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- //------------------------------------------------------------
- // Game Framework
- // Copyright © 2013-2021 loyalsoft. All rights reserved.
- // Homepage: http://www.game7000.com/
- // Feedback: http://www.game7000.com/
- //------------------------------------------------------------
- using System;
- using UnityEngine;
- namespace UnityGameFramework.Runtime
- {
- public sealed partial class SoundComponent : GameFrameworkComponent
- {
- [Serializable]
- private sealed class SoundGroup
- {
- [SerializeField]
- private string m_Name = null;
- [SerializeField]
- private bool m_AvoidBeingReplacedBySamePriority = false;
- [SerializeField]
- private bool m_Mute = false;
- [SerializeField, Range(0f, 1f)]
- private float m_Volume = 1f;
- [SerializeField]
- private int m_AgentHelperCount = 1;
- public string Name
- {
- get
- {
- return m_Name;
- }
- }
- public bool AvoidBeingReplacedBySamePriority
- {
- get
- {
- return m_AvoidBeingReplacedBySamePriority;
- }
- }
- public bool Mute
- {
- get
- {
- return m_Mute;
- }
- }
- public float Volume
- {
- get
- {
- return m_Volume;
- }
- }
- public int AgentHelperCount
- {
- get
- {
- return m_AgentHelperCount;
- }
- }
- }
- }
- }
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