mengyin f11125dde2 新地址工程拷贝 2 gadi atpakaļ
..
Editor f11125dde2 新地址工程拷贝 2 gadi atpakaļ
Model f11125dde2 新地址工程拷贝 2 gadi atpakaļ
Scripts f11125dde2 新地址工程拷贝 2 gadi atpakaļ
Shader f11125dde2 新地址工程拷贝 2 gadi atpakaļ
Textures f11125dde2 新地址工程拷贝 2 gadi atpakaļ
Editor.meta f11125dde2 新地址工程拷贝 2 gadi atpakaļ
Model.meta f11125dde2 新地址工程拷贝 2 gadi atpakaļ
Scripts.meta f11125dde2 新地址工程拷贝 2 gadi atpakaļ
Shader.meta f11125dde2 新地址工程拷贝 2 gadi atpakaļ
Textures.meta f11125dde2 新地址工程拷贝 2 gadi atpakaļ
X-WeaponTrail.prefab f11125dde2 新地址工程拷贝 2 gadi atpakaļ
X-WeaponTrail.prefab.meta f11125dde2 新地址工程拷贝 2 gadi atpakaļ
demo.unity f11125dde2 新地址工程拷贝 2 gadi atpakaļ
demo.unity.meta f11125dde2 新地址工程拷贝 2 gadi atpakaļ
readme.txt f11125dde2 新地址工程拷贝 2 gadi atpakaļ
readme.txt.meta f11125dde2 新地址工程拷贝 2 gadi atpakaļ

readme.txt

Documentation:
http://www.shallwaystudio.com/x-weapontrail/documentation/

Release Notes:

Ver 1.4.5:
-Fixed the one frame lag problem for HDRP&LWRP. Thanks to @lenzchu's solution.

Ver 1.4.3:
-Fixed a bug when instantiate xweapontrail from prefab it will not be reset properly.

Ver 1.4.2:
-Added support for Scriptable Render Pipeline (SRP). just check on the "Use With SRP" option should work.

Ver 1.4.1:
-Fixed a bug that the trail won't reset correctly when the "Use With 2D" is checked.
(Thanks goes to maximilianahead)

Ver 1.4.0:
-Fix: No frame lags! Works perfectly now!