YLBattle_SoulBreakstone_2.prefab 34 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &5301457459491886927
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 5301457459491886926}
  12. - component: {fileID: 5301457459491886925}
  13. m_Layer: 0
  14. m_Name: SpawnPoint (1)
  15. m_TagString: Untagged
  16. m_Icon: {fileID: 0}
  17. m_NavMeshLayer: 0
  18. m_StaticEditorFlags: 0
  19. m_IsActive: 1
  20. --- !u!4 &5301457459491886926
  21. Transform:
  22. m_ObjectHideFlags: 0
  23. m_CorrespondingSourceObject: {fileID: 0}
  24. m_PrefabInstance: {fileID: 0}
  25. m_PrefabAsset: {fileID: 0}
  26. m_GameObject: {fileID: 5301457459491886927}
  27. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  28. m_LocalPosition: {x: 0, y: 0, z: 0}
  29. m_LocalScale: {x: 1, y: 1, z: 1}
  30. m_Children:
  31. - {fileID: 5301457460605598952}
  32. m_Father: {fileID: 5301457459530090845}
  33. m_RootOrder: 1
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!114 &5301457459491886925
  36. MonoBehaviour:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 5301457459491886927}
  42. m_Enabled: 1
  43. m_EditorHideFlags: 0
  44. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  45. m_Name:
  46. m_EditorClassIdentifier:
  47. unitId: 301030
  48. isBoss: 0
  49. readius: 0
  50. dropId: 0
  51. --- !u!1 &5301457459530090846
  52. GameObject:
  53. m_ObjectHideFlags: 0
  54. m_CorrespondingSourceObject: {fileID: 0}
  55. m_PrefabInstance: {fileID: 0}
  56. m_PrefabAsset: {fileID: 0}
  57. serializedVersion: 6
  58. m_Component:
  59. - component: {fileID: 5301457459530090845}
  60. - component: {fileID: 5301457459530090844}
  61. m_Layer: 0
  62. m_Name: Spawner_SB_2_2
  63. m_TagString: Untagged
  64. m_Icon: {fileID: 0}
  65. m_NavMeshLayer: 0
  66. m_StaticEditorFlags: 0
  67. m_IsActive: 1
  68. --- !u!4 &5301457459530090845
  69. Transform:
  70. m_ObjectHideFlags: 0
  71. m_CorrespondingSourceObject: {fileID: 0}
  72. m_PrefabInstance: {fileID: 0}
  73. m_PrefabAsset: {fileID: 0}
  74. m_GameObject: {fileID: 5301457459530090846}
  75. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  76. m_LocalPosition: {x: 17.02, y: 0, z: -36.43}
  77. m_LocalScale: {x: 1, y: 1, z: 1}
  78. m_Children:
  79. - {fileID: 5301457460974166463}
  80. - {fileID: 5301457459491886926}
  81. - {fileID: 5301457459862419811}
  82. m_Father: {fileID: 5301457459686684334}
  83. m_RootOrder: 1
  84. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  85. --- !u!114 &5301457459530090844
  86. MonoBehaviour:
  87. m_ObjectHideFlags: 0
  88. m_CorrespondingSourceObject: {fileID: 0}
  89. m_PrefabInstance: {fileID: 0}
  90. m_PrefabAsset: {fileID: 0}
  91. m_GameObject: {fileID: 5301457459530090846}
  92. m_Enabled: 1
  93. m_EditorHideFlags: 0
  94. m_Script: {fileID: 11500000, guid: aca6259830f204823a931ec77fbdb9bc, type: 3}
  95. m_Name:
  96. m_EditorClassIdentifier:
  97. index: 0
  98. isEnable: 1
  99. spawnType: 0
  100. triggerType: 2
  101. enableType: 0
  102. requirementTaskId: 0
  103. requirementStepId: 0
  104. enableSpawnerList:
  105. - {fileID: 5301457460290586844}
  106. maxNum: 3
  107. isFill: 1
  108. produceTime: 0
  109. offsetPos: 0
  110. spawnList: []
  111. point: 0
  112. randomPos: 1
  113. randomDis: 5
  114. pointTran: {fileID: 0}
  115. isLastNode: 0
  116. createCount: 0
  117. areaLockIndex: 0
  118. --- !u!1 &5301457459686684335
  119. GameObject:
  120. m_ObjectHideFlags: 0
  121. m_CorrespondingSourceObject: {fileID: 0}
  122. m_PrefabInstance: {fileID: 0}
  123. m_PrefabAsset: {fileID: 0}
  124. serializedVersion: 6
  125. m_Component:
  126. - component: {fileID: 5301457459686684334}
  127. - component: {fileID: 1005989246575774703}
  128. m_Layer: 0
  129. m_Name: YLBattle_SoulBreakstone_2
  130. m_TagString: Untagged
  131. m_Icon: {fileID: 0}
  132. m_NavMeshLayer: 0
  133. m_StaticEditorFlags: 0
  134. m_IsActive: 1
  135. --- !u!4 &5301457459686684334
  136. Transform:
  137. m_ObjectHideFlags: 0
  138. m_CorrespondingSourceObject: {fileID: 0}
  139. m_PrefabInstance: {fileID: 0}
  140. m_PrefabAsset: {fileID: 0}
  141. m_GameObject: {fileID: 5301457459686684335}
  142. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  143. m_LocalPosition: {x: 0, y: 0, z: 0}
  144. m_LocalScale: {x: 1, y: 1, z: 1}
  145. m_Children:
  146. - {fileID: 5301457460029656601}
  147. - {fileID: 5301457459530090845}
  148. - {fileID: 5301457460290586845}
  149. m_Father: {fileID: 0}
  150. m_RootOrder: 0
  151. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  152. --- !u!114 &1005989246575774703
  153. MonoBehaviour:
  154. m_ObjectHideFlags: 0
  155. m_CorrespondingSourceObject: {fileID: 0}
  156. m_PrefabInstance: {fileID: 0}
  157. m_PrefabAsset: {fileID: 0}
  158. m_GameObject: {fileID: 5301457459686684335}
  159. m_Enabled: 1
  160. m_EditorHideFlags: 0
  161. m_Script: {fileID: 11500000, guid: 9f7a9c8fca4414799a47cfc938e303fa, type: 3}
  162. m_Name:
  163. m_EditorClassIdentifier:
  164. --- !u!1 &5301457459689879445
  165. GameObject:
  166. m_ObjectHideFlags: 0
  167. m_CorrespondingSourceObject: {fileID: 0}
  168. m_PrefabInstance: {fileID: 0}
  169. m_PrefabAsset: {fileID: 0}
  170. serializedVersion: 6
  171. m_Component:
  172. - component: {fileID: 5301457459689879444}
  173. - component: {fileID: 5301457459689879450}
  174. - component: {fileID: 5301457459689879451}
  175. m_Layer: 27
  176. m_Name: Cube
  177. m_TagString: Untagged
  178. m_Icon: {fileID: 0}
  179. m_NavMeshLayer: 0
  180. m_StaticEditorFlags: 0
  181. m_IsActive: 1
  182. --- !u!4 &5301457459689879444
  183. Transform:
  184. m_ObjectHideFlags: 0
  185. m_CorrespondingSourceObject: {fileID: 0}
  186. m_PrefabInstance: {fileID: 0}
  187. m_PrefabAsset: {fileID: 0}
  188. m_GameObject: {fileID: 5301457459689879445}
  189. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  190. m_LocalPosition: {x: -7.200001, y: 0, z: 58.5}
  191. m_LocalScale: {x: 1, y: 1, z: 1}
  192. m_Children: []
  193. m_Father: {fileID: 5301457460974166463}
  194. m_RootOrder: 0
  195. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  196. --- !u!33 &5301457459689879450
  197. MeshFilter:
  198. m_ObjectHideFlags: 0
  199. m_CorrespondingSourceObject: {fileID: 0}
  200. m_PrefabInstance: {fileID: 0}
  201. m_PrefabAsset: {fileID: 0}
  202. m_GameObject: {fileID: 5301457459689879445}
  203. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  204. --- !u!23 &5301457459689879451
  205. MeshRenderer:
  206. m_ObjectHideFlags: 0
  207. m_CorrespondingSourceObject: {fileID: 0}
  208. m_PrefabInstance: {fileID: 0}
  209. m_PrefabAsset: {fileID: 0}
  210. m_GameObject: {fileID: 5301457459689879445}
  211. m_Enabled: 1
  212. m_CastShadows: 1
  213. m_ReceiveShadows: 1
  214. m_DynamicOccludee: 1
  215. m_MotionVectors: 1
  216. m_LightProbeUsage: 1
  217. m_ReflectionProbeUsage: 1
  218. m_RayTracingMode: 2
  219. m_RenderingLayerMask: 1
  220. m_RendererPriority: 0
  221. m_Materials:
  222. - {fileID: 0}
  223. m_StaticBatchInfo:
  224. firstSubMesh: 0
  225. subMeshCount: 0
  226. m_StaticBatchRoot: {fileID: 0}
  227. m_ProbeAnchor: {fileID: 0}
  228. m_LightProbeVolumeOverride: {fileID: 0}
  229. m_ScaleInLightmap: 1
  230. m_ReceiveGI: 1
  231. m_PreserveUVs: 0
  232. m_IgnoreNormalsForChartDetection: 0
  233. m_ImportantGI: 0
  234. m_StitchLightmapSeams: 1
  235. m_SelectedEditorRenderState: 3
  236. m_MinimumChartSize: 4
  237. m_AutoUVMaxDistance: 0.5
  238. m_AutoUVMaxAngle: 89
  239. m_LightmapParameters: {fileID: 0}
  240. m_SortingLayerID: 0
  241. m_SortingLayer: 0
  242. m_SortingOrder: 0
  243. --- !u!1 &5301457459862419836
  244. GameObject:
  245. m_ObjectHideFlags: 0
  246. m_CorrespondingSourceObject: {fileID: 0}
  247. m_PrefabInstance: {fileID: 0}
  248. m_PrefabAsset: {fileID: 0}
  249. serializedVersion: 6
  250. m_Component:
  251. - component: {fileID: 5301457459862419811}
  252. - component: {fileID: 5301457459862419810}
  253. m_Layer: 0
  254. m_Name: SpawnPoint (2)
  255. m_TagString: Untagged
  256. m_Icon: {fileID: 0}
  257. m_NavMeshLayer: 0
  258. m_StaticEditorFlags: 0
  259. m_IsActive: 1
  260. --- !u!4 &5301457459862419811
  261. Transform:
  262. m_ObjectHideFlags: 0
  263. m_CorrespondingSourceObject: {fileID: 0}
  264. m_PrefabInstance: {fileID: 0}
  265. m_PrefabAsset: {fileID: 0}
  266. m_GameObject: {fileID: 5301457459862419836}
  267. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  268. m_LocalPosition: {x: 0, y: 0, z: 0}
  269. m_LocalScale: {x: 1, y: 1, z: 1}
  270. m_Children:
  271. - {fileID: 5301457460816988201}
  272. m_Father: {fileID: 5301457459530090845}
  273. m_RootOrder: 2
  274. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  275. --- !u!114 &5301457459862419810
  276. MonoBehaviour:
  277. m_ObjectHideFlags: 0
  278. m_CorrespondingSourceObject: {fileID: 0}
  279. m_PrefabInstance: {fileID: 0}
  280. m_PrefabAsset: {fileID: 0}
  281. m_GameObject: {fileID: 5301457459862419836}
  282. m_Enabled: 1
  283. m_EditorHideFlags: 0
  284. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  285. m_Name:
  286. m_EditorClassIdentifier:
  287. unitId: 1201030
  288. isBoss: 0
  289. readius: 0
  290. dropId: 2003010201
  291. --- !u!1 &5301457459984666844
  292. GameObject:
  293. m_ObjectHideFlags: 0
  294. m_CorrespondingSourceObject: {fileID: 0}
  295. m_PrefabInstance: {fileID: 0}
  296. m_PrefabAsset: {fileID: 0}
  297. serializedVersion: 6
  298. m_Component:
  299. - component: {fileID: 5301457459984666819}
  300. - component: {fileID: 5301457459984666817}
  301. - component: {fileID: 5301457459984666818}
  302. m_Layer: 27
  303. m_Name: Cube
  304. m_TagString: Untagged
  305. m_Icon: {fileID: 0}
  306. m_NavMeshLayer: 0
  307. m_StaticEditorFlags: 0
  308. m_IsActive: 1
  309. --- !u!4 &5301457459984666819
  310. Transform:
  311. m_ObjectHideFlags: 0
  312. m_CorrespondingSourceObject: {fileID: 0}
  313. m_PrefabInstance: {fileID: 0}
  314. m_PrefabAsset: {fileID: 0}
  315. m_GameObject: {fileID: 5301457459984666844}
  316. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  317. m_LocalPosition: {x: -13.8, y: 0, z: 43.1}
  318. m_LocalScale: {x: 1, y: 1, z: 1}
  319. m_Children: []
  320. m_Father: {fileID: 5301457460447689824}
  321. m_RootOrder: 0
  322. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  323. --- !u!33 &5301457459984666817
  324. MeshFilter:
  325. m_ObjectHideFlags: 0
  326. m_CorrespondingSourceObject: {fileID: 0}
  327. m_PrefabInstance: {fileID: 0}
  328. m_PrefabAsset: {fileID: 0}
  329. m_GameObject: {fileID: 5301457459984666844}
  330. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  331. --- !u!23 &5301457459984666818
  332. MeshRenderer:
  333. m_ObjectHideFlags: 0
  334. m_CorrespondingSourceObject: {fileID: 0}
  335. m_PrefabInstance: {fileID: 0}
  336. m_PrefabAsset: {fileID: 0}
  337. m_GameObject: {fileID: 5301457459984666844}
  338. m_Enabled: 1
  339. m_CastShadows: 1
  340. m_ReceiveShadows: 1
  341. m_DynamicOccludee: 1
  342. m_MotionVectors: 1
  343. m_LightProbeUsage: 1
  344. m_ReflectionProbeUsage: 1
  345. m_RayTracingMode: 2
  346. m_RenderingLayerMask: 1
  347. m_RendererPriority: 0
  348. m_Materials:
  349. - {fileID: 0}
  350. m_StaticBatchInfo:
  351. firstSubMesh: 0
  352. subMeshCount: 0
  353. m_StaticBatchRoot: {fileID: 0}
  354. m_ProbeAnchor: {fileID: 0}
  355. m_LightProbeVolumeOverride: {fileID: 0}
  356. m_ScaleInLightmap: 1
  357. m_ReceiveGI: 1
  358. m_PreserveUVs: 0
  359. m_IgnoreNormalsForChartDetection: 0
  360. m_ImportantGI: 0
  361. m_StitchLightmapSeams: 1
  362. m_SelectedEditorRenderState: 3
  363. m_MinimumChartSize: 4
  364. m_AutoUVMaxDistance: 0.5
  365. m_AutoUVMaxAngle: 89
  366. m_LightmapParameters: {fileID: 0}
  367. m_SortingLayerID: 0
  368. m_SortingLayer: 0
  369. m_SortingOrder: 0
  370. --- !u!1 &5301457460029656602
  371. GameObject:
  372. m_ObjectHideFlags: 0
  373. m_CorrespondingSourceObject: {fileID: 0}
  374. m_PrefabInstance: {fileID: 0}
  375. m_PrefabAsset: {fileID: 0}
  376. serializedVersion: 6
  377. m_Component:
  378. - component: {fileID: 5301457460029656601}
  379. - component: {fileID: 5301457460029656600}
  380. m_Layer: 0
  381. m_Name: Spawner_SB_2_1
  382. m_TagString: Untagged
  383. m_Icon: {fileID: 0}
  384. m_NavMeshLayer: 0
  385. m_StaticEditorFlags: 0
  386. m_IsActive: 1
  387. --- !u!4 &5301457460029656601
  388. Transform:
  389. m_ObjectHideFlags: 0
  390. m_CorrespondingSourceObject: {fileID: 0}
  391. m_PrefabInstance: {fileID: 0}
  392. m_PrefabAsset: {fileID: 0}
  393. m_GameObject: {fileID: 5301457460029656602}
  394. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  395. m_LocalPosition: {x: 17.02, y: 0, z: -36.43}
  396. m_LocalScale: {x: 1, y: 1, z: 1}
  397. m_Children:
  398. - {fileID: 5301457460746101733}
  399. - {fileID: 5301457460059794817}
  400. m_Father: {fileID: 5301457459686684334}
  401. m_RootOrder: 0
  402. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  403. --- !u!114 &5301457460029656600
  404. MonoBehaviour:
  405. m_ObjectHideFlags: 0
  406. m_CorrespondingSourceObject: {fileID: 0}
  407. m_PrefabInstance: {fileID: 0}
  408. m_PrefabAsset: {fileID: 0}
  409. m_GameObject: {fileID: 5301457460029656602}
  410. m_Enabled: 1
  411. m_EditorHideFlags: 0
  412. m_Script: {fileID: 11500000, guid: aca6259830f204823a931ec77fbdb9bc, type: 3}
  413. m_Name:
  414. m_EditorClassIdentifier:
  415. index: 0
  416. isEnable: 1
  417. spawnType: 0
  418. triggerType: 0
  419. enableType: 0
  420. requirementTaskId: 0
  421. requirementStepId: 0
  422. enableSpawnerList:
  423. - {fileID: 5301457459530090844}
  424. maxNum: 2
  425. isFill: 1
  426. produceTime: 0
  427. offsetPos: 0
  428. spawnList: []
  429. point: 0
  430. randomPos: 1
  431. randomDis: 5
  432. pointTran: {fileID: 0}
  433. isLastNode: 0
  434. createCount: 0
  435. areaLockIndex: 0
  436. --- !u!1 &5301457460059794818
  437. GameObject:
  438. m_ObjectHideFlags: 0
  439. m_CorrespondingSourceObject: {fileID: 0}
  440. m_PrefabInstance: {fileID: 0}
  441. m_PrefabAsset: {fileID: 0}
  442. serializedVersion: 6
  443. m_Component:
  444. - component: {fileID: 5301457460059794817}
  445. - component: {fileID: 5301457460059794816}
  446. m_Layer: 0
  447. m_Name: SpawnPoint (1)
  448. m_TagString: Untagged
  449. m_Icon: {fileID: 0}
  450. m_NavMeshLayer: 0
  451. m_StaticEditorFlags: 0
  452. m_IsActive: 1
  453. --- !u!4 &5301457460059794817
  454. Transform:
  455. m_ObjectHideFlags: 0
  456. m_CorrespondingSourceObject: {fileID: 0}
  457. m_PrefabInstance: {fileID: 0}
  458. m_PrefabAsset: {fileID: 0}
  459. m_GameObject: {fileID: 5301457460059794818}
  460. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  461. m_LocalPosition: {x: 0, y: 0, z: 0}
  462. m_LocalScale: {x: 1, y: 1, z: 1}
  463. m_Children:
  464. - {fileID: 5301457460667811384}
  465. m_Father: {fileID: 5301457460029656601}
  466. m_RootOrder: 1
  467. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  468. --- !u!114 &5301457460059794816
  469. MonoBehaviour:
  470. m_ObjectHideFlags: 0
  471. m_CorrespondingSourceObject: {fileID: 0}
  472. m_PrefabInstance: {fileID: 0}
  473. m_PrefabAsset: {fileID: 0}
  474. m_GameObject: {fileID: 5301457460059794818}
  475. m_Enabled: 1
  476. m_EditorHideFlags: 0
  477. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  478. m_Name:
  479. m_EditorClassIdentifier:
  480. unitId: 701030
  481. isBoss: 0
  482. readius: 0
  483. dropId: 2003010201
  484. --- !u!1 &5301457460290586846
  485. GameObject:
  486. m_ObjectHideFlags: 0
  487. m_CorrespondingSourceObject: {fileID: 0}
  488. m_PrefabInstance: {fileID: 0}
  489. m_PrefabAsset: {fileID: 0}
  490. serializedVersion: 6
  491. m_Component:
  492. - component: {fileID: 5301457460290586845}
  493. - component: {fileID: 5301457460290586844}
  494. m_Layer: 0
  495. m_Name: Spawner_SB_2_3
  496. m_TagString: Untagged
  497. m_Icon: {fileID: 0}
  498. m_NavMeshLayer: 0
  499. m_StaticEditorFlags: 0
  500. m_IsActive: 1
  501. --- !u!4 &5301457460290586845
  502. Transform:
  503. m_ObjectHideFlags: 0
  504. m_CorrespondingSourceObject: {fileID: 0}
  505. m_PrefabInstance: {fileID: 0}
  506. m_PrefabAsset: {fileID: 0}
  507. m_GameObject: {fileID: 5301457460290586846}
  508. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  509. m_LocalPosition: {x: 17.02, y: 0, z: -36.43}
  510. m_LocalScale: {x: 1, y: 1, z: 1}
  511. m_Children:
  512. - {fileID: 5301457460447689824}
  513. - {fileID: 5301457460946652618}
  514. - {fileID: 5301457461106552322}
  515. m_Father: {fileID: 5301457459686684334}
  516. m_RootOrder: 2
  517. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  518. --- !u!114 &5301457460290586844
  519. MonoBehaviour:
  520. m_ObjectHideFlags: 0
  521. m_CorrespondingSourceObject: {fileID: 0}
  522. m_PrefabInstance: {fileID: 0}
  523. m_PrefabAsset: {fileID: 0}
  524. m_GameObject: {fileID: 5301457460290586846}
  525. m_Enabled: 1
  526. m_EditorHideFlags: 0
  527. m_Script: {fileID: 11500000, guid: aca6259830f204823a931ec77fbdb9bc, type: 3}
  528. m_Name:
  529. m_EditorClassIdentifier:
  530. index: 0
  531. isEnable: 1
  532. spawnType: 0
  533. triggerType: 2
  534. enableType: 0
  535. requirementTaskId: 0
  536. requirementStepId: 0
  537. enableSpawnerList: []
  538. maxNum: 3
  539. isFill: 1
  540. produceTime: 0
  541. offsetPos: 0
  542. spawnList: []
  543. point: 0
  544. randomPos: 1
  545. randomDis: 5
  546. pointTran: {fileID: 0}
  547. isLastNode: 0
  548. createCount: 0
  549. areaLockIndex: 0
  550. --- !u!1 &5301457460441180688
  551. GameObject:
  552. m_ObjectHideFlags: 0
  553. m_CorrespondingSourceObject: {fileID: 0}
  554. m_PrefabInstance: {fileID: 0}
  555. m_PrefabAsset: {fileID: 0}
  556. serializedVersion: 6
  557. m_Component:
  558. - component: {fileID: 5301457460441180695}
  559. - component: {fileID: 5301457460441180693}
  560. - component: {fileID: 5301457460441180694}
  561. m_Layer: 27
  562. m_Name: Cube
  563. m_TagString: Untagged
  564. m_Icon: {fileID: 0}
  565. m_NavMeshLayer: 0
  566. m_StaticEditorFlags: 0
  567. m_IsActive: 1
  568. --- !u!4 &5301457460441180695
  569. Transform:
  570. m_ObjectHideFlags: 0
  571. m_CorrespondingSourceObject: {fileID: 0}
  572. m_PrefabInstance: {fileID: 0}
  573. m_PrefabAsset: {fileID: 0}
  574. m_GameObject: {fileID: 5301457460441180688}
  575. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  576. m_LocalPosition: {x: -12.599999, y: 0, z: 46.2}
  577. m_LocalScale: {x: 1, y: 1, z: 1}
  578. m_Children: []
  579. m_Father: {fileID: 5301457461106552322}
  580. m_RootOrder: 0
  581. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  582. --- !u!33 &5301457460441180693
  583. MeshFilter:
  584. m_ObjectHideFlags: 0
  585. m_CorrespondingSourceObject: {fileID: 0}
  586. m_PrefabInstance: {fileID: 0}
  587. m_PrefabAsset: {fileID: 0}
  588. m_GameObject: {fileID: 5301457460441180688}
  589. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  590. --- !u!23 &5301457460441180694
  591. MeshRenderer:
  592. m_ObjectHideFlags: 0
  593. m_CorrespondingSourceObject: {fileID: 0}
  594. m_PrefabInstance: {fileID: 0}
  595. m_PrefabAsset: {fileID: 0}
  596. m_GameObject: {fileID: 5301457460441180688}
  597. m_Enabled: 1
  598. m_CastShadows: 1
  599. m_ReceiveShadows: 1
  600. m_DynamicOccludee: 1
  601. m_MotionVectors: 1
  602. m_LightProbeUsage: 1
  603. m_ReflectionProbeUsage: 1
  604. m_RayTracingMode: 2
  605. m_RenderingLayerMask: 1
  606. m_RendererPriority: 0
  607. m_Materials:
  608. - {fileID: 0}
  609. m_StaticBatchInfo:
  610. firstSubMesh: 0
  611. subMeshCount: 0
  612. m_StaticBatchRoot: {fileID: 0}
  613. m_ProbeAnchor: {fileID: 0}
  614. m_LightProbeVolumeOverride: {fileID: 0}
  615. m_ScaleInLightmap: 1
  616. m_ReceiveGI: 1
  617. m_PreserveUVs: 0
  618. m_IgnoreNormalsForChartDetection: 0
  619. m_ImportantGI: 0
  620. m_StitchLightmapSeams: 1
  621. m_SelectedEditorRenderState: 3
  622. m_MinimumChartSize: 4
  623. m_AutoUVMaxDistance: 0.5
  624. m_AutoUVMaxAngle: 89
  625. m_LightmapParameters: {fileID: 0}
  626. m_SortingLayerID: 0
  627. m_SortingLayer: 0
  628. m_SortingOrder: 0
  629. --- !u!1 &5301457460447689825
  630. GameObject:
  631. m_ObjectHideFlags: 0
  632. m_CorrespondingSourceObject: {fileID: 0}
  633. m_PrefabInstance: {fileID: 0}
  634. m_PrefabAsset: {fileID: 0}
  635. serializedVersion: 6
  636. m_Component:
  637. - component: {fileID: 5301457460447689824}
  638. - component: {fileID: 5301457460447689831}
  639. m_Layer: 0
  640. m_Name: SpawnPoint
  641. m_TagString: Untagged
  642. m_Icon: {fileID: 0}
  643. m_NavMeshLayer: 0
  644. m_StaticEditorFlags: 0
  645. m_IsActive: 1
  646. --- !u!4 &5301457460447689824
  647. Transform:
  648. m_ObjectHideFlags: 0
  649. m_CorrespondingSourceObject: {fileID: 0}
  650. m_PrefabInstance: {fileID: 0}
  651. m_PrefabAsset: {fileID: 0}
  652. m_GameObject: {fileID: 5301457460447689825}
  653. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  654. m_LocalPosition: {x: 0, y: 0, z: 0}
  655. m_LocalScale: {x: 1, y: 1, z: 1}
  656. m_Children:
  657. - {fileID: 5301457459984666819}
  658. m_Father: {fileID: 5301457460290586845}
  659. m_RootOrder: 0
  660. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  661. --- !u!114 &5301457460447689831
  662. MonoBehaviour:
  663. m_ObjectHideFlags: 0
  664. m_CorrespondingSourceObject: {fileID: 0}
  665. m_PrefabInstance: {fileID: 0}
  666. m_PrefabAsset: {fileID: 0}
  667. m_GameObject: {fileID: 5301457460447689825}
  668. m_Enabled: 1
  669. m_EditorHideFlags: 0
  670. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  671. m_Name:
  672. m_EditorClassIdentifier:
  673. unitId: 701030
  674. isBoss: 0
  675. readius: 0
  676. dropId: 0
  677. --- !u!1 &5301457460605598953
  678. GameObject:
  679. m_ObjectHideFlags: 0
  680. m_CorrespondingSourceObject: {fileID: 0}
  681. m_PrefabInstance: {fileID: 0}
  682. m_PrefabAsset: {fileID: 0}
  683. serializedVersion: 6
  684. m_Component:
  685. - component: {fileID: 5301457460605598952}
  686. - component: {fileID: 5301457460605598958}
  687. - component: {fileID: 5301457460605598959}
  688. m_Layer: 27
  689. m_Name: Cube
  690. m_TagString: Untagged
  691. m_Icon: {fileID: 0}
  692. m_NavMeshLayer: 0
  693. m_StaticEditorFlags: 0
  694. m_IsActive: 1
  695. --- !u!4 &5301457460605598952
  696. Transform:
  697. m_ObjectHideFlags: 0
  698. m_CorrespondingSourceObject: {fileID: 0}
  699. m_PrefabInstance: {fileID: 0}
  700. m_PrefabAsset: {fileID: 0}
  701. m_GameObject: {fileID: 5301457460605598953}
  702. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  703. m_LocalPosition: {x: -5.8, y: 0, z: 63.1}
  704. m_LocalScale: {x: 1, y: 1, z: 1}
  705. m_Children: []
  706. m_Father: {fileID: 5301457459491886926}
  707. m_RootOrder: 0
  708. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  709. --- !u!33 &5301457460605598958
  710. MeshFilter:
  711. m_ObjectHideFlags: 0
  712. m_CorrespondingSourceObject: {fileID: 0}
  713. m_PrefabInstance: {fileID: 0}
  714. m_PrefabAsset: {fileID: 0}
  715. m_GameObject: {fileID: 5301457460605598953}
  716. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  717. --- !u!23 &5301457460605598959
  718. MeshRenderer:
  719. m_ObjectHideFlags: 0
  720. m_CorrespondingSourceObject: {fileID: 0}
  721. m_PrefabInstance: {fileID: 0}
  722. m_PrefabAsset: {fileID: 0}
  723. m_GameObject: {fileID: 5301457460605598953}
  724. m_Enabled: 1
  725. m_CastShadows: 1
  726. m_ReceiveShadows: 1
  727. m_DynamicOccludee: 1
  728. m_MotionVectors: 1
  729. m_LightProbeUsage: 1
  730. m_ReflectionProbeUsage: 1
  731. m_RayTracingMode: 2
  732. m_RenderingLayerMask: 1
  733. m_RendererPriority: 0
  734. m_Materials:
  735. - {fileID: 0}
  736. m_StaticBatchInfo:
  737. firstSubMesh: 0
  738. subMeshCount: 0
  739. m_StaticBatchRoot: {fileID: 0}
  740. m_ProbeAnchor: {fileID: 0}
  741. m_LightProbeVolumeOverride: {fileID: 0}
  742. m_ScaleInLightmap: 1
  743. m_ReceiveGI: 1
  744. m_PreserveUVs: 0
  745. m_IgnoreNormalsForChartDetection: 0
  746. m_ImportantGI: 0
  747. m_StitchLightmapSeams: 1
  748. m_SelectedEditorRenderState: 3
  749. m_MinimumChartSize: 4
  750. m_AutoUVMaxDistance: 0.5
  751. m_AutoUVMaxAngle: 89
  752. m_LightmapParameters: {fileID: 0}
  753. m_SortingLayerID: 0
  754. m_SortingLayer: 0
  755. m_SortingOrder: 0
  756. --- !u!1 &5301457460667811385
  757. GameObject:
  758. m_ObjectHideFlags: 0
  759. m_CorrespondingSourceObject: {fileID: 0}
  760. m_PrefabInstance: {fileID: 0}
  761. m_PrefabAsset: {fileID: 0}
  762. serializedVersion: 6
  763. m_Component:
  764. - component: {fileID: 5301457460667811384}
  765. - component: {fileID: 5301457460667811390}
  766. - component: {fileID: 5301457460667811391}
  767. m_Layer: 27
  768. m_Name: Cube
  769. m_TagString: Untagged
  770. m_Icon: {fileID: 0}
  771. m_NavMeshLayer: 0
  772. m_StaticEditorFlags: 0
  773. m_IsActive: 1
  774. --- !u!4 &5301457460667811384
  775. Transform:
  776. m_ObjectHideFlags: 0
  777. m_CorrespondingSourceObject: {fileID: 0}
  778. m_PrefabInstance: {fileID: 0}
  779. m_PrefabAsset: {fileID: 0}
  780. m_GameObject: {fileID: 5301457460667811385}
  781. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  782. m_LocalPosition: {x: -24.8, y: 0, z: 63.499996}
  783. m_LocalScale: {x: 1, y: 1, z: 1}
  784. m_Children: []
  785. m_Father: {fileID: 5301457460059794817}
  786. m_RootOrder: 0
  787. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  788. --- !u!33 &5301457460667811390
  789. MeshFilter:
  790. m_ObjectHideFlags: 0
  791. m_CorrespondingSourceObject: {fileID: 0}
  792. m_PrefabInstance: {fileID: 0}
  793. m_PrefabAsset: {fileID: 0}
  794. m_GameObject: {fileID: 5301457460667811385}
  795. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  796. --- !u!23 &5301457460667811391
  797. MeshRenderer:
  798. m_ObjectHideFlags: 0
  799. m_CorrespondingSourceObject: {fileID: 0}
  800. m_PrefabInstance: {fileID: 0}
  801. m_PrefabAsset: {fileID: 0}
  802. m_GameObject: {fileID: 5301457460667811385}
  803. m_Enabled: 1
  804. m_CastShadows: 1
  805. m_ReceiveShadows: 1
  806. m_DynamicOccludee: 1
  807. m_MotionVectors: 1
  808. m_LightProbeUsage: 1
  809. m_ReflectionProbeUsage: 1
  810. m_RayTracingMode: 2
  811. m_RenderingLayerMask: 1
  812. m_RendererPriority: 0
  813. m_Materials:
  814. - {fileID: 0}
  815. m_StaticBatchInfo:
  816. firstSubMesh: 0
  817. subMeshCount: 0
  818. m_StaticBatchRoot: {fileID: 0}
  819. m_ProbeAnchor: {fileID: 0}
  820. m_LightProbeVolumeOverride: {fileID: 0}
  821. m_ScaleInLightmap: 1
  822. m_ReceiveGI: 1
  823. m_PreserveUVs: 0
  824. m_IgnoreNormalsForChartDetection: 0
  825. m_ImportantGI: 0
  826. m_StitchLightmapSeams: 1
  827. m_SelectedEditorRenderState: 3
  828. m_MinimumChartSize: 4
  829. m_AutoUVMaxDistance: 0.5
  830. m_AutoUVMaxAngle: 89
  831. m_LightmapParameters: {fileID: 0}
  832. m_SortingLayerID: 0
  833. m_SortingLayer: 0
  834. m_SortingOrder: 0
  835. --- !u!1 &5301457460746101734
  836. GameObject:
  837. m_ObjectHideFlags: 0
  838. m_CorrespondingSourceObject: {fileID: 0}
  839. m_PrefabInstance: {fileID: 0}
  840. m_PrefabAsset: {fileID: 0}
  841. serializedVersion: 6
  842. m_Component:
  843. - component: {fileID: 5301457460746101733}
  844. - component: {fileID: 5301457460746101732}
  845. m_Layer: 0
  846. m_Name: SpawnPoint
  847. m_TagString: Untagged
  848. m_Icon: {fileID: 0}
  849. m_NavMeshLayer: 0
  850. m_StaticEditorFlags: 0
  851. m_IsActive: 1
  852. --- !u!4 &5301457460746101733
  853. Transform:
  854. m_ObjectHideFlags: 0
  855. m_CorrespondingSourceObject: {fileID: 0}
  856. m_PrefabInstance: {fileID: 0}
  857. m_PrefabAsset: {fileID: 0}
  858. m_GameObject: {fileID: 5301457460746101734}
  859. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  860. m_LocalPosition: {x: 0, y: 0, z: 0}
  861. m_LocalScale: {x: 1, y: 1, z: 1}
  862. m_Children:
  863. - {fileID: 5301457461116254135}
  864. m_Father: {fileID: 5301457460029656601}
  865. m_RootOrder: 0
  866. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  867. --- !u!114 &5301457460746101732
  868. MonoBehaviour:
  869. m_ObjectHideFlags: 0
  870. m_CorrespondingSourceObject: {fileID: 0}
  871. m_PrefabInstance: {fileID: 0}
  872. m_PrefabAsset: {fileID: 0}
  873. m_GameObject: {fileID: 5301457460746101734}
  874. m_Enabled: 1
  875. m_EditorHideFlags: 0
  876. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  877. m_Name:
  878. m_EditorClassIdentifier:
  879. unitId: 701030
  880. isBoss: 0
  881. readius: 0
  882. dropId: 2003010201
  883. --- !u!1 &5301457460816988202
  884. GameObject:
  885. m_ObjectHideFlags: 0
  886. m_CorrespondingSourceObject: {fileID: 0}
  887. m_PrefabInstance: {fileID: 0}
  888. m_PrefabAsset: {fileID: 0}
  889. serializedVersion: 6
  890. m_Component:
  891. - component: {fileID: 5301457460816988201}
  892. - component: {fileID: 5301457460816988207}
  893. - component: {fileID: 5301457460816988200}
  894. m_Layer: 27
  895. m_Name: Cube
  896. m_TagString: Untagged
  897. m_Icon: {fileID: 0}
  898. m_NavMeshLayer: 0
  899. m_StaticEditorFlags: 0
  900. m_IsActive: 1
  901. --- !u!4 &5301457460816988201
  902. Transform:
  903. m_ObjectHideFlags: 0
  904. m_CorrespondingSourceObject: {fileID: 0}
  905. m_PrefabInstance: {fileID: 0}
  906. m_PrefabAsset: {fileID: 0}
  907. m_GameObject: {fileID: 5301457460816988202}
  908. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  909. m_LocalPosition: {x: -3.5, y: 0, z: 59.3}
  910. m_LocalScale: {x: 1, y: 1, z: 1}
  911. m_Children: []
  912. m_Father: {fileID: 5301457459862419811}
  913. m_RootOrder: 0
  914. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  915. --- !u!33 &5301457460816988207
  916. MeshFilter:
  917. m_ObjectHideFlags: 0
  918. m_CorrespondingSourceObject: {fileID: 0}
  919. m_PrefabInstance: {fileID: 0}
  920. m_PrefabAsset: {fileID: 0}
  921. m_GameObject: {fileID: 5301457460816988202}
  922. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  923. --- !u!23 &5301457460816988200
  924. MeshRenderer:
  925. m_ObjectHideFlags: 0
  926. m_CorrespondingSourceObject: {fileID: 0}
  927. m_PrefabInstance: {fileID: 0}
  928. m_PrefabAsset: {fileID: 0}
  929. m_GameObject: {fileID: 5301457460816988202}
  930. m_Enabled: 1
  931. m_CastShadows: 1
  932. m_ReceiveShadows: 1
  933. m_DynamicOccludee: 1
  934. m_MotionVectors: 1
  935. m_LightProbeUsage: 1
  936. m_ReflectionProbeUsage: 1
  937. m_RayTracingMode: 2
  938. m_RenderingLayerMask: 1
  939. m_RendererPriority: 0
  940. m_Materials:
  941. - {fileID: 0}
  942. m_StaticBatchInfo:
  943. firstSubMesh: 0
  944. subMeshCount: 0
  945. m_StaticBatchRoot: {fileID: 0}
  946. m_ProbeAnchor: {fileID: 0}
  947. m_LightProbeVolumeOverride: {fileID: 0}
  948. m_ScaleInLightmap: 1
  949. m_ReceiveGI: 1
  950. m_PreserveUVs: 0
  951. m_IgnoreNormalsForChartDetection: 0
  952. m_ImportantGI: 0
  953. m_StitchLightmapSeams: 1
  954. m_SelectedEditorRenderState: 3
  955. m_MinimumChartSize: 4
  956. m_AutoUVMaxDistance: 0.5
  957. m_AutoUVMaxAngle: 89
  958. m_LightmapParameters: {fileID: 0}
  959. m_SortingLayerID: 0
  960. m_SortingLayer: 0
  961. m_SortingOrder: 0
  962. --- !u!1 &5301457460946652619
  963. GameObject:
  964. m_ObjectHideFlags: 0
  965. m_CorrespondingSourceObject: {fileID: 0}
  966. m_PrefabInstance: {fileID: 0}
  967. m_PrefabAsset: {fileID: 0}
  968. serializedVersion: 6
  969. m_Component:
  970. - component: {fileID: 5301457460946652618}
  971. - component: {fileID: 5301457460946652617}
  972. m_Layer: 0
  973. m_Name: SpawnPoint (1)
  974. m_TagString: Untagged
  975. m_Icon: {fileID: 0}
  976. m_NavMeshLayer: 0
  977. m_StaticEditorFlags: 0
  978. m_IsActive: 1
  979. --- !u!4 &5301457460946652618
  980. Transform:
  981. m_ObjectHideFlags: 0
  982. m_CorrespondingSourceObject: {fileID: 0}
  983. m_PrefabInstance: {fileID: 0}
  984. m_PrefabAsset: {fileID: 0}
  985. m_GameObject: {fileID: 5301457460946652619}
  986. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  987. m_LocalPosition: {x: 0, y: 0, z: 0}
  988. m_LocalScale: {x: 1, y: 1, z: 1}
  989. m_Children:
  990. - {fileID: 5301457461018175539}
  991. m_Father: {fileID: 5301457460290586845}
  992. m_RootOrder: 1
  993. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  994. --- !u!114 &5301457460946652617
  995. MonoBehaviour:
  996. m_ObjectHideFlags: 0
  997. m_CorrespondingSourceObject: {fileID: 0}
  998. m_PrefabInstance: {fileID: 0}
  999. m_PrefabAsset: {fileID: 0}
  1000. m_GameObject: {fileID: 5301457460946652619}
  1001. m_Enabled: 1
  1002. m_EditorHideFlags: 0
  1003. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  1004. m_Name:
  1005. m_EditorClassIdentifier:
  1006. unitId: 701030
  1007. isBoss: 0
  1008. readius: 0
  1009. dropId: 0
  1010. --- !u!1 &5301457460974166456
  1011. GameObject:
  1012. m_ObjectHideFlags: 0
  1013. m_CorrespondingSourceObject: {fileID: 0}
  1014. m_PrefabInstance: {fileID: 0}
  1015. m_PrefabAsset: {fileID: 0}
  1016. serializedVersion: 6
  1017. m_Component:
  1018. - component: {fileID: 5301457460974166463}
  1019. - component: {fileID: 5301457460974166462}
  1020. m_Layer: 0
  1021. m_Name: SpawnPoint
  1022. m_TagString: Untagged
  1023. m_Icon: {fileID: 0}
  1024. m_NavMeshLayer: 0
  1025. m_StaticEditorFlags: 0
  1026. m_IsActive: 1
  1027. --- !u!4 &5301457460974166463
  1028. Transform:
  1029. m_ObjectHideFlags: 0
  1030. m_CorrespondingSourceObject: {fileID: 0}
  1031. m_PrefabInstance: {fileID: 0}
  1032. m_PrefabAsset: {fileID: 0}
  1033. m_GameObject: {fileID: 5301457460974166456}
  1034. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1035. m_LocalPosition: {x: 0, y: 0, z: 0}
  1036. m_LocalScale: {x: 1, y: 1, z: 1}
  1037. m_Children:
  1038. - {fileID: 5301457459689879444}
  1039. m_Father: {fileID: 5301457459530090845}
  1040. m_RootOrder: 0
  1041. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1042. --- !u!114 &5301457460974166462
  1043. MonoBehaviour:
  1044. m_ObjectHideFlags: 0
  1045. m_CorrespondingSourceObject: {fileID: 0}
  1046. m_PrefabInstance: {fileID: 0}
  1047. m_PrefabAsset: {fileID: 0}
  1048. m_GameObject: {fileID: 5301457460974166456}
  1049. m_Enabled: 1
  1050. m_EditorHideFlags: 0
  1051. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  1052. m_Name:
  1053. m_EditorClassIdentifier:
  1054. unitId: 301030
  1055. isBoss: 0
  1056. readius: 0
  1057. dropId: 0
  1058. --- !u!1 &5301457461018175500
  1059. GameObject:
  1060. m_ObjectHideFlags: 0
  1061. m_CorrespondingSourceObject: {fileID: 0}
  1062. m_PrefabInstance: {fileID: 0}
  1063. m_PrefabAsset: {fileID: 0}
  1064. serializedVersion: 6
  1065. m_Component:
  1066. - component: {fileID: 5301457461018175539}
  1067. - component: {fileID: 5301457461018175537}
  1068. - component: {fileID: 5301457461018175538}
  1069. m_Layer: 27
  1070. m_Name: Cube
  1071. m_TagString: Untagged
  1072. m_Icon: {fileID: 0}
  1073. m_NavMeshLayer: 0
  1074. m_StaticEditorFlags: 0
  1075. m_IsActive: 1
  1076. --- !u!4 &5301457461018175539
  1077. Transform:
  1078. m_ObjectHideFlags: 0
  1079. m_CorrespondingSourceObject: {fileID: 0}
  1080. m_PrefabInstance: {fileID: 0}
  1081. m_PrefabAsset: {fileID: 0}
  1082. m_GameObject: {fileID: 5301457461018175500}
  1083. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1084. m_LocalPosition: {x: -10.4, y: 0, z: 44.8}
  1085. m_LocalScale: {x: 1, y: 1, z: 1}
  1086. m_Children: []
  1087. m_Father: {fileID: 5301457460946652618}
  1088. m_RootOrder: 0
  1089. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1090. --- !u!33 &5301457461018175537
  1091. MeshFilter:
  1092. m_ObjectHideFlags: 0
  1093. m_CorrespondingSourceObject: {fileID: 0}
  1094. m_PrefabInstance: {fileID: 0}
  1095. m_PrefabAsset: {fileID: 0}
  1096. m_GameObject: {fileID: 5301457461018175500}
  1097. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1098. --- !u!23 &5301457461018175538
  1099. MeshRenderer:
  1100. m_ObjectHideFlags: 0
  1101. m_CorrespondingSourceObject: {fileID: 0}
  1102. m_PrefabInstance: {fileID: 0}
  1103. m_PrefabAsset: {fileID: 0}
  1104. m_GameObject: {fileID: 5301457461018175500}
  1105. m_Enabled: 1
  1106. m_CastShadows: 1
  1107. m_ReceiveShadows: 1
  1108. m_DynamicOccludee: 1
  1109. m_MotionVectors: 1
  1110. m_LightProbeUsage: 1
  1111. m_ReflectionProbeUsage: 1
  1112. m_RayTracingMode: 2
  1113. m_RenderingLayerMask: 1
  1114. m_RendererPriority: 0
  1115. m_Materials:
  1116. - {fileID: 0}
  1117. m_StaticBatchInfo:
  1118. firstSubMesh: 0
  1119. subMeshCount: 0
  1120. m_StaticBatchRoot: {fileID: 0}
  1121. m_ProbeAnchor: {fileID: 0}
  1122. m_LightProbeVolumeOverride: {fileID: 0}
  1123. m_ScaleInLightmap: 1
  1124. m_ReceiveGI: 1
  1125. m_PreserveUVs: 0
  1126. m_IgnoreNormalsForChartDetection: 0
  1127. m_ImportantGI: 0
  1128. m_StitchLightmapSeams: 1
  1129. m_SelectedEditorRenderState: 3
  1130. m_MinimumChartSize: 4
  1131. m_AutoUVMaxDistance: 0.5
  1132. m_AutoUVMaxAngle: 89
  1133. m_LightmapParameters: {fileID: 0}
  1134. m_SortingLayerID: 0
  1135. m_SortingLayer: 0
  1136. m_SortingOrder: 0
  1137. --- !u!1 &5301457461106552323
  1138. GameObject:
  1139. m_ObjectHideFlags: 0
  1140. m_CorrespondingSourceObject: {fileID: 0}
  1141. m_PrefabInstance: {fileID: 0}
  1142. m_PrefabAsset: {fileID: 0}
  1143. serializedVersion: 6
  1144. m_Component:
  1145. - component: {fileID: 5301457461106552322}
  1146. - component: {fileID: 5301457461106552321}
  1147. m_Layer: 0
  1148. m_Name: SpawnPoint (2)
  1149. m_TagString: Untagged
  1150. m_Icon: {fileID: 0}
  1151. m_NavMeshLayer: 0
  1152. m_StaticEditorFlags: 0
  1153. m_IsActive: 1
  1154. --- !u!4 &5301457461106552322
  1155. Transform:
  1156. m_ObjectHideFlags: 0
  1157. m_CorrespondingSourceObject: {fileID: 0}
  1158. m_PrefabInstance: {fileID: 0}
  1159. m_PrefabAsset: {fileID: 0}
  1160. m_GameObject: {fileID: 5301457461106552323}
  1161. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1162. m_LocalPosition: {x: 0, y: 0, z: 0}
  1163. m_LocalScale: {x: 1, y: 1, z: 1}
  1164. m_Children:
  1165. - {fileID: 5301457460441180695}
  1166. m_Father: {fileID: 5301457460290586845}
  1167. m_RootOrder: 2
  1168. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1169. --- !u!114 &5301457461106552321
  1170. MonoBehaviour:
  1171. m_ObjectHideFlags: 0
  1172. m_CorrespondingSourceObject: {fileID: 0}
  1173. m_PrefabInstance: {fileID: 0}
  1174. m_PrefabAsset: {fileID: 0}
  1175. m_GameObject: {fileID: 5301457461106552323}
  1176. m_Enabled: 1
  1177. m_EditorHideFlags: 0
  1178. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  1179. m_Name:
  1180. m_EditorClassIdentifier:
  1181. unitId: 1101030
  1182. isBoss: 0
  1183. readius: 0
  1184. dropId: 2003010201
  1185. --- !u!1 &5301457461116254128
  1186. GameObject:
  1187. m_ObjectHideFlags: 0
  1188. m_CorrespondingSourceObject: {fileID: 0}
  1189. m_PrefabInstance: {fileID: 0}
  1190. m_PrefabAsset: {fileID: 0}
  1191. serializedVersion: 6
  1192. m_Component:
  1193. - component: {fileID: 5301457461116254135}
  1194. - component: {fileID: 5301457461116254133}
  1195. - component: {fileID: 5301457461116254134}
  1196. m_Layer: 27
  1197. m_Name: Cube
  1198. m_TagString: Untagged
  1199. m_Icon: {fileID: 0}
  1200. m_NavMeshLayer: 0
  1201. m_StaticEditorFlags: 0
  1202. m_IsActive: 1
  1203. --- !u!4 &5301457461116254135
  1204. Transform:
  1205. m_ObjectHideFlags: 0
  1206. m_CorrespondingSourceObject: {fileID: 0}
  1207. m_PrefabInstance: {fileID: 0}
  1208. m_PrefabAsset: {fileID: 0}
  1209. m_GameObject: {fileID: 5301457461116254128}
  1210. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1211. m_LocalPosition: {x: -26.7, y: 0, z: 59.8}
  1212. m_LocalScale: {x: 1, y: 1, z: 1}
  1213. m_Children: []
  1214. m_Father: {fileID: 5301457460746101733}
  1215. m_RootOrder: 0
  1216. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1217. --- !u!33 &5301457461116254133
  1218. MeshFilter:
  1219. m_ObjectHideFlags: 0
  1220. m_CorrespondingSourceObject: {fileID: 0}
  1221. m_PrefabInstance: {fileID: 0}
  1222. m_PrefabAsset: {fileID: 0}
  1223. m_GameObject: {fileID: 5301457461116254128}
  1224. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1225. --- !u!23 &5301457461116254134
  1226. MeshRenderer:
  1227. m_ObjectHideFlags: 0
  1228. m_CorrespondingSourceObject: {fileID: 0}
  1229. m_PrefabInstance: {fileID: 0}
  1230. m_PrefabAsset: {fileID: 0}
  1231. m_GameObject: {fileID: 5301457461116254128}
  1232. m_Enabled: 1
  1233. m_CastShadows: 1
  1234. m_ReceiveShadows: 1
  1235. m_DynamicOccludee: 1
  1236. m_MotionVectors: 1
  1237. m_LightProbeUsage: 1
  1238. m_ReflectionProbeUsage: 1
  1239. m_RayTracingMode: 2
  1240. m_RenderingLayerMask: 1
  1241. m_RendererPriority: 0
  1242. m_Materials:
  1243. - {fileID: 0}
  1244. m_StaticBatchInfo:
  1245. firstSubMesh: 0
  1246. subMeshCount: 0
  1247. m_StaticBatchRoot: {fileID: 0}
  1248. m_ProbeAnchor: {fileID: 0}
  1249. m_LightProbeVolumeOverride: {fileID: 0}
  1250. m_ScaleInLightmap: 1
  1251. m_ReceiveGI: 1
  1252. m_PreserveUVs: 0
  1253. m_IgnoreNormalsForChartDetection: 0
  1254. m_ImportantGI: 0
  1255. m_StitchLightmapSeams: 1
  1256. m_SelectedEditorRenderState: 3
  1257. m_MinimumChartSize: 4
  1258. m_AutoUVMaxDistance: 0.5
  1259. m_AutoUVMaxAngle: 89
  1260. m_LightmapParameters: {fileID: 0}
  1261. m_SortingLayerID: 0
  1262. m_SortingLayer: 0
  1263. m_SortingOrder: 0