  33. void ReleaseEntity(object entityAsset, object entityInstance);
  34. }
  35. }