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- //------------------------------------------------------------
- // Game Framework
- // Copyright © 2013-2021 loyalsoft. All rights reserved.
- // Homepage: http://www.game7000.com/
- // Feedback: http://www.game7000.com/
- //------------------------------------------------------------
- using GameFramework;
- using GameFramework.Event;
- using GameFramework.UI;
- namespace UnityGameFramework.Runtime
- {
- /// <summary>
- /// 关闭界面完成事件。
- /// </summary>
- public sealed class CloseUIFormCompleteEventArgs : GameEventArgs
- {
- /// <summary>
- /// 关闭界面完成事件编号。
- /// </summary>
- public static readonly int EventId = typeof(CloseUIFormCompleteEventArgs).GetHashCode();
- /// <summary>
- /// 初始化关闭界面完成事件的新实例。
- /// </summary>
- public CloseUIFormCompleteEventArgs()
- {
- SerialId = 0;
- UIFormAssetName = null;
- UIGroup = null;
- UserData = null;
- }
- /// <summary>
- /// 获取关闭界面完成事件编号。
- /// </summary>
- public override int Id
- {
- get
- {
- return EventId;
- }
- }
- /// <summary>
- /// 获取界面序列编号。
- /// </summary>
- public int SerialId
- {
- get;
- private set;
- }
- /// <summary>
- /// 获取界面资源名称。
- /// </summary>
- public string UIFormAssetName
- {
- get;
- private set;
- }
- /// <summary>
- /// 获取界面所属的界面组。
- /// </summary>
- public IUIGroup UIGroup
- {
- get;
- private set;
- }
- /// <summary>
- /// 获取用户自定义数据。
- /// </summary>
- public object UserData
- {
- get;
- private set;
- }
- /// <summary>
- /// 创建关闭界面完成事件。
- /// </summary>
- /// <param name="e">内部事件。</param>
- /// <returns>创建的关闭界面完成事件。</returns>
- public static CloseUIFormCompleteEventArgs Create(GameFramework.UI.CloseUIFormCompleteEventArgs e)
- {
- CloseUIFormCompleteEventArgs closeUIFormCompleteEventArgs = ReferencePool.Acquire<CloseUIFormCompleteEventArgs>();
- closeUIFormCompleteEventArgs.SerialId = e.SerialId;
- closeUIFormCompleteEventArgs.UIFormAssetName = e.UIFormAssetName;
- closeUIFormCompleteEventArgs.UIGroup = e.UIGroup;
- closeUIFormCompleteEventArgs.UserData = e.UserData;
- return closeUIFormCompleteEventArgs;
- }
- /// <summary>
- /// 清理关闭界面完成事件。
- /// </summary>
- public override void Clear()
- {
- SerialId = 0;
- UIFormAssetName = null;
- UIGroup = null;
- UserData = null;
- }
- }
- }
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