YLBattle_WeaponBreakstone_2.prefab 38 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &8956961533463454995
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 8956961533463454994}
  12. - component: {fileID: 8956961533463454992}
  13. - component: {fileID: 8956961533463454993}
  14. m_Layer: 27
  15. m_Name: Cube
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &8956961533463454994
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 8956961533463454995}
  28. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  29. m_LocalPosition: {x: -24.8, y: 0, z: 63.499996}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 8956961533630786995}
  33. m_RootOrder: 0
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!33 &8956961533463454992
  36. MeshFilter:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 8956961533463454995}
  42. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  43. --- !u!23 &8956961533463454993
  44. MeshRenderer:
  45. m_ObjectHideFlags: 0
  46. m_CorrespondingSourceObject: {fileID: 0}
  47. m_PrefabInstance: {fileID: 0}
  48. m_PrefabAsset: {fileID: 0}
  49. m_GameObject: {fileID: 8956961533463454995}
  50. m_Enabled: 1
  51. m_CastShadows: 1
  52. m_ReceiveShadows: 1
  53. m_DynamicOccludee: 1
  54. m_MotionVectors: 1
  55. m_LightProbeUsage: 1
  56. m_ReflectionProbeUsage: 1
  57. m_RayTracingMode: 2
  58. m_RenderingLayerMask: 1
  59. m_RendererPriority: 0
  60. m_Materials:
  61. - {fileID: 0}
  62. m_StaticBatchInfo:
  63. firstSubMesh: 0
  64. subMeshCount: 0
  65. m_StaticBatchRoot: {fileID: 0}
  66. m_ProbeAnchor: {fileID: 0}
  67. m_LightProbeVolumeOverride: {fileID: 0}
  68. m_ScaleInLightmap: 1
  69. m_ReceiveGI: 1
  70. m_PreserveUVs: 0
  71. m_IgnoreNormalsForChartDetection: 0
  72. m_ImportantGI: 0
  73. m_StitchLightmapSeams: 1
  74. m_SelectedEditorRenderState: 3
  75. m_MinimumChartSize: 4
  76. m_AutoUVMaxDistance: 0.5
  77. m_AutoUVMaxAngle: 89
  78. m_LightmapParameters: {fileID: 0}
  79. m_SortingLayerID: 0
  80. m_SortingLayer: 0
  81. m_SortingOrder: 0
  82. --- !u!1 &8956961533519320530
  83. GameObject:
  84. m_ObjectHideFlags: 0
  85. m_CorrespondingSourceObject: {fileID: 0}
  86. m_PrefabInstance: {fileID: 0}
  87. m_PrefabAsset: {fileID: 0}
  88. serializedVersion: 6
  89. m_Component:
  90. - component: {fileID: 8956961533519320529}
  91. - component: {fileID: 8956961533519320528}
  92. m_Layer: 0
  93. m_Name: SpawnPoint
  94. m_TagString: Untagged
  95. m_Icon: {fileID: 0}
  96. m_NavMeshLayer: 0
  97. m_StaticEditorFlags: 0
  98. m_IsActive: 1
  99. --- !u!4 &8956961533519320529
  100. Transform:
  101. m_ObjectHideFlags: 0
  102. m_CorrespondingSourceObject: {fileID: 0}
  103. m_PrefabInstance: {fileID: 0}
  104. m_PrefabAsset: {fileID: 0}
  105. m_GameObject: {fileID: 8956961533519320530}
  106. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  107. m_LocalPosition: {x: 0, y: 0, z: 0}
  108. m_LocalScale: {x: 1, y: 1, z: 1}
  109. m_Children:
  110. - {fileID: 8956961533705683496}
  111. m_Father: {fileID: 8956961535457949340}
  112. m_RootOrder: 0
  113. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  114. --- !u!114 &8956961533519320528
  115. MonoBehaviour:
  116. m_ObjectHideFlags: 0
  117. m_CorrespondingSourceObject: {fileID: 0}
  118. m_PrefabInstance: {fileID: 0}
  119. m_PrefabAsset: {fileID: 0}
  120. m_GameObject: {fileID: 8956961533519320530}
  121. m_Enabled: 1
  122. m_EditorHideFlags: 0
  123. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  124. m_Name:
  125. m_EditorClassIdentifier:
  126. unitId: 701030
  127. isBoss: 0
  128. readius: 0
  129. dropId: 0
  130. --- !u!1 &8956961533582806786
  131. GameObject:
  132. m_ObjectHideFlags: 0
  133. m_CorrespondingSourceObject: {fileID: 0}
  134. m_PrefabInstance: {fileID: 0}
  135. m_PrefabAsset: {fileID: 0}
  136. serializedVersion: 6
  137. m_Component:
  138. - component: {fileID: 8956961533582806785}
  139. - component: {fileID: 8956961533582806784}
  140. m_Layer: 0
  141. m_Name: SpawnPoint (2)
  142. m_TagString: Untagged
  143. m_Icon: {fileID: 0}
  144. m_NavMeshLayer: 0
  145. m_StaticEditorFlags: 0
  146. m_IsActive: 1
  147. --- !u!4 &8956961533582806785
  148. Transform:
  149. m_ObjectHideFlags: 0
  150. m_CorrespondingSourceObject: {fileID: 0}
  151. m_PrefabInstance: {fileID: 0}
  152. m_PrefabAsset: {fileID: 0}
  153. m_GameObject: {fileID: 8956961533582806786}
  154. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  155. m_LocalPosition: {x: 0, y: 0, z: 0}
  156. m_LocalScale: {x: 1, y: 1, z: 1}
  157. m_Children:
  158. - {fileID: 8956961535223148719}
  159. m_Father: {fileID: 8956961534170800606}
  160. m_RootOrder: 2
  161. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  162. --- !u!114 &8956961533582806784
  163. MonoBehaviour:
  164. m_ObjectHideFlags: 0
  165. m_CorrespondingSourceObject: {fileID: 0}
  166. m_PrefabInstance: {fileID: 0}
  167. m_PrefabAsset: {fileID: 0}
  168. m_GameObject: {fileID: 8956961533582806786}
  169. m_Enabled: 1
  170. m_EditorHideFlags: 0
  171. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  172. m_Name:
  173. m_EditorClassIdentifier:
  174. unitId: 1101030
  175. isBoss: 0
  176. readius: 0
  177. dropId: 2002010201
  178. --- !u!1 &8956961533626488125
  179. GameObject:
  180. m_ObjectHideFlags: 0
  181. m_CorrespondingSourceObject: {fileID: 0}
  182. m_PrefabInstance: {fileID: 0}
  183. m_PrefabAsset: {fileID: 0}
  184. serializedVersion: 6
  185. m_Component:
  186. - component: {fileID: 8956961533626488124}
  187. - component: {fileID: 8956961533626488258}
  188. - component: {fileID: 8956961533626488259}
  189. m_Layer: 27
  190. m_Name: Cube
  191. m_TagString: Untagged
  192. m_Icon: {fileID: 0}
  193. m_NavMeshLayer: 0
  194. m_StaticEditorFlags: 0
  195. m_IsActive: 1
  196. --- !u!4 &8956961533626488124
  197. Transform:
  198. m_ObjectHideFlags: 0
  199. m_CorrespondingSourceObject: {fileID: 0}
  200. m_PrefabInstance: {fileID: 0}
  201. m_PrefabAsset: {fileID: 0}
  202. m_GameObject: {fileID: 8956961533626488125}
  203. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  204. m_LocalPosition: {x: -22.5, y: 0, z: 61.2}
  205. m_LocalScale: {x: 1, y: 1, z: 1}
  206. m_Children: []
  207. m_Father: {fileID: 8956961534157064789}
  208. m_RootOrder: 0
  209. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  210. --- !u!33 &8956961533626488258
  211. MeshFilter:
  212. m_ObjectHideFlags: 0
  213. m_CorrespondingSourceObject: {fileID: 0}
  214. m_PrefabInstance: {fileID: 0}
  215. m_PrefabAsset: {fileID: 0}
  216. m_GameObject: {fileID: 8956961533626488125}
  217. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  218. --- !u!23 &8956961533626488259
  219. MeshRenderer:
  220. m_ObjectHideFlags: 0
  221. m_CorrespondingSourceObject: {fileID: 0}
  222. m_PrefabInstance: {fileID: 0}
  223. m_PrefabAsset: {fileID: 0}
  224. m_GameObject: {fileID: 8956961533626488125}
  225. m_Enabled: 1
  226. m_CastShadows: 1
  227. m_ReceiveShadows: 1
  228. m_DynamicOccludee: 1
  229. m_MotionVectors: 1
  230. m_LightProbeUsage: 1
  231. m_ReflectionProbeUsage: 1
  232. m_RayTracingMode: 2
  233. m_RenderingLayerMask: 1
  234. m_RendererPriority: 0
  235. m_Materials:
  236. - {fileID: 0}
  237. m_StaticBatchInfo:
  238. firstSubMesh: 0
  239. subMeshCount: 0
  240. m_StaticBatchRoot: {fileID: 0}
  241. m_ProbeAnchor: {fileID: 0}
  242. m_LightProbeVolumeOverride: {fileID: 0}
  243. m_ScaleInLightmap: 1
  244. m_ReceiveGI: 1
  245. m_PreserveUVs: 0
  246. m_IgnoreNormalsForChartDetection: 0
  247. m_ImportantGI: 0
  248. m_StitchLightmapSeams: 1
  249. m_SelectedEditorRenderState: 3
  250. m_MinimumChartSize: 4
  251. m_AutoUVMaxDistance: 0.5
  252. m_AutoUVMaxAngle: 89
  253. m_LightmapParameters: {fileID: 0}
  254. m_SortingLayerID: 0
  255. m_SortingLayer: 0
  256. m_SortingOrder: 0
  257. --- !u!1 &8956961533630786988
  258. GameObject:
  259. m_ObjectHideFlags: 0
  260. m_CorrespondingSourceObject: {fileID: 0}
  261. m_PrefabInstance: {fileID: 0}
  262. m_PrefabAsset: {fileID: 0}
  263. serializedVersion: 6
  264. m_Component:
  265. - component: {fileID: 8956961533630786995}
  266. - component: {fileID: 8956961533630786994}
  267. m_Layer: 0
  268. m_Name: SpawnPoint (1)
  269. m_TagString: Untagged
  270. m_Icon: {fileID: 0}
  271. m_NavMeshLayer: 0
  272. m_StaticEditorFlags: 0
  273. m_IsActive: 1
  274. --- !u!4 &8956961533630786995
  275. Transform:
  276. m_ObjectHideFlags: 0
  277. m_CorrespondingSourceObject: {fileID: 0}
  278. m_PrefabInstance: {fileID: 0}
  279. m_PrefabAsset: {fileID: 0}
  280. m_GameObject: {fileID: 8956961533630786988}
  281. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  282. m_LocalPosition: {x: 0, y: 0, z: 0}
  283. m_LocalScale: {x: 1, y: 1, z: 1}
  284. m_Children:
  285. - {fileID: 8956961533463454994}
  286. m_Father: {fileID: 8956961534590070815}
  287. m_RootOrder: 1
  288. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  289. --- !u!114 &8956961533630786994
  290. MonoBehaviour:
  291. m_ObjectHideFlags: 0
  292. m_CorrespondingSourceObject: {fileID: 0}
  293. m_PrefabInstance: {fileID: 0}
  294. m_PrefabAsset: {fileID: 0}
  295. m_GameObject: {fileID: 8956961533630786988}
  296. m_Enabled: 1
  297. m_EditorHideFlags: 0
  298. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  299. m_Name:
  300. m_EditorClassIdentifier:
  301. unitId: 301030
  302. isBoss: 0
  303. readius: 0
  304. dropId: 0
  305. --- !u!1 &8956961533705683497
  306. GameObject:
  307. m_ObjectHideFlags: 0
  308. m_CorrespondingSourceObject: {fileID: 0}
  309. m_PrefabInstance: {fileID: 0}
  310. m_PrefabAsset: {fileID: 0}
  311. serializedVersion: 6
  312. m_Component:
  313. - component: {fileID: 8956961533705683496}
  314. - component: {fileID: 8956961533705683502}
  315. - component: {fileID: 8956961533705683503}
  316. m_Layer: 27
  317. m_Name: Cube
  318. m_TagString: Untagged
  319. m_Icon: {fileID: 0}
  320. m_NavMeshLayer: 0
  321. m_StaticEditorFlags: 0
  322. m_IsActive: 1
  323. --- !u!4 &8956961533705683496
  324. Transform:
  325. m_ObjectHideFlags: 0
  326. m_CorrespondingSourceObject: {fileID: 0}
  327. m_PrefabInstance: {fileID: 0}
  328. m_PrefabAsset: {fileID: 0}
  329. m_GameObject: {fileID: 8956961533705683497}
  330. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  331. m_LocalPosition: {x: -13.8, y: 0, z: 43.1}
  332. m_LocalScale: {x: 1, y: 1, z: 1}
  333. m_Children: []
  334. m_Father: {fileID: 8956961533519320529}
  335. m_RootOrder: 0
  336. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  337. --- !u!33 &8956961533705683502
  338. MeshFilter:
  339. m_ObjectHideFlags: 0
  340. m_CorrespondingSourceObject: {fileID: 0}
  341. m_PrefabInstance: {fileID: 0}
  342. m_PrefabAsset: {fileID: 0}
  343. m_GameObject: {fileID: 8956961533705683497}
  344. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  345. --- !u!23 &8956961533705683503
  346. MeshRenderer:
  347. m_ObjectHideFlags: 0
  348. m_CorrespondingSourceObject: {fileID: 0}
  349. m_PrefabInstance: {fileID: 0}
  350. m_PrefabAsset: {fileID: 0}
  351. m_GameObject: {fileID: 8956961533705683497}
  352. m_Enabled: 1
  353. m_CastShadows: 1
  354. m_ReceiveShadows: 1
  355. m_DynamicOccludee: 1
  356. m_MotionVectors: 1
  357. m_LightProbeUsage: 1
  358. m_ReflectionProbeUsage: 1
  359. m_RayTracingMode: 2
  360. m_RenderingLayerMask: 1
  361. m_RendererPriority: 0
  362. m_Materials:
  363. - {fileID: 0}
  364. m_StaticBatchInfo:
  365. firstSubMesh: 0
  366. subMeshCount: 0
  367. m_StaticBatchRoot: {fileID: 0}
  368. m_ProbeAnchor: {fileID: 0}
  369. m_LightProbeVolumeOverride: {fileID: 0}
  370. m_ScaleInLightmap: 1
  371. m_ReceiveGI: 1
  372. m_PreserveUVs: 0
  373. m_IgnoreNormalsForChartDetection: 0
  374. m_ImportantGI: 0
  375. m_StitchLightmapSeams: 1
  376. m_SelectedEditorRenderState: 3
  377. m_MinimumChartSize: 4
  378. m_AutoUVMaxDistance: 0.5
  379. m_AutoUVMaxAngle: 89
  380. m_LightmapParameters: {fileID: 0}
  381. m_SortingLayerID: 0
  382. m_SortingLayer: 0
  383. m_SortingOrder: 0
  384. --- !u!1 &8956961533784392344
  385. GameObject:
  386. m_ObjectHideFlags: 0
  387. m_CorrespondingSourceObject: {fileID: 0}
  388. m_PrefabInstance: {fileID: 0}
  389. m_PrefabAsset: {fileID: 0}
  390. serializedVersion: 6
  391. m_Component:
  392. - component: {fileID: 8956961533784392351}
  393. - component: {fileID: 8956961533784392349}
  394. - component: {fileID: 8956961533784392350}
  395. m_Layer: 27
  396. m_Name: Cube
  397. m_TagString: Untagged
  398. m_Icon: {fileID: 0}
  399. m_NavMeshLayer: 0
  400. m_StaticEditorFlags: 0
  401. m_IsActive: 1
  402. --- !u!4 &8956961533784392351
  403. Transform:
  404. m_ObjectHideFlags: 0
  405. m_CorrespondingSourceObject: {fileID: 0}
  406. m_PrefabInstance: {fileID: 0}
  407. m_PrefabAsset: {fileID: 0}
  408. m_GameObject: {fileID: 8956961533784392344}
  409. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  410. m_LocalPosition: {x: -12.599999, y: 0, z: 46.2}
  411. m_LocalScale: {x: 1, y: 1, z: 1}
  412. m_Children: []
  413. m_Father: {fileID: 8956961533995264586}
  414. m_RootOrder: 0
  415. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  416. --- !u!33 &8956961533784392349
  417. MeshFilter:
  418. m_ObjectHideFlags: 0
  419. m_CorrespondingSourceObject: {fileID: 0}
  420. m_PrefabInstance: {fileID: 0}
  421. m_PrefabAsset: {fileID: 0}
  422. m_GameObject: {fileID: 8956961533784392344}
  423. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  424. --- !u!23 &8956961533784392350
  425. MeshRenderer:
  426. m_ObjectHideFlags: 0
  427. m_CorrespondingSourceObject: {fileID: 0}
  428. m_PrefabInstance: {fileID: 0}
  429. m_PrefabAsset: {fileID: 0}
  430. m_GameObject: {fileID: 8956961533784392344}
  431. m_Enabled: 1
  432. m_CastShadows: 1
  433. m_ReceiveShadows: 1
  434. m_DynamicOccludee: 1
  435. m_MotionVectors: 1
  436. m_LightProbeUsage: 1
  437. m_ReflectionProbeUsage: 1
  438. m_RayTracingMode: 2
  439. m_RenderingLayerMask: 1
  440. m_RendererPriority: 0
  441. m_Materials:
  442. - {fileID: 0}
  443. m_StaticBatchInfo:
  444. firstSubMesh: 0
  445. subMeshCount: 0
  446. m_StaticBatchRoot: {fileID: 0}
  447. m_ProbeAnchor: {fileID: 0}
  448. m_LightProbeVolumeOverride: {fileID: 0}
  449. m_ScaleInLightmap: 1
  450. m_ReceiveGI: 1
  451. m_PreserveUVs: 0
  452. m_IgnoreNormalsForChartDetection: 0
  453. m_ImportantGI: 0
  454. m_StitchLightmapSeams: 1
  455. m_SelectedEditorRenderState: 3
  456. m_MinimumChartSize: 4
  457. m_AutoUVMaxDistance: 0.5
  458. m_AutoUVMaxAngle: 89
  459. m_LightmapParameters: {fileID: 0}
  460. m_SortingLayerID: 0
  461. m_SortingLayer: 0
  462. m_SortingOrder: 0
  463. --- !u!1 &8956961533995264587
  464. GameObject:
  465. m_ObjectHideFlags: 0
  466. m_CorrespondingSourceObject: {fileID: 0}
  467. m_PrefabInstance: {fileID: 0}
  468. m_PrefabAsset: {fileID: 0}
  469. serializedVersion: 6
  470. m_Component:
  471. - component: {fileID: 8956961533995264586}
  472. - component: {fileID: 8956961533995264585}
  473. m_Layer: 0
  474. m_Name: SpawnPoint (2)
  475. m_TagString: Untagged
  476. m_Icon: {fileID: 0}
  477. m_NavMeshLayer: 0
  478. m_StaticEditorFlags: 0
  479. m_IsActive: 1
  480. --- !u!4 &8956961533995264586
  481. Transform:
  482. m_ObjectHideFlags: 0
  483. m_CorrespondingSourceObject: {fileID: 0}
  484. m_PrefabInstance: {fileID: 0}
  485. m_PrefabAsset: {fileID: 0}
  486. m_GameObject: {fileID: 8956961533995264587}
  487. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  488. m_LocalPosition: {x: 0, y: 0, z: 0}
  489. m_LocalScale: {x: 1, y: 1, z: 1}
  490. m_Children:
  491. - {fileID: 8956961533784392351}
  492. m_Father: {fileID: 8956961535457949340}
  493. m_RootOrder: 2
  494. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  495. --- !u!114 &8956961533995264585
  496. MonoBehaviour:
  497. m_ObjectHideFlags: 0
  498. m_CorrespondingSourceObject: {fileID: 0}
  499. m_PrefabInstance: {fileID: 0}
  500. m_PrefabAsset: {fileID: 0}
  501. m_GameObject: {fileID: 8956961533995264587}
  502. m_Enabled: 1
  503. m_EditorHideFlags: 0
  504. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  505. m_Name:
  506. m_EditorClassIdentifier:
  507. unitId: 1201030
  508. isBoss: 0
  509. readius: 0
  510. dropId: 2002010201
  511. --- !u!1 &8956961534157064790
  512. GameObject:
  513. m_ObjectHideFlags: 0
  514. m_CorrespondingSourceObject: {fileID: 0}
  515. m_PrefabInstance: {fileID: 0}
  516. m_PrefabAsset: {fileID: 0}
  517. serializedVersion: 6
  518. m_Component:
  519. - component: {fileID: 8956961534157064789}
  520. - component: {fileID: 8956961534157064788}
  521. m_Layer: 0
  522. m_Name: SpawnPoint (2)
  523. m_TagString: Untagged
  524. m_Icon: {fileID: 0}
  525. m_NavMeshLayer: 0
  526. m_StaticEditorFlags: 0
  527. m_IsActive: 1
  528. --- !u!4 &8956961534157064789
  529. Transform:
  530. m_ObjectHideFlags: 0
  531. m_CorrespondingSourceObject: {fileID: 0}
  532. m_PrefabInstance: {fileID: 0}
  533. m_PrefabAsset: {fileID: 0}
  534. m_GameObject: {fileID: 8956961534157064790}
  535. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  536. m_LocalPosition: {x: 0, y: 0, z: 0}
  537. m_LocalScale: {x: 1, y: 1, z: 1}
  538. m_Children:
  539. - {fileID: 8956961533626488124}
  540. m_Father: {fileID: 8956961534590070815}
  541. m_RootOrder: 2
  542. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  543. --- !u!114 &8956961534157064788
  544. MonoBehaviour:
  545. m_ObjectHideFlags: 0
  546. m_CorrespondingSourceObject: {fileID: 0}
  547. m_PrefabInstance: {fileID: 0}
  548. m_PrefabAsset: {fileID: 0}
  549. m_GameObject: {fileID: 8956961534157064790}
  550. m_Enabled: 1
  551. m_EditorHideFlags: 0
  552. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  553. m_Name:
  554. m_EditorClassIdentifier:
  555. unitId: 701030
  556. isBoss: 0
  557. readius: 0
  558. dropId: 2002010201
  559. --- !u!1 &8956961534170800607
  560. GameObject:
  561. m_ObjectHideFlags: 0
  562. m_CorrespondingSourceObject: {fileID: 0}
  563. m_PrefabInstance: {fileID: 0}
  564. m_PrefabAsset: {fileID: 0}
  565. serializedVersion: 6
  566. m_Component:
  567. - component: {fileID: 8956961534170800606}
  568. - component: {fileID: 8956961534170800605}
  569. m_Layer: 0
  570. m_Name: Spawner_WB_2_2
  571. m_TagString: Untagged
  572. m_Icon: {fileID: 0}
  573. m_NavMeshLayer: 0
  574. m_StaticEditorFlags: 0
  575. m_IsActive: 1
  576. --- !u!4 &8956961534170800606
  577. Transform:
  578. m_ObjectHideFlags: 0
  579. m_CorrespondingSourceObject: {fileID: 0}
  580. m_PrefabInstance: {fileID: 0}
  581. m_PrefabAsset: {fileID: 0}
  582. m_GameObject: {fileID: 8956961534170800607}
  583. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  584. m_LocalPosition: {x: 17.02, y: 0, z: -36.43}
  585. m_LocalScale: {x: 1, y: 1, z: 1}
  586. m_Children:
  587. - {fileID: 8956961534757068795}
  588. - {fileID: 8956961535402057792}
  589. - {fileID: 8956961533582806785}
  590. m_Father: {fileID: 8956961534983994910}
  591. m_RootOrder: 1
  592. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  593. --- !u!114 &8956961534170800605
  594. MonoBehaviour:
  595. m_ObjectHideFlags: 0
  596. m_CorrespondingSourceObject: {fileID: 0}
  597. m_PrefabInstance: {fileID: 0}
  598. m_PrefabAsset: {fileID: 0}
  599. m_GameObject: {fileID: 8956961534170800607}
  600. m_Enabled: 1
  601. m_EditorHideFlags: 0
  602. m_Script: {fileID: 11500000, guid: aca6259830f204823a931ec77fbdb9bc, type: 3}
  603. m_Name:
  604. m_EditorClassIdentifier:
  605. index: 0
  606. isEnable: 1
  607. spawnType: 0
  608. triggerType: 2
  609. enableType: 0
  610. requirementTaskId: 0
  611. requirementStepId: 0
  612. enableSpawnerList:
  613. - {fileID: 8956961535457949347}
  614. maxNum: 3
  615. isFill: 1
  616. produceTime: 0
  617. offsetPos: 0
  618. spawnList: []
  619. point: 0
  620. randomPos: 1
  621. randomDis: 5
  622. pointTran: {fileID: 0}
  623. isLastNode: 0
  624. createCount: 0
  625. areaLockIndex: 0
  626. --- !u!1 &8956961534541442659
  627. GameObject:
  628. m_ObjectHideFlags: 0
  629. m_CorrespondingSourceObject: {fileID: 0}
  630. m_PrefabInstance: {fileID: 0}
  631. m_PrefabAsset: {fileID: 0}
  632. serializedVersion: 6
  633. m_Component:
  634. - component: {fileID: 8956961534541442658}
  635. - component: {fileID: 8956961534541442656}
  636. - component: {fileID: 8956961534541442657}
  637. m_Layer: 27
  638. m_Name: Cube
  639. m_TagString: Untagged
  640. m_Icon: {fileID: 0}
  641. m_NavMeshLayer: 0
  642. m_StaticEditorFlags: 0
  643. m_IsActive: 1
  644. --- !u!4 &8956961534541442658
  645. Transform:
  646. m_ObjectHideFlags: 0
  647. m_CorrespondingSourceObject: {fileID: 0}
  648. m_PrefabInstance: {fileID: 0}
  649. m_PrefabAsset: {fileID: 0}
  650. m_GameObject: {fileID: 8956961534541442659}
  651. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  652. m_LocalPosition: {x: -5.8, y: 0, z: 63.1}
  653. m_LocalScale: {x: 1, y: 1, z: 1}
  654. m_Children: []
  655. m_Father: {fileID: 8956961535402057792}
  656. m_RootOrder: 0
  657. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  658. --- !u!33 &8956961534541442656
  659. MeshFilter:
  660. m_ObjectHideFlags: 0
  661. m_CorrespondingSourceObject: {fileID: 0}
  662. m_PrefabInstance: {fileID: 0}
  663. m_PrefabAsset: {fileID: 0}
  664. m_GameObject: {fileID: 8956961534541442659}
  665. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  666. --- !u!23 &8956961534541442657
  667. MeshRenderer:
  668. m_ObjectHideFlags: 0
  669. m_CorrespondingSourceObject: {fileID: 0}
  670. m_PrefabInstance: {fileID: 0}
  671. m_PrefabAsset: {fileID: 0}
  672. m_GameObject: {fileID: 8956961534541442659}
  673. m_Enabled: 1
  674. m_CastShadows: 1
  675. m_ReceiveShadows: 1
  676. m_DynamicOccludee: 1
  677. m_MotionVectors: 1
  678. m_LightProbeUsage: 1
  679. m_ReflectionProbeUsage: 1
  680. m_RayTracingMode: 2
  681. m_RenderingLayerMask: 1
  682. m_RendererPriority: 0
  683. m_Materials:
  684. - {fileID: 0}
  685. m_StaticBatchInfo:
  686. firstSubMesh: 0
  687. subMeshCount: 0
  688. m_StaticBatchRoot: {fileID: 0}
  689. m_ProbeAnchor: {fileID: 0}
  690. m_LightProbeVolumeOverride: {fileID: 0}
  691. m_ScaleInLightmap: 1
  692. m_ReceiveGI: 1
  693. m_PreserveUVs: 0
  694. m_IgnoreNormalsForChartDetection: 0
  695. m_ImportantGI: 0
  696. m_StitchLightmapSeams: 1
  697. m_SelectedEditorRenderState: 3
  698. m_MinimumChartSize: 4
  699. m_AutoUVMaxDistance: 0.5
  700. m_AutoUVMaxAngle: 89
  701. m_LightmapParameters: {fileID: 0}
  702. m_SortingLayerID: 0
  703. m_SortingLayer: 0
  704. m_SortingOrder: 0
  705. --- !u!1 &8956961534590070808
  706. GameObject:
  707. m_ObjectHideFlags: 0
  708. m_CorrespondingSourceObject: {fileID: 0}
  709. m_PrefabInstance: {fileID: 0}
  710. m_PrefabAsset: {fileID: 0}
  711. serializedVersion: 6
  712. m_Component:
  713. - component: {fileID: 8956961534590070815}
  714. - component: {fileID: 8956961534590070814}
  715. m_Layer: 0
  716. m_Name: Spawner_WB_2_1
  717. m_TagString: Untagged
  718. m_Icon: {fileID: 0}
  719. m_NavMeshLayer: 0
  720. m_StaticEditorFlags: 0
  721. m_IsActive: 1
  722. --- !u!4 &8956961534590070815
  723. Transform:
  724. m_ObjectHideFlags: 0
  725. m_CorrespondingSourceObject: {fileID: 0}
  726. m_PrefabInstance: {fileID: 0}
  727. m_PrefabAsset: {fileID: 0}
  728. m_GameObject: {fileID: 8956961534590070808}
  729. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  730. m_LocalPosition: {x: 17.02, y: 0, z: -36.43}
  731. m_LocalScale: {x: 1, y: 1, z: 1}
  732. m_Children:
  733. - {fileID: 8956961535334072604}
  734. - {fileID: 8956961533630786995}
  735. - {fileID: 8956961534157064789}
  736. m_Father: {fileID: 8956961534983994910}
  737. m_RootOrder: 0
  738. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  739. --- !u!114 &8956961534590070814
  740. MonoBehaviour:
  741. m_ObjectHideFlags: 0
  742. m_CorrespondingSourceObject: {fileID: 0}
  743. m_PrefabInstance: {fileID: 0}
  744. m_PrefabAsset: {fileID: 0}
  745. m_GameObject: {fileID: 8956961534590070808}
  746. m_Enabled: 1
  747. m_EditorHideFlags: 0
  748. m_Script: {fileID: 11500000, guid: aca6259830f204823a931ec77fbdb9bc, type: 3}
  749. m_Name:
  750. m_EditorClassIdentifier:
  751. index: 0
  752. isEnable: 1
  753. spawnType: 0
  754. triggerType: 0
  755. enableType: 0
  756. requirementTaskId: 0
  757. requirementStepId: 0
  758. enableSpawnerList:
  759. - {fileID: 8956961534170800605}
  760. maxNum: 3
  761. isFill: 1
  762. produceTime: 0
  763. offsetPos: 0
  764. spawnList: []
  765. point: 0
  766. randomPos: 1
  767. randomDis: 5
  768. pointTran: {fileID: 0}
  769. isLastNode: 0
  770. createCount: 0
  771. areaLockIndex: 0
  772. --- !u!1 &8956961534717764154
  773. GameObject:
  774. m_ObjectHideFlags: 0
  775. m_CorrespondingSourceObject: {fileID: 0}
  776. m_PrefabInstance: {fileID: 0}
  777. m_PrefabAsset: {fileID: 0}
  778. serializedVersion: 6
  779. m_Component:
  780. - component: {fileID: 8956961534717764153}
  781. - component: {fileID: 8956961534717764152}
  782. m_Layer: 0
  783. m_Name: SpawnPoint (1)
  784. m_TagString: Untagged
  785. m_Icon: {fileID: 0}
  786. m_NavMeshLayer: 0
  787. m_StaticEditorFlags: 0
  788. m_IsActive: 1
  789. --- !u!4 &8956961534717764153
  790. Transform:
  791. m_ObjectHideFlags: 0
  792. m_CorrespondingSourceObject: {fileID: 0}
  793. m_PrefabInstance: {fileID: 0}
  794. m_PrefabAsset: {fileID: 0}
  795. m_GameObject: {fileID: 8956961534717764154}
  796. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  797. m_LocalPosition: {x: 0, y: 0, z: 0}
  798. m_LocalScale: {x: 1, y: 1, z: 1}
  799. m_Children:
  800. - {fileID: 8956961534824163963}
  801. m_Father: {fileID: 8956961535457949340}
  802. m_RootOrder: 1
  803. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  804. --- !u!114 &8956961534717764152
  805. MonoBehaviour:
  806. m_ObjectHideFlags: 0
  807. m_CorrespondingSourceObject: {fileID: 0}
  808. m_PrefabInstance: {fileID: 0}
  809. m_PrefabAsset: {fileID: 0}
  810. m_GameObject: {fileID: 8956961534717764154}
  811. m_Enabled: 1
  812. m_EditorHideFlags: 0
  813. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  814. m_Name:
  815. m_EditorClassIdentifier:
  816. unitId: 701030
  817. isBoss: 0
  818. readius: 0
  819. dropId: 0
  820. --- !u!1 &8956961534757068788
  821. GameObject:
  822. m_ObjectHideFlags: 0
  823. m_CorrespondingSourceObject: {fileID: 0}
  824. m_PrefabInstance: {fileID: 0}
  825. m_PrefabAsset: {fileID: 0}
  826. serializedVersion: 6
  827. m_Component:
  828. - component: {fileID: 8956961534757068795}
  829. - component: {fileID: 8956961534757068794}
  830. m_Layer: 0
  831. m_Name: SpawnPoint
  832. m_TagString: Untagged
  833. m_Icon: {fileID: 0}
  834. m_NavMeshLayer: 0
  835. m_StaticEditorFlags: 0
  836. m_IsActive: 1
  837. --- !u!4 &8956961534757068795
  838. Transform:
  839. m_ObjectHideFlags: 0
  840. m_CorrespondingSourceObject: {fileID: 0}
  841. m_PrefabInstance: {fileID: 0}
  842. m_PrefabAsset: {fileID: 0}
  843. m_GameObject: {fileID: 8956961534757068788}
  844. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  845. m_LocalPosition: {x: 0, y: 0, z: 0}
  846. m_LocalScale: {x: 1, y: 1, z: 1}
  847. m_Children:
  848. - {fileID: 8956961534988793910}
  849. m_Father: {fileID: 8956961534170800606}
  850. m_RootOrder: 0
  851. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  852. --- !u!114 &8956961534757068794
  853. MonoBehaviour:
  854. m_ObjectHideFlags: 0
  855. m_CorrespondingSourceObject: {fileID: 0}
  856. m_PrefabInstance: {fileID: 0}
  857. m_PrefabAsset: {fileID: 0}
  858. m_GameObject: {fileID: 8956961534757068788}
  859. m_Enabled: 1
  860. m_EditorHideFlags: 0
  861. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  862. m_Name:
  863. m_EditorClassIdentifier:
  864. unitId: 301030
  865. isBoss: 0
  866. readius: 0
  867. dropId: 0
  868. --- !u!1 &8956961534824163956
  869. GameObject:
  870. m_ObjectHideFlags: 0
  871. m_CorrespondingSourceObject: {fileID: 0}
  872. m_PrefabInstance: {fileID: 0}
  873. m_PrefabAsset: {fileID: 0}
  874. serializedVersion: 6
  875. m_Component:
  876. - component: {fileID: 8956961534824163963}
  877. - component: {fileID: 8956961534824163961}
  878. - component: {fileID: 8956961534824163962}
  879. m_Layer: 27
  880. m_Name: Cube
  881. m_TagString: Untagged
  882. m_Icon: {fileID: 0}
  883. m_NavMeshLayer: 0
  884. m_StaticEditorFlags: 0
  885. m_IsActive: 1
  886. --- !u!4 &8956961534824163963
  887. Transform:
  888. m_ObjectHideFlags: 0
  889. m_CorrespondingSourceObject: {fileID: 0}
  890. m_PrefabInstance: {fileID: 0}
  891. m_PrefabAsset: {fileID: 0}
  892. m_GameObject: {fileID: 8956961534824163956}
  893. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  894. m_LocalPosition: {x: -10.4, y: 0, z: 44.8}
  895. m_LocalScale: {x: 1, y: 1, z: 1}
  896. m_Children: []
  897. m_Father: {fileID: 8956961534717764153}
  898. m_RootOrder: 0
  899. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  900. --- !u!33 &8956961534824163961
  901. MeshFilter:
  902. m_ObjectHideFlags: 0
  903. m_CorrespondingSourceObject: {fileID: 0}
  904. m_PrefabInstance: {fileID: 0}
  905. m_PrefabAsset: {fileID: 0}
  906. m_GameObject: {fileID: 8956961534824163956}
  907. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  908. --- !u!23 &8956961534824163962
  909. MeshRenderer:
  910. m_ObjectHideFlags: 0
  911. m_CorrespondingSourceObject: {fileID: 0}
  912. m_PrefabInstance: {fileID: 0}
  913. m_PrefabAsset: {fileID: 0}
  914. m_GameObject: {fileID: 8956961534824163956}
  915. m_Enabled: 1
  916. m_CastShadows: 1
  917. m_ReceiveShadows: 1
  918. m_DynamicOccludee: 1
  919. m_MotionVectors: 1
  920. m_LightProbeUsage: 1
  921. m_ReflectionProbeUsage: 1
  922. m_RayTracingMode: 2
  923. m_RenderingLayerMask: 1
  924. m_RendererPriority: 0
  925. m_Materials:
  926. - {fileID: 0}
  927. m_StaticBatchInfo:
  928. firstSubMesh: 0
  929. subMeshCount: 0
  930. m_StaticBatchRoot: {fileID: 0}
  931. m_ProbeAnchor: {fileID: 0}
  932. m_LightProbeVolumeOverride: {fileID: 0}
  933. m_ScaleInLightmap: 1
  934. m_ReceiveGI: 1
  935. m_PreserveUVs: 0
  936. m_IgnoreNormalsForChartDetection: 0
  937. m_ImportantGI: 0
  938. m_StitchLightmapSeams: 1
  939. m_SelectedEditorRenderState: 3
  940. m_MinimumChartSize: 4
  941. m_AutoUVMaxDistance: 0.5
  942. m_AutoUVMaxAngle: 89
  943. m_LightmapParameters: {fileID: 0}
  944. m_SortingLayerID: 0
  945. m_SortingLayer: 0
  946. m_SortingOrder: 0
  947. --- !u!1 &8956961534983994911
  948. GameObject:
  949. m_ObjectHideFlags: 0
  950. m_CorrespondingSourceObject: {fileID: 0}
  951. m_PrefabInstance: {fileID: 0}
  952. m_PrefabAsset: {fileID: 0}
  953. serializedVersion: 6
  954. m_Component:
  955. - component: {fileID: 8956961534983994910}
  956. - component: {fileID: -1113394442420970215}
  957. m_Layer: 0
  958. m_Name: YLBattle_WeaponBreakstone_2
  959. m_TagString: Untagged
  960. m_Icon: {fileID: 0}
  961. m_NavMeshLayer: 0
  962. m_StaticEditorFlags: 0
  963. m_IsActive: 1
  964. --- !u!4 &8956961534983994910
  965. Transform:
  966. m_ObjectHideFlags: 0
  967. m_CorrespondingSourceObject: {fileID: 0}
  968. m_PrefabInstance: {fileID: 0}
  969. m_PrefabAsset: {fileID: 0}
  970. m_GameObject: {fileID: 8956961534983994911}
  971. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  972. m_LocalPosition: {x: 0, y: 0, z: 0}
  973. m_LocalScale: {x: 1, y: 1, z: 1}
  974. m_Children:
  975. - {fileID: 8956961534590070815}
  976. - {fileID: 8956961534170800606}
  977. - {fileID: 8956961535457949340}
  978. m_Father: {fileID: 0}
  979. m_RootOrder: 0
  980. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  981. --- !u!114 &-1113394442420970215
  982. MonoBehaviour:
  983. m_ObjectHideFlags: 0
  984. m_CorrespondingSourceObject: {fileID: 0}
  985. m_PrefabInstance: {fileID: 0}
  986. m_PrefabAsset: {fileID: 0}
  987. m_GameObject: {fileID: 8956961534983994911}
  988. m_Enabled: 1
  989. m_EditorHideFlags: 0
  990. m_Script: {fileID: 11500000, guid: 9f7a9c8fca4414799a47cfc938e303fa, type: 3}
  991. m_Name:
  992. m_EditorClassIdentifier:
  993. --- !u!1 &8956961534988793911
  994. GameObject:
  995. m_ObjectHideFlags: 0
  996. m_CorrespondingSourceObject: {fileID: 0}
  997. m_PrefabInstance: {fileID: 0}
  998. m_PrefabAsset: {fileID: 0}
  999. serializedVersion: 6
  1000. m_Component:
  1001. - component: {fileID: 8956961534988793910}
  1002. - component: {fileID: 8956961534988793908}
  1003. - component: {fileID: 8956961534988793909}
  1004. m_Layer: 27
  1005. m_Name: Cube
  1006. m_TagString: Untagged
  1007. m_Icon: {fileID: 0}
  1008. m_NavMeshLayer: 0
  1009. m_StaticEditorFlags: 0
  1010. m_IsActive: 1
  1011. --- !u!4 &8956961534988793910
  1012. Transform:
  1013. m_ObjectHideFlags: 0
  1014. m_CorrespondingSourceObject: {fileID: 0}
  1015. m_PrefabInstance: {fileID: 0}
  1016. m_PrefabAsset: {fileID: 0}
  1017. m_GameObject: {fileID: 8956961534988793911}
  1018. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1019. m_LocalPosition: {x: -7.200001, y: 0, z: 58.5}
  1020. m_LocalScale: {x: 1, y: 1, z: 1}
  1021. m_Children: []
  1022. m_Father: {fileID: 8956961534757068795}
  1023. m_RootOrder: 0
  1024. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1025. --- !u!33 &8956961534988793908
  1026. MeshFilter:
  1027. m_ObjectHideFlags: 0
  1028. m_CorrespondingSourceObject: {fileID: 0}
  1029. m_PrefabInstance: {fileID: 0}
  1030. m_PrefabAsset: {fileID: 0}
  1031. m_GameObject: {fileID: 8956961534988793911}
  1032. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1033. --- !u!23 &8956961534988793909
  1034. MeshRenderer:
  1035. m_ObjectHideFlags: 0
  1036. m_CorrespondingSourceObject: {fileID: 0}
  1037. m_PrefabInstance: {fileID: 0}
  1038. m_PrefabAsset: {fileID: 0}
  1039. m_GameObject: {fileID: 8956961534988793911}
  1040. m_Enabled: 1
  1041. m_CastShadows: 1
  1042. m_ReceiveShadows: 1
  1043. m_DynamicOccludee: 1
  1044. m_MotionVectors: 1
  1045. m_LightProbeUsage: 1
  1046. m_ReflectionProbeUsage: 1
  1047. m_RayTracingMode: 2
  1048. m_RenderingLayerMask: 1
  1049. m_RendererPriority: 0
  1050. m_Materials:
  1051. - {fileID: 0}
  1052. m_StaticBatchInfo:
  1053. firstSubMesh: 0
  1054. subMeshCount: 0
  1055. m_StaticBatchRoot: {fileID: 0}
  1056. m_ProbeAnchor: {fileID: 0}
  1057. m_LightProbeVolumeOverride: {fileID: 0}
  1058. m_ScaleInLightmap: 1
  1059. m_ReceiveGI: 1
  1060. m_PreserveUVs: 0
  1061. m_IgnoreNormalsForChartDetection: 0
  1062. m_ImportantGI: 0
  1063. m_StitchLightmapSeams: 1
  1064. m_SelectedEditorRenderState: 3
  1065. m_MinimumChartSize: 4
  1066. m_AutoUVMaxDistance: 0.5
  1067. m_AutoUVMaxAngle: 89
  1068. m_LightmapParameters: {fileID: 0}
  1069. m_SortingLayerID: 0
  1070. m_SortingLayer: 0
  1071. m_SortingOrder: 0
  1072. --- !u!1 &8956961535223148712
  1073. GameObject:
  1074. m_ObjectHideFlags: 0
  1075. m_CorrespondingSourceObject: {fileID: 0}
  1076. m_PrefabInstance: {fileID: 0}
  1077. m_PrefabAsset: {fileID: 0}
  1078. serializedVersion: 6
  1079. m_Component:
  1080. - component: {fileID: 8956961535223148719}
  1081. - component: {fileID: 8956961535223148717}
  1082. - component: {fileID: 8956961535223148718}
  1083. m_Layer: 27
  1084. m_Name: Cube
  1085. m_TagString: Untagged
  1086. m_Icon: {fileID: 0}
  1087. m_NavMeshLayer: 0
  1088. m_StaticEditorFlags: 0
  1089. m_IsActive: 1
  1090. --- !u!4 &8956961535223148719
  1091. Transform:
  1092. m_ObjectHideFlags: 0
  1093. m_CorrespondingSourceObject: {fileID: 0}
  1094. m_PrefabInstance: {fileID: 0}
  1095. m_PrefabAsset: {fileID: 0}
  1096. m_GameObject: {fileID: 8956961535223148712}
  1097. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1098. m_LocalPosition: {x: -3.5, y: 0, z: 59.3}
  1099. m_LocalScale: {x: 1, y: 1, z: 1}
  1100. m_Children: []
  1101. m_Father: {fileID: 8956961533582806785}
  1102. m_RootOrder: 0
  1103. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1104. --- !u!33 &8956961535223148717
  1105. MeshFilter:
  1106. m_ObjectHideFlags: 0
  1107. m_CorrespondingSourceObject: {fileID: 0}
  1108. m_PrefabInstance: {fileID: 0}
  1109. m_PrefabAsset: {fileID: 0}
  1110. m_GameObject: {fileID: 8956961535223148712}
  1111. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1112. --- !u!23 &8956961535223148718
  1113. MeshRenderer:
  1114. m_ObjectHideFlags: 0
  1115. m_CorrespondingSourceObject: {fileID: 0}
  1116. m_PrefabInstance: {fileID: 0}
  1117. m_PrefabAsset: {fileID: 0}
  1118. m_GameObject: {fileID: 8956961535223148712}
  1119. m_Enabled: 1
  1120. m_CastShadows: 1
  1121. m_ReceiveShadows: 1
  1122. m_DynamicOccludee: 1
  1123. m_MotionVectors: 1
  1124. m_LightProbeUsage: 1
  1125. m_ReflectionProbeUsage: 1
  1126. m_RayTracingMode: 2
  1127. m_RenderingLayerMask: 1
  1128. m_RendererPriority: 0
  1129. m_Materials:
  1130. - {fileID: 0}
  1131. m_StaticBatchInfo:
  1132. firstSubMesh: 0
  1133. subMeshCount: 0
  1134. m_StaticBatchRoot: {fileID: 0}
  1135. m_ProbeAnchor: {fileID: 0}
  1136. m_LightProbeVolumeOverride: {fileID: 0}
  1137. m_ScaleInLightmap: 1
  1138. m_ReceiveGI: 1
  1139. m_PreserveUVs: 0
  1140. m_IgnoreNormalsForChartDetection: 0
  1141. m_ImportantGI: 0
  1142. m_StitchLightmapSeams: 1
  1143. m_SelectedEditorRenderState: 3
  1144. m_MinimumChartSize: 4
  1145. m_AutoUVMaxDistance: 0.5
  1146. m_AutoUVMaxAngle: 89
  1147. m_LightmapParameters: {fileID: 0}
  1148. m_SortingLayerID: 0
  1149. m_SortingLayer: 0
  1150. m_SortingOrder: 0
  1151. --- !u!1 &8956961535334072605
  1152. GameObject:
  1153. m_ObjectHideFlags: 0
  1154. m_CorrespondingSourceObject: {fileID: 0}
  1155. m_PrefabInstance: {fileID: 0}
  1156. m_PrefabAsset: {fileID: 0}
  1157. serializedVersion: 6
  1158. m_Component:
  1159. - component: {fileID: 8956961535334072604}
  1160. - component: {fileID: 8956961535334072611}
  1161. m_Layer: 0
  1162. m_Name: SpawnPoint
  1163. m_TagString: Untagged
  1164. m_Icon: {fileID: 0}
  1165. m_NavMeshLayer: 0
  1166. m_StaticEditorFlags: 0
  1167. m_IsActive: 1
  1168. --- !u!4 &8956961535334072604
  1169. Transform:
  1170. m_ObjectHideFlags: 0
  1171. m_CorrespondingSourceObject: {fileID: 0}
  1172. m_PrefabInstance: {fileID: 0}
  1173. m_PrefabAsset: {fileID: 0}
  1174. m_GameObject: {fileID: 8956961535334072605}
  1175. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1176. m_LocalPosition: {x: 0, y: 0, z: 0}
  1177. m_LocalScale: {x: 1, y: 1, z: 1}
  1178. m_Children:
  1179. - {fileID: 8956961535488973215}
  1180. m_Father: {fileID: 8956961534590070815}
  1181. m_RootOrder: 0
  1182. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1183. --- !u!114 &8956961535334072611
  1184. MonoBehaviour:
  1185. m_ObjectHideFlags: 0
  1186. m_CorrespondingSourceObject: {fileID: 0}
  1187. m_PrefabInstance: {fileID: 0}
  1188. m_PrefabAsset: {fileID: 0}
  1189. m_GameObject: {fileID: 8956961535334072605}
  1190. m_Enabled: 1
  1191. m_EditorHideFlags: 0
  1192. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  1193. m_Name:
  1194. m_EditorClassIdentifier:
  1195. unitId: 301030
  1196. isBoss: 0
  1197. readius: 0
  1198. dropId: 0
  1199. --- !u!1 &8956961535402057793
  1200. GameObject:
  1201. m_ObjectHideFlags: 0
  1202. m_CorrespondingSourceObject: {fileID: 0}
  1203. m_PrefabInstance: {fileID: 0}
  1204. m_PrefabAsset: {fileID: 0}
  1205. serializedVersion: 6
  1206. m_Component:
  1207. - component: {fileID: 8956961535402057792}
  1208. - component: {fileID: 8956961535402057799}
  1209. m_Layer: 0
  1210. m_Name: SpawnPoint (1)
  1211. m_TagString: Untagged
  1212. m_Icon: {fileID: 0}
  1213. m_NavMeshLayer: 0
  1214. m_StaticEditorFlags: 0
  1215. m_IsActive: 1
  1216. --- !u!4 &8956961535402057792
  1217. Transform:
  1218. m_ObjectHideFlags: 0
  1219. m_CorrespondingSourceObject: {fileID: 0}
  1220. m_PrefabInstance: {fileID: 0}
  1221. m_PrefabAsset: {fileID: 0}
  1222. m_GameObject: {fileID: 8956961535402057793}
  1223. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1224. m_LocalPosition: {x: 0, y: 0, z: 0}
  1225. m_LocalScale: {x: 1, y: 1, z: 1}
  1226. m_Children:
  1227. - {fileID: 8956961534541442658}
  1228. m_Father: {fileID: 8956961534170800606}
  1229. m_RootOrder: 1
  1230. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1231. --- !u!114 &8956961535402057799
  1232. MonoBehaviour:
  1233. m_ObjectHideFlags: 0
  1234. m_CorrespondingSourceObject: {fileID: 0}
  1235. m_PrefabInstance: {fileID: 0}
  1236. m_PrefabAsset: {fileID: 0}
  1237. m_GameObject: {fileID: 8956961535402057793}
  1238. m_Enabled: 1
  1239. m_EditorHideFlags: 0
  1240. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  1241. m_Name:
  1242. m_EditorClassIdentifier:
  1243. unitId: 301030
  1244. isBoss: 0
  1245. readius: 0
  1246. dropId: 0
  1247. --- !u!1 &8956961535457949341
  1248. GameObject:
  1249. m_ObjectHideFlags: 0
  1250. m_CorrespondingSourceObject: {fileID: 0}
  1251. m_PrefabInstance: {fileID: 0}
  1252. m_PrefabAsset: {fileID: 0}
  1253. serializedVersion: 6
  1254. m_Component:
  1255. - component: {fileID: 8956961535457949340}
  1256. - component: {fileID: 8956961535457949347}
  1257. m_Layer: 0
  1258. m_Name: Spawner_WB_2_3
  1259. m_TagString: Untagged
  1260. m_Icon: {fileID: 0}
  1261. m_NavMeshLayer: 0
  1262. m_StaticEditorFlags: 0
  1263. m_IsActive: 1
  1264. --- !u!4 &8956961535457949340
  1265. Transform:
  1266. m_ObjectHideFlags: 0
  1267. m_CorrespondingSourceObject: {fileID: 0}
  1268. m_PrefabInstance: {fileID: 0}
  1269. m_PrefabAsset: {fileID: 0}
  1270. m_GameObject: {fileID: 8956961535457949341}
  1271. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1272. m_LocalPosition: {x: 17.02, y: 0, z: -36.43}
  1273. m_LocalScale: {x: 1, y: 1, z: 1}
  1274. m_Children:
  1275. - {fileID: 8956961533519320529}
  1276. - {fileID: 8956961534717764153}
  1277. - {fileID: 8956961533995264586}
  1278. m_Father: {fileID: 8956961534983994910}
  1279. m_RootOrder: 2
  1280. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1281. --- !u!114 &8956961535457949347
  1282. MonoBehaviour:
  1283. m_ObjectHideFlags: 0
  1284. m_CorrespondingSourceObject: {fileID: 0}
  1285. m_PrefabInstance: {fileID: 0}
  1286. m_PrefabAsset: {fileID: 0}
  1287. m_GameObject: {fileID: 8956961535457949341}
  1288. m_Enabled: 1
  1289. m_EditorHideFlags: 0
  1290. m_Script: {fileID: 11500000, guid: aca6259830f204823a931ec77fbdb9bc, type: 3}
  1291. m_Name:
  1292. m_EditorClassIdentifier:
  1293. index: 0
  1294. isEnable: 1
  1295. spawnType: 0
  1296. triggerType: 2
  1297. enableType: 0
  1298. requirementTaskId: 0
  1299. requirementStepId: 0
  1300. enableSpawnerList: []
  1301. maxNum: 3
  1302. isFill: 1
  1303. produceTime: 0
  1304. offsetPos: 0
  1305. spawnList: []
  1306. point: 0
  1307. randomPos: 1
  1308. randomDis: 5
  1309. pointTran: {fileID: 0}
  1310. isLastNode: 0
  1311. createCount: 0
  1312. areaLockIndex: 0
  1313. --- !u!1 &8956961535488973208
  1314. GameObject:
  1315. m_ObjectHideFlags: 0
  1316. m_CorrespondingSourceObject: {fileID: 0}
  1317. m_PrefabInstance: {fileID: 0}
  1318. m_PrefabAsset: {fileID: 0}
  1319. serializedVersion: 6
  1320. m_Component:
  1321. - component: {fileID: 8956961535488973215}
  1322. - component: {fileID: 8956961535488973213}
  1323. - component: {fileID: 8956961535488973214}
  1324. m_Layer: 27
  1325. m_Name: Cube
  1326. m_TagString: Untagged
  1327. m_Icon: {fileID: 0}
  1328. m_NavMeshLayer: 0
  1329. m_StaticEditorFlags: 0
  1330. m_IsActive: 1
  1331. --- !u!4 &8956961535488973215
  1332. Transform:
  1333. m_ObjectHideFlags: 0
  1334. m_CorrespondingSourceObject: {fileID: 0}
  1335. m_PrefabInstance: {fileID: 0}
  1336. m_PrefabAsset: {fileID: 0}
  1337. m_GameObject: {fileID: 8956961535488973208}
  1338. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1339. m_LocalPosition: {x: -26.7, y: 0, z: 59.8}
  1340. m_LocalScale: {x: 1, y: 1, z: 1}
  1341. m_Children: []
  1342. m_Father: {fileID: 8956961535334072604}
  1343. m_RootOrder: 0
  1344. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1345. --- !u!33 &8956961535488973213
  1346. MeshFilter:
  1347. m_ObjectHideFlags: 0
  1348. m_CorrespondingSourceObject: {fileID: 0}
  1349. m_PrefabInstance: {fileID: 0}
  1350. m_PrefabAsset: {fileID: 0}
  1351. m_GameObject: {fileID: 8956961535488973208}
  1352. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1353. --- !u!23 &8956961535488973214
  1354. MeshRenderer:
  1355. m_ObjectHideFlags: 0
  1356. m_CorrespondingSourceObject: {fileID: 0}
  1357. m_PrefabInstance: {fileID: 0}
  1358. m_PrefabAsset: {fileID: 0}
  1359. m_GameObject: {fileID: 8956961535488973208}
  1360. m_Enabled: 1
  1361. m_CastShadows: 1
  1362. m_ReceiveShadows: 1
  1363. m_DynamicOccludee: 1
  1364. m_MotionVectors: 1
  1365. m_LightProbeUsage: 1
  1366. m_ReflectionProbeUsage: 1
  1367. m_RayTracingMode: 2
  1368. m_RenderingLayerMask: 1
  1369. m_RendererPriority: 0
  1370. m_Materials:
  1371. - {fileID: 0}
  1372. m_StaticBatchInfo:
  1373. firstSubMesh: 0
  1374. subMeshCount: 0
  1375. m_StaticBatchRoot: {fileID: 0}
  1376. m_ProbeAnchor: {fileID: 0}
  1377. m_LightProbeVolumeOverride: {fileID: 0}
  1378. m_ScaleInLightmap: 1
  1379. m_ReceiveGI: 1
  1380. m_PreserveUVs: 0
  1381. m_IgnoreNormalsForChartDetection: 0
  1382. m_ImportantGI: 0
  1383. m_StitchLightmapSeams: 1
  1384. m_SelectedEditorRenderState: 3
  1385. m_MinimumChartSize: 4
  1386. m_AutoUVMaxDistance: 0.5
  1387. m_AutoUVMaxAngle: 89
  1388. m_LightmapParameters: {fileID: 0}
  1389. m_SortingLayerID: 0
  1390. m_SortingLayer: 0
  1391. m_SortingOrder: 0