123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114 |
- //------------------------------------------------------------
- // Game Framework
- // Copyright © 2013-2021 loyalsoft. All rights reserved.
- // Homepage: http://www.game7000.com/
- // Feedback: http://www.game7000.com/
- //------------------------------------------------------------
- using GameFramework.Resource;
- using System.IO;
- using System.Text;
- namespace UnityGameFramework.Runtime
- {
- /// <summary>
- /// 内置版本资源列表序列化器。
- /// </summary>
- public static partial class BuiltinVersionListSerializer
- {
- /// <summary>
- /// 反序列化本地版本资源列表(版本 0)回调函数。
- /// </summary>
- /// <param name="stream">指定流。</param>
- /// <returns>反序列化的本地版本资源列表(版本 0)。</returns>
- public static LocalVersionList LocalVersionListDeserializeCallback_V0(Stream stream)
- {
- using (BinaryReader binaryReader = new BinaryReader(stream, Encoding.UTF8))
- {
- byte[] encryptBytes = binaryReader.ReadBytes(CachedHashBytesLength);
- int resourceCount = binaryReader.ReadInt32();
- LocalVersionList.Resource[] resources = resourceCount > 0 ? new LocalVersionList.Resource[resourceCount] : null;
- for (int i = 0; i < resourceCount; i++)
- {
- string name = binaryReader.ReadEncryptedString(encryptBytes);
- string variant = binaryReader.ReadEncryptedString(encryptBytes);
- byte loadType = binaryReader.ReadByte();
- int length = binaryReader.ReadInt32();
- int hashCode = binaryReader.ReadInt32();
- resources[i] = new LocalVersionList.Resource(name, variant, null, loadType, length, hashCode);
- }
- return new LocalVersionList(resources, null);
- }
- }
- /// <summary>
- /// 反序列化本地版本资源列表(版本 1)回调函数。
- /// </summary>
- /// <param name="stream">指定流。</param>
- /// <returns>反序列化的本地版本资源列表(版本 1)。</returns>
- public static LocalVersionList LocalVersionListDeserializeCallback_V1(Stream stream)
- {
- using (BinaryReader binaryReader = new BinaryReader(stream, Encoding.UTF8))
- {
- byte[] encryptBytes = binaryReader.ReadBytes(CachedHashBytesLength);
- int resourceCount = binaryReader.Read7BitEncodedInt32();
- LocalVersionList.Resource[] resources = resourceCount > 0 ? new LocalVersionList.Resource[resourceCount] : null;
- for (int i = 0; i < resourceCount; i++)
- {
- string name = binaryReader.ReadEncryptedString(encryptBytes);
- string variant = binaryReader.ReadEncryptedString(encryptBytes);
- string extension = binaryReader.ReadEncryptedString(encryptBytes) ?? DefaultExtension;
- byte loadType = binaryReader.ReadByte();
- int length = binaryReader.Read7BitEncodedInt32();
- int hashCode = binaryReader.ReadInt32();
- resources[i] = new LocalVersionList.Resource(name, variant, extension, loadType, length, hashCode);
- }
- return new LocalVersionList(resources, null);
- }
- }
- /// <summary>
- /// 反序列化本地版本资源列表(版本 2)回调函数。
- /// </summary>
- /// <param name="stream">指定流。</param>
- /// <returns>反序列化的本地版本资源列表(版本 2)。</returns>
- public static LocalVersionList LocalVersionListDeserializeCallback_V2(Stream stream)
- {
- using (BinaryReader binaryReader = new BinaryReader(stream, Encoding.UTF8))
- {
- byte[] encryptBytes = binaryReader.ReadBytes(CachedHashBytesLength);
- int resourceCount = binaryReader.Read7BitEncodedInt32();
- LocalVersionList.Resource[] resources = resourceCount > 0 ? new LocalVersionList.Resource[resourceCount] : null;
- for (int i = 0; i < resourceCount; i++)
- {
- string name = binaryReader.ReadEncryptedString(encryptBytes);
- string variant = binaryReader.ReadEncryptedString(encryptBytes);
- string extension = binaryReader.ReadEncryptedString(encryptBytes) ?? DefaultExtension;
- byte loadType = binaryReader.ReadByte();
- int length = binaryReader.Read7BitEncodedInt32();
- int hashCode = binaryReader.ReadInt32();
- resources[i] = new LocalVersionList.Resource(name, variant, extension, loadType, length, hashCode);
- }
- int fileSystemCount = binaryReader.Read7BitEncodedInt32();
- LocalVersionList.FileSystem[] fileSystems = fileSystemCount > 0 ? new LocalVersionList.FileSystem[fileSystemCount] : null;
- for (int i = 0; i < fileSystemCount; i++)
- {
- string name = binaryReader.ReadEncryptedString(encryptBytes);
- int resourceIndexCount = binaryReader.Read7BitEncodedInt32();
- int[] resourceIndexes = resourceIndexCount > 0 ? new int[resourceIndexCount] : null;
- for (int j = 0; j < resourceIndexCount; j++)
- {
- resourceIndexes[j] = binaryReader.Read7BitEncodedInt32();
- }
- fileSystems[i] = new LocalVersionList.FileSystem(name, resourceIndexes);
- }
- return new LocalVersionList(resources, fileSystems);
- }
- }
- }
- }
|