123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136 |
- using UnityEngine;
- using System.Collections;
- using System.Collections.Generic;
- using Newtonsoft.Json;
- using Newtonsoft.Json.Linq;
- /// <summary>
- /// buff类型
- /// </summary>
- public enum EBattleBuffType
- {
- AttrNum = 1,
- AttrPer,
- Dizz,
- DamagePer,
- BloodPer
- }
- /// <summary>
- /// 描述:buff数据 185 X 81
- /// 作者:
- /// </summary>
- public class BuffData
- {
- private int _id;
- private BuffMo0603 _config;
- private float _keepTime;
- private float _runTime;
- private float _gapTime;
- private int _changeCount;
- public BuffData(int iid)
- {
- _id = iid;
- _config = BuffMo0603.GetBuffMo0603(_id);
- _keepTime = _config.keepTime;
- _runTime = 0;
- _gapTime = 0;
- _changeCount = 0;
- }
- public int id
- {
- get
- {
- return _id;
- }
- }
- public BuffMo0603 config
- {
- get
- {
- return _config;
- }
- }
- public float keepTime
- {
- get
- {
- return _keepTime;
- }
- }
- public float runTime
- {
- set
- {
- _runTime = value;
- }
- get
- {
- return _runTime;
- }
- }
- public float gapTime
- {
- set
- {
- _gapTime = value;
- }
- get
- {
- return _gapTime;
- }
- }
- public int changeCount
- {
- set
- {
- _changeCount = value;
- }
- get
- {
- return _changeCount;
- }
- }
- public bool isGapExecute
- {
- get
- {
- return _config.gapTime > 0 && _gapTime>=_config.gapTime;
- }
- }
- public bool isEnd
- {
- get
- {
- return runTime >= keepTime;
- }
- }
- public static BuffData CreateData(string str)
- {
- BuffData bData = null;
- return bData;
- }
- }
|