YLBattle_SoulBreak_Thunder_1.prefab 34 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &5507377495109020271
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 5507377495109020264}
  12. - component: {fileID: 5507377495109020265}
  13. m_Layer: 0
  14. m_Name: SpawnPoint (1)
  15. m_TagString: Untagged
  16. m_Icon: {fileID: 0}
  17. m_NavMeshLayer: 0
  18. m_StaticEditorFlags: 0
  19. m_IsActive: 1
  20. --- !u!4 &5507377495109020264
  21. Transform:
  22. m_ObjectHideFlags: 0
  23. m_CorrespondingSourceObject: {fileID: 0}
  24. m_PrefabInstance: {fileID: 0}
  25. m_PrefabAsset: {fileID: 0}
  26. m_GameObject: {fileID: 5507377495109020271}
  27. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  28. m_LocalPosition: {x: 0, y: 0, z: 0}
  29. m_LocalScale: {x: 1, y: 1, z: 1}
  30. m_Children:
  31. - {fileID: 5507377496183802027}
  32. m_Father: {fileID: 5507377495986644113}
  33. m_RootOrder: 1
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!114 &5507377495109020265
  36. MonoBehaviour:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 5507377495109020271}
  42. m_Enabled: 1
  43. m_EditorHideFlags: 0
  44. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  45. m_Name:
  46. m_EditorClassIdentifier:
  47. unitId: 301005
  48. isBoss: 0
  49. readius: 0
  50. dropId: 0
  51. --- !u!1 &5507377495190166047
  52. GameObject:
  53. m_ObjectHideFlags: 0
  54. m_CorrespondingSourceObject: {fileID: 0}
  55. m_PrefabInstance: {fileID: 0}
  56. m_PrefabAsset: {fileID: 0}
  57. serializedVersion: 6
  58. m_Component:
  59. - component: {fileID: 5507377495190166040}
  60. - component: {fileID: 5507377495190166042}
  61. - component: {fileID: 5507377495190166041}
  62. m_Layer: 27
  63. m_Name: Cube
  64. m_TagString: Untagged
  65. m_Icon: {fileID: 0}
  66. m_NavMeshLayer: 0
  67. m_StaticEditorFlags: 0
  68. m_IsActive: 1
  69. --- !u!4 &5507377495190166040
  70. Transform:
  71. m_ObjectHideFlags: 0
  72. m_CorrespondingSourceObject: {fileID: 0}
  73. m_PrefabInstance: {fileID: 0}
  74. m_PrefabAsset: {fileID: 0}
  75. m_GameObject: {fileID: 5507377495190166047}
  76. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  77. m_LocalPosition: {x: -7.8, y: 0, z: 23.7}
  78. m_LocalScale: {x: 1, y: 1, z: 1}
  79. m_Children: []
  80. m_Father: {fileID: 5507377495779869686}
  81. m_RootOrder: 0
  82. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  83. --- !u!33 &5507377495190166042
  84. MeshFilter:
  85. m_ObjectHideFlags: 0
  86. m_CorrespondingSourceObject: {fileID: 0}
  87. m_PrefabInstance: {fileID: 0}
  88. m_PrefabAsset: {fileID: 0}
  89. m_GameObject: {fileID: 5507377495190166047}
  90. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  91. --- !u!23 &5507377495190166041
  92. MeshRenderer:
  93. m_ObjectHideFlags: 0
  94. m_CorrespondingSourceObject: {fileID: 0}
  95. m_PrefabInstance: {fileID: 0}
  96. m_PrefabAsset: {fileID: 0}
  97. m_GameObject: {fileID: 5507377495190166047}
  98. m_Enabled: 1
  99. m_CastShadows: 1
  100. m_ReceiveShadows: 1
  101. m_DynamicOccludee: 1
  102. m_MotionVectors: 1
  103. m_LightProbeUsage: 1
  104. m_ReflectionProbeUsage: 1
  105. m_RayTracingMode: 2
  106. m_RenderingLayerMask: 1
  107. m_RendererPriority: 0
  108. m_Materials:
  109. - {fileID: 0}
  110. m_StaticBatchInfo:
  111. firstSubMesh: 0
  112. subMeshCount: 0
  113. m_StaticBatchRoot: {fileID: 0}
  114. m_ProbeAnchor: {fileID: 0}
  115. m_LightProbeVolumeOverride: {fileID: 0}
  116. m_ScaleInLightmap: 1
  117. m_ReceiveGI: 1
  118. m_PreserveUVs: 0
  119. m_IgnoreNormalsForChartDetection: 0
  120. m_ImportantGI: 0
  121. m_StitchLightmapSeams: 1
  122. m_SelectedEditorRenderState: 3
  123. m_MinimumChartSize: 4
  124. m_AutoUVMaxDistance: 0.5
  125. m_AutoUVMaxAngle: 89
  126. m_LightmapParameters: {fileID: 0}
  127. m_SortingLayerID: 0
  128. m_SortingLayer: 0
  129. m_SortingOrder: 0
  130. --- !u!1 &5507377495273336484
  131. GameObject:
  132. m_ObjectHideFlags: 0
  133. m_CorrespondingSourceObject: {fileID: 0}
  134. m_PrefabInstance: {fileID: 0}
  135. m_PrefabAsset: {fileID: 0}
  136. serializedVersion: 6
  137. m_Component:
  138. - component: {fileID: 5507377495273336485}
  139. - component: {fileID: 5507377495273336487}
  140. - component: {fileID: 5507377495273336486}
  141. m_Layer: 27
  142. m_Name: Cube
  143. m_TagString: Untagged
  144. m_Icon: {fileID: 0}
  145. m_NavMeshLayer: 0
  146. m_StaticEditorFlags: 0
  147. m_IsActive: 1
  148. --- !u!4 &5507377495273336485
  149. Transform:
  150. m_ObjectHideFlags: 0
  151. m_CorrespondingSourceObject: {fileID: 0}
  152. m_PrefabInstance: {fileID: 0}
  153. m_PrefabAsset: {fileID: 0}
  154. m_GameObject: {fileID: 5507377495273336484}
  155. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  156. m_LocalPosition: {x: -7.7, y: 0, z: 21.3}
  157. m_LocalScale: {x: 1, y: 1, z: 1}
  158. m_Children: []
  159. m_Father: {fileID: 5507377496877430722}
  160. m_RootOrder: 0
  161. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  162. --- !u!33 &5507377495273336487
  163. MeshFilter:
  164. m_ObjectHideFlags: 0
  165. m_CorrespondingSourceObject: {fileID: 0}
  166. m_PrefabInstance: {fileID: 0}
  167. m_PrefabAsset: {fileID: 0}
  168. m_GameObject: {fileID: 5507377495273336484}
  169. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  170. --- !u!23 &5507377495273336486
  171. MeshRenderer:
  172. m_ObjectHideFlags: 0
  173. m_CorrespondingSourceObject: {fileID: 0}
  174. m_PrefabInstance: {fileID: 0}
  175. m_PrefabAsset: {fileID: 0}
  176. m_GameObject: {fileID: 5507377495273336484}
  177. m_Enabled: 1
  178. m_CastShadows: 1
  179. m_ReceiveShadows: 1
  180. m_DynamicOccludee: 1
  181. m_MotionVectors: 1
  182. m_LightProbeUsage: 1
  183. m_ReflectionProbeUsage: 1
  184. m_RayTracingMode: 2
  185. m_RenderingLayerMask: 1
  186. m_RendererPriority: 0
  187. m_Materials:
  188. - {fileID: 0}
  189. m_StaticBatchInfo:
  190. firstSubMesh: 0
  191. subMeshCount: 0
  192. m_StaticBatchRoot: {fileID: 0}
  193. m_ProbeAnchor: {fileID: 0}
  194. m_LightProbeVolumeOverride: {fileID: 0}
  195. m_ScaleInLightmap: 1
  196. m_ReceiveGI: 1
  197. m_PreserveUVs: 0
  198. m_IgnoreNormalsForChartDetection: 0
  199. m_ImportantGI: 0
  200. m_StitchLightmapSeams: 1
  201. m_SelectedEditorRenderState: 3
  202. m_MinimumChartSize: 4
  203. m_AutoUVMaxDistance: 0.5
  204. m_AutoUVMaxAngle: 89
  205. m_LightmapParameters: {fileID: 0}
  206. m_SortingLayerID: 0
  207. m_SortingLayer: 0
  208. m_SortingOrder: 0
  209. --- !u!1 &5507377495327418922
  210. GameObject:
  211. m_ObjectHideFlags: 0
  212. m_CorrespondingSourceObject: {fileID: 0}
  213. m_PrefabInstance: {fileID: 0}
  214. m_PrefabAsset: {fileID: 0}
  215. serializedVersion: 6
  216. m_Component:
  217. - component: {fileID: 5507377495327418923}
  218. - component: {fileID: 5507377495327418916}
  219. m_Layer: 0
  220. m_Name: SpawnPoint (1)
  221. m_TagString: Untagged
  222. m_Icon: {fileID: 0}
  223. m_NavMeshLayer: 0
  224. m_StaticEditorFlags: 0
  225. m_IsActive: 1
  226. --- !u!4 &5507377495327418923
  227. Transform:
  228. m_ObjectHideFlags: 0
  229. m_CorrespondingSourceObject: {fileID: 0}
  230. m_PrefabInstance: {fileID: 0}
  231. m_PrefabAsset: {fileID: 0}
  232. m_GameObject: {fileID: 5507377495327418922}
  233. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  234. m_LocalPosition: {x: 0, y: 0, z: 0}
  235. m_LocalScale: {x: 1, y: 1, z: 1}
  236. m_Children:
  237. - {fileID: 5507377496156754903}
  238. m_Father: {fileID: 5507377496896714533}
  239. m_RootOrder: 1
  240. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  241. --- !u!114 &5507377495327418916
  242. MonoBehaviour:
  243. m_ObjectHideFlags: 0
  244. m_CorrespondingSourceObject: {fileID: 0}
  245. m_PrefabInstance: {fileID: 0}
  246. m_PrefabAsset: {fileID: 0}
  247. m_GameObject: {fileID: 5507377495327418922}
  248. m_Enabled: 1
  249. m_EditorHideFlags: 0
  250. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  251. m_Name:
  252. m_EditorClassIdentifier:
  253. unitId: 701305
  254. isBoss: 0
  255. readius: 0
  256. dropId: 2104060101
  257. --- !u!1 &5507377495705796471
  258. GameObject:
  259. m_ObjectHideFlags: 0
  260. m_CorrespondingSourceObject: {fileID: 0}
  261. m_PrefabInstance: {fileID: 0}
  262. m_PrefabAsset: {fileID: 0}
  263. serializedVersion: 6
  264. m_Component:
  265. - component: {fileID: 5507377495705796464}
  266. - component: {fileID: 5507377495705796466}
  267. - component: {fileID: 5507377495705796465}
  268. m_Layer: 27
  269. m_Name: Cube
  270. m_TagString: Untagged
  271. m_Icon: {fileID: 0}
  272. m_NavMeshLayer: 0
  273. m_StaticEditorFlags: 0
  274. m_IsActive: 1
  275. --- !u!4 &5507377495705796464
  276. Transform:
  277. m_ObjectHideFlags: 0
  278. m_CorrespondingSourceObject: {fileID: 0}
  279. m_PrefabInstance: {fileID: 0}
  280. m_PrefabAsset: {fileID: 0}
  281. m_GameObject: {fileID: 5507377495705796471}
  282. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  283. m_LocalPosition: {x: -1.7, y: 0, z: 57.5}
  284. m_LocalScale: {x: 1, y: 1, z: 1}
  285. m_Children: []
  286. m_Father: {fileID: 5507377497035770063}
  287. m_RootOrder: 0
  288. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  289. --- !u!33 &5507377495705796466
  290. MeshFilter:
  291. m_ObjectHideFlags: 0
  292. m_CorrespondingSourceObject: {fileID: 0}
  293. m_PrefabInstance: {fileID: 0}
  294. m_PrefabAsset: {fileID: 0}
  295. m_GameObject: {fileID: 5507377495705796471}
  296. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  297. --- !u!23 &5507377495705796465
  298. MeshRenderer:
  299. m_ObjectHideFlags: 0
  300. m_CorrespondingSourceObject: {fileID: 0}
  301. m_PrefabInstance: {fileID: 0}
  302. m_PrefabAsset: {fileID: 0}
  303. m_GameObject: {fileID: 5507377495705796471}
  304. m_Enabled: 1
  305. m_CastShadows: 1
  306. m_ReceiveShadows: 1
  307. m_DynamicOccludee: 1
  308. m_MotionVectors: 1
  309. m_LightProbeUsage: 1
  310. m_ReflectionProbeUsage: 1
  311. m_RayTracingMode: 2
  312. m_RenderingLayerMask: 1
  313. m_RendererPriority: 0
  314. m_Materials:
  315. - {fileID: 0}
  316. m_StaticBatchInfo:
  317. firstSubMesh: 0
  318. subMeshCount: 0
  319. m_StaticBatchRoot: {fileID: 0}
  320. m_ProbeAnchor: {fileID: 0}
  321. m_LightProbeVolumeOverride: {fileID: 0}
  322. m_ScaleInLightmap: 1
  323. m_ReceiveGI: 1
  324. m_PreserveUVs: 0
  325. m_IgnoreNormalsForChartDetection: 0
  326. m_ImportantGI: 0
  327. m_StitchLightmapSeams: 1
  328. m_SelectedEditorRenderState: 3
  329. m_MinimumChartSize: 4
  330. m_AutoUVMaxDistance: 0.5
  331. m_AutoUVMaxAngle: 89
  332. m_LightmapParameters: {fileID: 0}
  333. m_SortingLayerID: 0
  334. m_SortingLayer: 0
  335. m_SortingOrder: 0
  336. --- !u!1 &5507377495779869685
  337. GameObject:
  338. m_ObjectHideFlags: 0
  339. m_CorrespondingSourceObject: {fileID: 0}
  340. m_PrefabInstance: {fileID: 0}
  341. m_PrefabAsset: {fileID: 0}
  342. serializedVersion: 6
  343. m_Component:
  344. - component: {fileID: 5507377495779869686}
  345. - component: {fileID: 5507377495779869687}
  346. m_Layer: 0
  347. m_Name: SpawnPoint (2)
  348. m_TagString: Untagged
  349. m_Icon: {fileID: 0}
  350. m_NavMeshLayer: 0
  351. m_StaticEditorFlags: 0
  352. m_IsActive: 1
  353. --- !u!4 &5507377495779869686
  354. Transform:
  355. m_ObjectHideFlags: 0
  356. m_CorrespondingSourceObject: {fileID: 0}
  357. m_PrefabInstance: {fileID: 0}
  358. m_PrefabAsset: {fileID: 0}
  359. m_GameObject: {fileID: 5507377495779869685}
  360. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  361. m_LocalPosition: {x: 0, y: 0, z: 0}
  362. m_LocalScale: {x: 1, y: 1, z: 1}
  363. m_Children:
  364. - {fileID: 5507377495190166040}
  365. m_Father: {fileID: 5507377495986644113}
  366. m_RootOrder: 2
  367. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  368. --- !u!114 &5507377495779869687
  369. MonoBehaviour:
  370. m_ObjectHideFlags: 0
  371. m_CorrespondingSourceObject: {fileID: 0}
  372. m_PrefabInstance: {fileID: 0}
  373. m_PrefabAsset: {fileID: 0}
  374. m_GameObject: {fileID: 5507377495779869685}
  375. m_Enabled: 1
  376. m_EditorHideFlags: 0
  377. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  378. m_Name:
  379. m_EditorClassIdentifier:
  380. unitId: 601005
  381. isBoss: 0
  382. readius: 0
  383. dropId: 0
  384. --- !u!1 &5507377495797551541
  385. GameObject:
  386. m_ObjectHideFlags: 0
  387. m_CorrespondingSourceObject: {fileID: 0}
  388. m_PrefabInstance: {fileID: 0}
  389. m_PrefabAsset: {fileID: 0}
  390. serializedVersion: 6
  391. m_Component:
  392. - component: {fileID: 5507377495797551542}
  393. - component: {fileID: 5507377495797551536}
  394. - component: {fileID: 5507377495797551543}
  395. m_Layer: 27
  396. m_Name: Cube
  397. m_TagString: Untagged
  398. m_Icon: {fileID: 0}
  399. m_NavMeshLayer: 0
  400. m_StaticEditorFlags: 0
  401. m_IsActive: 1
  402. --- !u!4 &5507377495797551542
  403. Transform:
  404. m_ObjectHideFlags: 0
  405. m_CorrespondingSourceObject: {fileID: 0}
  406. m_PrefabInstance: {fileID: 0}
  407. m_PrefabAsset: {fileID: 0}
  408. m_GameObject: {fileID: 5507377495797551541}
  409. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  410. m_LocalPosition: {x: -4.4, y: 0, z: 37.7}
  411. m_LocalScale: {x: 1, y: 1, z: 1}
  412. m_Children: []
  413. m_Father: {fileID: 5507377496249187783}
  414. m_RootOrder: 0
  415. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  416. --- !u!33 &5507377495797551536
  417. MeshFilter:
  418. m_ObjectHideFlags: 0
  419. m_CorrespondingSourceObject: {fileID: 0}
  420. m_PrefabInstance: {fileID: 0}
  421. m_PrefabAsset: {fileID: 0}
  422. m_GameObject: {fileID: 5507377495797551541}
  423. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  424. --- !u!23 &5507377495797551543
  425. MeshRenderer:
  426. m_ObjectHideFlags: 0
  427. m_CorrespondingSourceObject: {fileID: 0}
  428. m_PrefabInstance: {fileID: 0}
  429. m_PrefabAsset: {fileID: 0}
  430. m_GameObject: {fileID: 5507377495797551541}
  431. m_Enabled: 1
  432. m_CastShadows: 1
  433. m_ReceiveShadows: 1
  434. m_DynamicOccludee: 1
  435. m_MotionVectors: 1
  436. m_LightProbeUsage: 1
  437. m_ReflectionProbeUsage: 1
  438. m_RayTracingMode: 2
  439. m_RenderingLayerMask: 1
  440. m_RendererPriority: 0
  441. m_Materials:
  442. - {fileID: 0}
  443. m_StaticBatchInfo:
  444. firstSubMesh: 0
  445. subMeshCount: 0
  446. m_StaticBatchRoot: {fileID: 0}
  447. m_ProbeAnchor: {fileID: 0}
  448. m_LightProbeVolumeOverride: {fileID: 0}
  449. m_ScaleInLightmap: 1
  450. m_ReceiveGI: 1
  451. m_PreserveUVs: 0
  452. m_IgnoreNormalsForChartDetection: 0
  453. m_ImportantGI: 0
  454. m_StitchLightmapSeams: 1
  455. m_SelectedEditorRenderState: 3
  456. m_MinimumChartSize: 4
  457. m_AutoUVMaxDistance: 0.5
  458. m_AutoUVMaxAngle: 89
  459. m_LightmapParameters: {fileID: 0}
  460. m_SortingLayerID: 0
  461. m_SortingLayer: 0
  462. m_SortingOrder: 0
  463. --- !u!1 &5507377495893930149
  464. GameObject:
  465. m_ObjectHideFlags: 0
  466. m_CorrespondingSourceObject: {fileID: 0}
  467. m_PrefabInstance: {fileID: 0}
  468. m_PrefabAsset: {fileID: 0}
  469. serializedVersion: 6
  470. m_Component:
  471. - component: {fileID: 5507377495893930150}
  472. - component: {fileID: 5507377495893930151}
  473. m_Layer: 0
  474. m_Name: Spawner_SBT_1_3
  475. m_TagString: Untagged
  476. m_Icon: {fileID: 0}
  477. m_NavMeshLayer: 0
  478. m_StaticEditorFlags: 0
  479. m_IsActive: 1
  480. --- !u!4 &5507377495893930150
  481. Transform:
  482. m_ObjectHideFlags: 0
  483. m_CorrespondingSourceObject: {fileID: 0}
  484. m_PrefabInstance: {fileID: 0}
  485. m_PrefabAsset: {fileID: 0}
  486. m_GameObject: {fileID: 5507377495893930149}
  487. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  488. m_LocalPosition: {x: 17.02, y: 0, z: -36.43}
  489. m_LocalScale: {x: 1, y: 1, z: 1}
  490. m_Children:
  491. - {fileID: 5507377497094487785}
  492. - {fileID: 5507377497035770063}
  493. - {fileID: 5507377496886568366}
  494. m_Father: {fileID: 5507377496195331372}
  495. m_RootOrder: 2
  496. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  497. --- !u!114 &5507377495893930151
  498. MonoBehaviour:
  499. m_ObjectHideFlags: 0
  500. m_CorrespondingSourceObject: {fileID: 0}
  501. m_PrefabInstance: {fileID: 0}
  502. m_PrefabAsset: {fileID: 0}
  503. m_GameObject: {fileID: 5507377495893930149}
  504. m_Enabled: 1
  505. m_EditorHideFlags: 0
  506. m_Script: {fileID: 11500000, guid: aca6259830f204823a931ec77fbdb9bc, type: 3}
  507. m_Name:
  508. m_EditorClassIdentifier:
  509. index: 0
  510. isEnable: 1
  511. spawnType: 0
  512. triggerType: 2
  513. enableType: 0
  514. requirementTaskId: 0
  515. requirementStepId: 0
  516. enableSpawnerList: []
  517. maxNum: 3
  518. isFill: 1
  519. produceTime: 0
  520. offsetPos: 0
  521. spawnList: []
  522. point: 0
  523. randomPos: 1
  524. randomDis: 5
  525. pointTran: {fileID: 0}
  526. isLastNode: 0
  527. createCount: 0
  528. areaLockIndex: 0
  529. --- !u!1 &5507377495986644112
  530. GameObject:
  531. m_ObjectHideFlags: 0
  532. m_CorrespondingSourceObject: {fileID: 0}
  533. m_PrefabInstance: {fileID: 0}
  534. m_PrefabAsset: {fileID: 0}
  535. serializedVersion: 6
  536. m_Component:
  537. - component: {fileID: 5507377495986644113}
  538. - component: {fileID: 5507377495986644114}
  539. m_Layer: 0
  540. m_Name: Spawner_SBT_1_1
  541. m_TagString: Untagged
  542. m_Icon: {fileID: 0}
  543. m_NavMeshLayer: 0
  544. m_StaticEditorFlags: 0
  545. m_IsActive: 1
  546. --- !u!4 &5507377495986644113
  547. Transform:
  548. m_ObjectHideFlags: 0
  549. m_CorrespondingSourceObject: {fileID: 0}
  550. m_PrefabInstance: {fileID: 0}
  551. m_PrefabAsset: {fileID: 0}
  552. m_GameObject: {fileID: 5507377495986644112}
  553. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  554. m_LocalPosition: {x: 17.02, y: 0, z: -36.43}
  555. m_LocalScale: {x: 1, y: 1, z: 1}
  556. m_Children:
  557. - {fileID: 5507377496877430722}
  558. - {fileID: 5507377495109020264}
  559. - {fileID: 5507377495779869686}
  560. m_Father: {fileID: 5507377496195331372}
  561. m_RootOrder: 0
  562. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  563. --- !u!114 &5507377495986644114
  564. MonoBehaviour:
  565. m_ObjectHideFlags: 0
  566. m_CorrespondingSourceObject: {fileID: 0}
  567. m_PrefabInstance: {fileID: 0}
  568. m_PrefabAsset: {fileID: 0}
  569. m_GameObject: {fileID: 5507377495986644112}
  570. m_Enabled: 1
  571. m_EditorHideFlags: 0
  572. m_Script: {fileID: 11500000, guid: aca6259830f204823a931ec77fbdb9bc, type: 3}
  573. m_Name:
  574. m_EditorClassIdentifier:
  575. index: 0
  576. isEnable: 1
  577. spawnType: 0
  578. triggerType: 0
  579. enableType: 0
  580. requirementTaskId: 0
  581. requirementStepId: 0
  582. enableSpawnerList:
  583. - {fileID: 5507377496896714534}
  584. maxNum: 3
  585. isFill: 1
  586. produceTime: 0
  587. offsetPos: 0
  588. spawnList: []
  589. point: 0
  590. randomPos: 1
  591. randomDis: 5
  592. pointTran: {fileID: 0}
  593. isLastNode: 0
  594. createCount: 0
  595. areaLockIndex: 0
  596. --- !u!1 &5507377496156754902
  597. GameObject:
  598. m_ObjectHideFlags: 0
  599. m_CorrespondingSourceObject: {fileID: 0}
  600. m_PrefabInstance: {fileID: 0}
  601. m_PrefabAsset: {fileID: 0}
  602. serializedVersion: 6
  603. m_Component:
  604. - component: {fileID: 5507377496156754903}
  605. - component: {fileID: 5507377496156754897}
  606. - component: {fileID: 5507377496156754896}
  607. m_Layer: 27
  608. m_Name: Cube
  609. m_TagString: Untagged
  610. m_Icon: {fileID: 0}
  611. m_NavMeshLayer: 0
  612. m_StaticEditorFlags: 0
  613. m_IsActive: 1
  614. --- !u!4 &5507377496156754903
  615. Transform:
  616. m_ObjectHideFlags: 0
  617. m_CorrespondingSourceObject: {fileID: 0}
  618. m_PrefabInstance: {fileID: 0}
  619. m_PrefabAsset: {fileID: 0}
  620. m_GameObject: {fileID: 5507377496156754902}
  621. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  622. m_LocalPosition: {x: -1, y: 0, z: 38.8}
  623. m_LocalScale: {x: 1, y: 1, z: 1}
  624. m_Children: []
  625. m_Father: {fileID: 5507377495327418923}
  626. m_RootOrder: 0
  627. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  628. --- !u!33 &5507377496156754897
  629. MeshFilter:
  630. m_ObjectHideFlags: 0
  631. m_CorrespondingSourceObject: {fileID: 0}
  632. m_PrefabInstance: {fileID: 0}
  633. m_PrefabAsset: {fileID: 0}
  634. m_GameObject: {fileID: 5507377496156754902}
  635. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  636. --- !u!23 &5507377496156754896
  637. MeshRenderer:
  638. m_ObjectHideFlags: 0
  639. m_CorrespondingSourceObject: {fileID: 0}
  640. m_PrefabInstance: {fileID: 0}
  641. m_PrefabAsset: {fileID: 0}
  642. m_GameObject: {fileID: 5507377496156754902}
  643. m_Enabled: 1
  644. m_CastShadows: 1
  645. m_ReceiveShadows: 1
  646. m_DynamicOccludee: 1
  647. m_MotionVectors: 1
  648. m_LightProbeUsage: 1
  649. m_ReflectionProbeUsage: 1
  650. m_RayTracingMode: 2
  651. m_RenderingLayerMask: 1
  652. m_RendererPriority: 0
  653. m_Materials:
  654. - {fileID: 0}
  655. m_StaticBatchInfo:
  656. firstSubMesh: 0
  657. subMeshCount: 0
  658. m_StaticBatchRoot: {fileID: 0}
  659. m_ProbeAnchor: {fileID: 0}
  660. m_LightProbeVolumeOverride: {fileID: 0}
  661. m_ScaleInLightmap: 1
  662. m_ReceiveGI: 1
  663. m_PreserveUVs: 0
  664. m_IgnoreNormalsForChartDetection: 0
  665. m_ImportantGI: 0
  666. m_StitchLightmapSeams: 1
  667. m_SelectedEditorRenderState: 3
  668. m_MinimumChartSize: 4
  669. m_AutoUVMaxDistance: 0.5
  670. m_AutoUVMaxAngle: 89
  671. m_LightmapParameters: {fileID: 0}
  672. m_SortingLayerID: 0
  673. m_SortingLayer: 0
  674. m_SortingOrder: 0
  675. --- !u!1 &5507377496183802026
  676. GameObject:
  677. m_ObjectHideFlags: 0
  678. m_CorrespondingSourceObject: {fileID: 0}
  679. m_PrefabInstance: {fileID: 0}
  680. m_PrefabAsset: {fileID: 0}
  681. serializedVersion: 6
  682. m_Component:
  683. - component: {fileID: 5507377496183802027}
  684. - component: {fileID: 5507377496183802021}
  685. - component: {fileID: 5507377496183802020}
  686. m_Layer: 27
  687. m_Name: Cube
  688. m_TagString: Untagged
  689. m_Icon: {fileID: 0}
  690. m_NavMeshLayer: 0
  691. m_StaticEditorFlags: 0
  692. m_IsActive: 1
  693. --- !u!4 &5507377496183802027
  694. Transform:
  695. m_ObjectHideFlags: 0
  696. m_CorrespondingSourceObject: {fileID: 0}
  697. m_PrefabInstance: {fileID: 0}
  698. m_PrefabAsset: {fileID: 0}
  699. m_GameObject: {fileID: 5507377496183802026}
  700. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  701. m_LocalPosition: {x: -5.8, y: 0, z: 22.7}
  702. m_LocalScale: {x: 1, y: 1, z: 1}
  703. m_Children: []
  704. m_Father: {fileID: 5507377495109020264}
  705. m_RootOrder: 0
  706. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  707. --- !u!33 &5507377496183802021
  708. MeshFilter:
  709. m_ObjectHideFlags: 0
  710. m_CorrespondingSourceObject: {fileID: 0}
  711. m_PrefabInstance: {fileID: 0}
  712. m_PrefabAsset: {fileID: 0}
  713. m_GameObject: {fileID: 5507377496183802026}
  714. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  715. --- !u!23 &5507377496183802020
  716. MeshRenderer:
  717. m_ObjectHideFlags: 0
  718. m_CorrespondingSourceObject: {fileID: 0}
  719. m_PrefabInstance: {fileID: 0}
  720. m_PrefabAsset: {fileID: 0}
  721. m_GameObject: {fileID: 5507377496183802026}
  722. m_Enabled: 1
  723. m_CastShadows: 1
  724. m_ReceiveShadows: 1
  725. m_DynamicOccludee: 1
  726. m_MotionVectors: 1
  727. m_LightProbeUsage: 1
  728. m_ReflectionProbeUsage: 1
  729. m_RayTracingMode: 2
  730. m_RenderingLayerMask: 1
  731. m_RendererPriority: 0
  732. m_Materials:
  733. - {fileID: 0}
  734. m_StaticBatchInfo:
  735. firstSubMesh: 0
  736. subMeshCount: 0
  737. m_StaticBatchRoot: {fileID: 0}
  738. m_ProbeAnchor: {fileID: 0}
  739. m_LightProbeVolumeOverride: {fileID: 0}
  740. m_ScaleInLightmap: 1
  741. m_ReceiveGI: 1
  742. m_PreserveUVs: 0
  743. m_IgnoreNormalsForChartDetection: 0
  744. m_ImportantGI: 0
  745. m_StitchLightmapSeams: 1
  746. m_SelectedEditorRenderState: 3
  747. m_MinimumChartSize: 4
  748. m_AutoUVMaxDistance: 0.5
  749. m_AutoUVMaxAngle: 89
  750. m_LightmapParameters: {fileID: 0}
  751. m_SortingLayerID: 0
  752. m_SortingLayer: 0
  753. m_SortingOrder: 0
  754. --- !u!1 &5507377496195331379
  755. GameObject:
  756. m_ObjectHideFlags: 0
  757. m_CorrespondingSourceObject: {fileID: 0}
  758. m_PrefabInstance: {fileID: 0}
  759. m_PrefabAsset: {fileID: 0}
  760. serializedVersion: 6
  761. m_Component:
  762. - component: {fileID: 5507377496195331372}
  763. - component: {fileID: 5072445361202159600}
  764. m_Layer: 0
  765. m_Name: YLBattle_SoulBreak_Thunder_1
  766. m_TagString: Untagged
  767. m_Icon: {fileID: 0}
  768. m_NavMeshLayer: 0
  769. m_StaticEditorFlags: 0
  770. m_IsActive: 1
  771. --- !u!4 &5507377496195331372
  772. Transform:
  773. m_ObjectHideFlags: 0
  774. m_CorrespondingSourceObject: {fileID: 0}
  775. m_PrefabInstance: {fileID: 0}
  776. m_PrefabAsset: {fileID: 0}
  777. m_GameObject: {fileID: 5507377496195331379}
  778. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  779. m_LocalPosition: {x: 0, y: 0, z: 0}
  780. m_LocalScale: {x: 1, y: 1, z: 1}
  781. m_Children:
  782. - {fileID: 5507377495986644113}
  783. - {fileID: 5507377496896714533}
  784. - {fileID: 5507377495893930150}
  785. m_Father: {fileID: 0}
  786. m_RootOrder: 0
  787. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  788. --- !u!114 &5072445361202159600
  789. MonoBehaviour:
  790. m_ObjectHideFlags: 0
  791. m_CorrespondingSourceObject: {fileID: 0}
  792. m_PrefabInstance: {fileID: 0}
  793. m_PrefabAsset: {fileID: 0}
  794. m_GameObject: {fileID: 5507377496195331379}
  795. m_Enabled: 1
  796. m_EditorHideFlags: 0
  797. m_Script: {fileID: 11500000, guid: 9f7a9c8fca4414799a47cfc938e303fa, type: 3}
  798. m_Name:
  799. m_EditorClassIdentifier:
  800. --- !u!1 &5507377496249187782
  801. GameObject:
  802. m_ObjectHideFlags: 0
  803. m_CorrespondingSourceObject: {fileID: 0}
  804. m_PrefabInstance: {fileID: 0}
  805. m_PrefabAsset: {fileID: 0}
  806. serializedVersion: 6
  807. m_Component:
  808. - component: {fileID: 5507377496249187783}
  809. - component: {fileID: 5507377496249187776}
  810. m_Layer: 0
  811. m_Name: SpawnPoint
  812. m_TagString: Untagged
  813. m_Icon: {fileID: 0}
  814. m_NavMeshLayer: 0
  815. m_StaticEditorFlags: 0
  816. m_IsActive: 1
  817. --- !u!4 &5507377496249187783
  818. Transform:
  819. m_ObjectHideFlags: 0
  820. m_CorrespondingSourceObject: {fileID: 0}
  821. m_PrefabInstance: {fileID: 0}
  822. m_PrefabAsset: {fileID: 0}
  823. m_GameObject: {fileID: 5507377496249187782}
  824. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  825. m_LocalPosition: {x: 0, y: 0, z: 0}
  826. m_LocalScale: {x: 1, y: 1, z: 1}
  827. m_Children:
  828. - {fileID: 5507377495797551542}
  829. m_Father: {fileID: 5507377496896714533}
  830. m_RootOrder: 0
  831. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  832. --- !u!114 &5507377496249187776
  833. MonoBehaviour:
  834. m_ObjectHideFlags: 0
  835. m_CorrespondingSourceObject: {fileID: 0}
  836. m_PrefabInstance: {fileID: 0}
  837. m_PrefabAsset: {fileID: 0}
  838. m_GameObject: {fileID: 5507377496249187782}
  839. m_Enabled: 1
  840. m_EditorHideFlags: 0
  841. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  842. m_Name:
  843. m_EditorClassIdentifier:
  844. unitId: 701305
  845. isBoss: 0
  846. readius: 0
  847. dropId: 2104060101
  848. --- !u!1 &5507377496580797382
  849. GameObject:
  850. m_ObjectHideFlags: 0
  851. m_CorrespondingSourceObject: {fileID: 0}
  852. m_PrefabInstance: {fileID: 0}
  853. m_PrefabAsset: {fileID: 0}
  854. serializedVersion: 6
  855. m_Component:
  856. - component: {fileID: 5507377496580797383}
  857. - component: {fileID: 5507377496580797377}
  858. - component: {fileID: 5507377496580797376}
  859. m_Layer: 27
  860. m_Name: Cube
  861. m_TagString: Untagged
  862. m_Icon: {fileID: 0}
  863. m_NavMeshLayer: 0
  864. m_StaticEditorFlags: 0
  865. m_IsActive: 1
  866. --- !u!4 &5507377496580797383
  867. Transform:
  868. m_ObjectHideFlags: 0
  869. m_CorrespondingSourceObject: {fileID: 0}
  870. m_PrefabInstance: {fileID: 0}
  871. m_PrefabAsset: {fileID: 0}
  872. m_GameObject: {fileID: 5507377496580797382}
  873. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  874. m_LocalPosition: {x: -5.1, y: 0, z: 55.8}
  875. m_LocalScale: {x: 1, y: 1, z: 1}
  876. m_Children: []
  877. m_Father: {fileID: 5507377497094487785}
  878. m_RootOrder: 0
  879. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  880. --- !u!33 &5507377496580797377
  881. MeshFilter:
  882. m_ObjectHideFlags: 0
  883. m_CorrespondingSourceObject: {fileID: 0}
  884. m_PrefabInstance: {fileID: 0}
  885. m_PrefabAsset: {fileID: 0}
  886. m_GameObject: {fileID: 5507377496580797382}
  887. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  888. --- !u!23 &5507377496580797376
  889. MeshRenderer:
  890. m_ObjectHideFlags: 0
  891. m_CorrespondingSourceObject: {fileID: 0}
  892. m_PrefabInstance: {fileID: 0}
  893. m_PrefabAsset: {fileID: 0}
  894. m_GameObject: {fileID: 5507377496580797382}
  895. m_Enabled: 1
  896. m_CastShadows: 1
  897. m_ReceiveShadows: 1
  898. m_DynamicOccludee: 1
  899. m_MotionVectors: 1
  900. m_LightProbeUsage: 1
  901. m_ReflectionProbeUsage: 1
  902. m_RayTracingMode: 2
  903. m_RenderingLayerMask: 1
  904. m_RendererPriority: 0
  905. m_Materials:
  906. - {fileID: 0}
  907. m_StaticBatchInfo:
  908. firstSubMesh: 0
  909. subMeshCount: 0
  910. m_StaticBatchRoot: {fileID: 0}
  911. m_ProbeAnchor: {fileID: 0}
  912. m_LightProbeVolumeOverride: {fileID: 0}
  913. m_ScaleInLightmap: 1
  914. m_ReceiveGI: 1
  915. m_PreserveUVs: 0
  916. m_IgnoreNormalsForChartDetection: 0
  917. m_ImportantGI: 0
  918. m_StitchLightmapSeams: 1
  919. m_SelectedEditorRenderState: 3
  920. m_MinimumChartSize: 4
  921. m_AutoUVMaxDistance: 0.5
  922. m_AutoUVMaxAngle: 89
  923. m_LightmapParameters: {fileID: 0}
  924. m_SortingLayerID: 0
  925. m_SortingLayer: 0
  926. m_SortingOrder: 0
  927. --- !u!1 &5507377496674069243
  928. GameObject:
  929. m_ObjectHideFlags: 0
  930. m_CorrespondingSourceObject: {fileID: 0}
  931. m_PrefabInstance: {fileID: 0}
  932. m_PrefabAsset: {fileID: 0}
  933. serializedVersion: 6
  934. m_Component:
  935. - component: {fileID: 5507377496674069236}
  936. - component: {fileID: 5507377496674069238}
  937. - component: {fileID: 5507377496674069237}
  938. m_Layer: 27
  939. m_Name: Cube
  940. m_TagString: Untagged
  941. m_Icon: {fileID: 0}
  942. m_NavMeshLayer: 0
  943. m_StaticEditorFlags: 0
  944. m_IsActive: 1
  945. --- !u!4 &5507377496674069236
  946. Transform:
  947. m_ObjectHideFlags: 0
  948. m_CorrespondingSourceObject: {fileID: 0}
  949. m_PrefabInstance: {fileID: 0}
  950. m_PrefabAsset: {fileID: 0}
  951. m_GameObject: {fileID: 5507377496674069243}
  952. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  953. m_LocalPosition: {x: -3.9, y: 0, z: 58.9}
  954. m_LocalScale: {x: 1, y: 1, z: 1}
  955. m_Children: []
  956. m_Father: {fileID: 5507377496886568366}
  957. m_RootOrder: 0
  958. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  959. --- !u!33 &5507377496674069238
  960. MeshFilter:
  961. m_ObjectHideFlags: 0
  962. m_CorrespondingSourceObject: {fileID: 0}
  963. m_PrefabInstance: {fileID: 0}
  964. m_PrefabAsset: {fileID: 0}
  965. m_GameObject: {fileID: 5507377496674069243}
  966. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  967. --- !u!23 &5507377496674069237
  968. MeshRenderer:
  969. m_ObjectHideFlags: 0
  970. m_CorrespondingSourceObject: {fileID: 0}
  971. m_PrefabInstance: {fileID: 0}
  972. m_PrefabAsset: {fileID: 0}
  973. m_GameObject: {fileID: 5507377496674069243}
  974. m_Enabled: 1
  975. m_CastShadows: 1
  976. m_ReceiveShadows: 1
  977. m_DynamicOccludee: 1
  978. m_MotionVectors: 1
  979. m_LightProbeUsage: 1
  980. m_ReflectionProbeUsage: 1
  981. m_RayTracingMode: 2
  982. m_RenderingLayerMask: 1
  983. m_RendererPriority: 0
  984. m_Materials:
  985. - {fileID: 0}
  986. m_StaticBatchInfo:
  987. firstSubMesh: 0
  988. subMeshCount: 0
  989. m_StaticBatchRoot: {fileID: 0}
  990. m_ProbeAnchor: {fileID: 0}
  991. m_LightProbeVolumeOverride: {fileID: 0}
  992. m_ScaleInLightmap: 1
  993. m_ReceiveGI: 1
  994. m_PreserveUVs: 0
  995. m_IgnoreNormalsForChartDetection: 0
  996. m_ImportantGI: 0
  997. m_StitchLightmapSeams: 1
  998. m_SelectedEditorRenderState: 3
  999. m_MinimumChartSize: 4
  1000. m_AutoUVMaxDistance: 0.5
  1001. m_AutoUVMaxAngle: 89
  1002. m_LightmapParameters: {fileID: 0}
  1003. m_SortingLayerID: 0
  1004. m_SortingLayer: 0
  1005. m_SortingOrder: 0
  1006. --- !u!1 &5507377496877430721
  1007. GameObject:
  1008. m_ObjectHideFlags: 0
  1009. m_CorrespondingSourceObject: {fileID: 0}
  1010. m_PrefabInstance: {fileID: 0}
  1011. m_PrefabAsset: {fileID: 0}
  1012. serializedVersion: 6
  1013. m_Component:
  1014. - component: {fileID: 5507377496877430722}
  1015. - component: {fileID: 5507377496877430723}
  1016. m_Layer: 0
  1017. m_Name: SpawnPoint
  1018. m_TagString: Untagged
  1019. m_Icon: {fileID: 0}
  1020. m_NavMeshLayer: 0
  1021. m_StaticEditorFlags: 0
  1022. m_IsActive: 1
  1023. --- !u!4 &5507377496877430722
  1024. Transform:
  1025. m_ObjectHideFlags: 0
  1026. m_CorrespondingSourceObject: {fileID: 0}
  1027. m_PrefabInstance: {fileID: 0}
  1028. m_PrefabAsset: {fileID: 0}
  1029. m_GameObject: {fileID: 5507377496877430721}
  1030. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1031. m_LocalPosition: {x: 0, y: 0, z: 0}
  1032. m_LocalScale: {x: 1, y: 1, z: 1}
  1033. m_Children:
  1034. - {fileID: 5507377495273336485}
  1035. m_Father: {fileID: 5507377495986644113}
  1036. m_RootOrder: 0
  1037. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1038. --- !u!114 &5507377496877430723
  1039. MonoBehaviour:
  1040. m_ObjectHideFlags: 0
  1041. m_CorrespondingSourceObject: {fileID: 0}
  1042. m_PrefabInstance: {fileID: 0}
  1043. m_PrefabAsset: {fileID: 0}
  1044. m_GameObject: {fileID: 5507377496877430721}
  1045. m_Enabled: 1
  1046. m_EditorHideFlags: 0
  1047. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  1048. m_Name:
  1049. m_EditorClassIdentifier:
  1050. unitId: 301005
  1051. isBoss: 0
  1052. readius: 0
  1053. dropId: 0
  1054. --- !u!1 &5507377496886568365
  1055. GameObject:
  1056. m_ObjectHideFlags: 0
  1057. m_CorrespondingSourceObject: {fileID: 0}
  1058. m_PrefabInstance: {fileID: 0}
  1059. m_PrefabAsset: {fileID: 0}
  1060. serializedVersion: 6
  1061. m_Component:
  1062. - component: {fileID: 5507377496886568366}
  1063. - component: {fileID: 5507377496886568367}
  1064. m_Layer: 0
  1065. m_Name: SpawnPoint (2)
  1066. m_TagString: Untagged
  1067. m_Icon: {fileID: 0}
  1068. m_NavMeshLayer: 0
  1069. m_StaticEditorFlags: 0
  1070. m_IsActive: 1
  1071. --- !u!4 &5507377496886568366
  1072. Transform:
  1073. m_ObjectHideFlags: 0
  1074. m_CorrespondingSourceObject: {fileID: 0}
  1075. m_PrefabInstance: {fileID: 0}
  1076. m_PrefabAsset: {fileID: 0}
  1077. m_GameObject: {fileID: 5507377496886568365}
  1078. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1079. m_LocalPosition: {x: 0, y: 0, z: 0}
  1080. m_LocalScale: {x: 1, y: 1, z: 1}
  1081. m_Children:
  1082. - {fileID: 5507377496674069236}
  1083. m_Father: {fileID: 5507377495893930150}
  1084. m_RootOrder: 2
  1085. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1086. --- !u!114 &5507377496886568367
  1087. MonoBehaviour:
  1088. m_ObjectHideFlags: 0
  1089. m_CorrespondingSourceObject: {fileID: 0}
  1090. m_PrefabInstance: {fileID: 0}
  1091. m_PrefabAsset: {fileID: 0}
  1092. m_GameObject: {fileID: 5507377496886568365}
  1093. m_Enabled: 1
  1094. m_EditorHideFlags: 0
  1095. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  1096. m_Name:
  1097. m_EditorClassIdentifier:
  1098. unitId: 1101305
  1099. isBoss: 0
  1100. readius: 0
  1101. dropId: 2104060102
  1102. --- !u!1 &5507377496896714532
  1103. GameObject:
  1104. m_ObjectHideFlags: 0
  1105. m_CorrespondingSourceObject: {fileID: 0}
  1106. m_PrefabInstance: {fileID: 0}
  1107. m_PrefabAsset: {fileID: 0}
  1108. serializedVersion: 6
  1109. m_Component:
  1110. - component: {fileID: 5507377496896714533}
  1111. - component: {fileID: 5507377496896714534}
  1112. m_Layer: 0
  1113. m_Name: Spawner_SBT_1_2
  1114. m_TagString: Untagged
  1115. m_Icon: {fileID: 0}
  1116. m_NavMeshLayer: 0
  1117. m_StaticEditorFlags: 0
  1118. m_IsActive: 1
  1119. --- !u!4 &5507377496896714533
  1120. Transform:
  1121. m_ObjectHideFlags: 0
  1122. m_CorrespondingSourceObject: {fileID: 0}
  1123. m_PrefabInstance: {fileID: 0}
  1124. m_PrefabAsset: {fileID: 0}
  1125. m_GameObject: {fileID: 5507377496896714532}
  1126. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1127. m_LocalPosition: {x: 17.02, y: 0, z: -36.43}
  1128. m_LocalScale: {x: 1, y: 1, z: 1}
  1129. m_Children:
  1130. - {fileID: 5507377496249187783}
  1131. - {fileID: 5507377495327418923}
  1132. m_Father: {fileID: 5507377496195331372}
  1133. m_RootOrder: 1
  1134. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1135. --- !u!114 &5507377496896714534
  1136. MonoBehaviour:
  1137. m_ObjectHideFlags: 0
  1138. m_CorrespondingSourceObject: {fileID: 0}
  1139. m_PrefabInstance: {fileID: 0}
  1140. m_PrefabAsset: {fileID: 0}
  1141. m_GameObject: {fileID: 5507377496896714532}
  1142. m_Enabled: 1
  1143. m_EditorHideFlags: 0
  1144. m_Script: {fileID: 11500000, guid: aca6259830f204823a931ec77fbdb9bc, type: 3}
  1145. m_Name:
  1146. m_EditorClassIdentifier:
  1147. index: 0
  1148. isEnable: 1
  1149. spawnType: 0
  1150. triggerType: 2
  1151. enableType: 0
  1152. requirementTaskId: 0
  1153. requirementStepId: 0
  1154. enableSpawnerList:
  1155. - {fileID: 5507377495893930151}
  1156. maxNum: 2
  1157. isFill: 1
  1158. produceTime: 0
  1159. offsetPos: 0
  1160. spawnList: []
  1161. point: 0
  1162. randomPos: 1
  1163. randomDis: 5
  1164. pointTran: {fileID: 0}
  1165. isLastNode: 0
  1166. createCount: 0
  1167. areaLockIndex: 0
  1168. --- !u!1 &5507377497035770062
  1169. GameObject:
  1170. m_ObjectHideFlags: 0
  1171. m_CorrespondingSourceObject: {fileID: 0}
  1172. m_PrefabInstance: {fileID: 0}
  1173. m_PrefabAsset: {fileID: 0}
  1174. serializedVersion: 6
  1175. m_Component:
  1176. - component: {fileID: 5507377497035770063}
  1177. - component: {fileID: 5507377497035770056}
  1178. m_Layer: 0
  1179. m_Name: SpawnPoint (1)
  1180. m_TagString: Untagged
  1181. m_Icon: {fileID: 0}
  1182. m_NavMeshLayer: 0
  1183. m_StaticEditorFlags: 0
  1184. m_IsActive: 1
  1185. --- !u!4 &5507377497035770063
  1186. Transform:
  1187. m_ObjectHideFlags: 0
  1188. m_CorrespondingSourceObject: {fileID: 0}
  1189. m_PrefabInstance: {fileID: 0}
  1190. m_PrefabAsset: {fileID: 0}
  1191. m_GameObject: {fileID: 5507377497035770062}
  1192. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1193. m_LocalPosition: {x: 0, y: 0, z: 0}
  1194. m_LocalScale: {x: 1, y: 1, z: 1}
  1195. m_Children:
  1196. - {fileID: 5507377495705796464}
  1197. m_Father: {fileID: 5507377495893930150}
  1198. m_RootOrder: 1
  1199. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1200. --- !u!114 &5507377497035770056
  1201. MonoBehaviour:
  1202. m_ObjectHideFlags: 0
  1203. m_CorrespondingSourceObject: {fileID: 0}
  1204. m_PrefabInstance: {fileID: 0}
  1205. m_PrefabAsset: {fileID: 0}
  1206. m_GameObject: {fileID: 5507377497035770062}
  1207. m_Enabled: 1
  1208. m_EditorHideFlags: 0
  1209. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  1210. m_Name:
  1211. m_EditorClassIdentifier:
  1212. unitId: 301005
  1213. isBoss: 0
  1214. readius: 0
  1215. dropId: 0
  1216. --- !u!1 &5507377497094487784
  1217. GameObject:
  1218. m_ObjectHideFlags: 0
  1219. m_CorrespondingSourceObject: {fileID: 0}
  1220. m_PrefabInstance: {fileID: 0}
  1221. m_PrefabAsset: {fileID: 0}
  1222. serializedVersion: 6
  1223. m_Component:
  1224. - component: {fileID: 5507377497094487785}
  1225. - component: {fileID: 5507377497094487786}
  1226. m_Layer: 0
  1227. m_Name: SpawnPoint
  1228. m_TagString: Untagged
  1229. m_Icon: {fileID: 0}
  1230. m_NavMeshLayer: 0
  1231. m_StaticEditorFlags: 0
  1232. m_IsActive: 1
  1233. --- !u!4 &5507377497094487785
  1234. Transform:
  1235. m_ObjectHideFlags: 0
  1236. m_CorrespondingSourceObject: {fileID: 0}
  1237. m_PrefabInstance: {fileID: 0}
  1238. m_PrefabAsset: {fileID: 0}
  1239. m_GameObject: {fileID: 5507377497094487784}
  1240. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1241. m_LocalPosition: {x: 0, y: 0, z: 0}
  1242. m_LocalScale: {x: 1, y: 1, z: 1}
  1243. m_Children:
  1244. - {fileID: 5507377496580797383}
  1245. m_Father: {fileID: 5507377495893930150}
  1246. m_RootOrder: 0
  1247. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1248. --- !u!114 &5507377497094487786
  1249. MonoBehaviour:
  1250. m_ObjectHideFlags: 0
  1251. m_CorrespondingSourceObject: {fileID: 0}
  1252. m_PrefabInstance: {fileID: 0}
  1253. m_PrefabAsset: {fileID: 0}
  1254. m_GameObject: {fileID: 5507377497094487784}
  1255. m_Enabled: 1
  1256. m_EditorHideFlags: 0
  1257. m_Script: {fileID: 11500000, guid: ba41fff240fac4491821cbb61b89355c, type: 3}
  1258. m_Name:
  1259. m_EditorClassIdentifier:
  1260. unitId: 301005
  1261. isBoss: 0
  1262. readius: 0
  1263. dropId: 0